Garry's Mod

Garry's Mod

rp_city_13 Ai Nodes AND Navmesh
13 Comments
Joe Schmoe 25 Aug, 2021 @ 7:53pm 
Does i work with the day one too?
The Chad of Time  [author] 7 Jun, 2020 @ 4:13am 
Hopefully it works without deleting the already exiting ones. They are horrible! The npcs will have access to almost everything, even paths on roofs!
Skeleton Jelly 6 Jun, 2020 @ 10:46pm 
sweet. always good when people give hl2rp city maps proper nodes
A Grey Knight 3 Apr, 2020 @ 12:11pm 
hay whare is the cvr c13?
Divus Augustus 19 Feb, 2018 @ 3:21pm 
Okay.

The Chad of Time  [author] 19 Feb, 2018 @ 3:02pm 
Yep, but it wasnt that well done imo.
Divus Augustus 17 Feb, 2018 @ 11:29am 
Wasn't the map already fully noded?
lil carmine 11 Jan, 2018 @ 7:29am 
thanks
The Chad of Time  [author] 11 Jan, 2018 @ 12:31am 
It defenitly works with VJ mods.

I do not know, you could always change the name of the ain file to the other maps and see. It might work.
lil carmine 10 Jan, 2018 @ 4:38am 
does this count for the VJ mods?
An AMX-40 Duck 8 Jan, 2018 @ 8:01pm 
Does this addon work with Zenolisk's Day version of City 13?
The Chad of Time  [author] 21 Sep, 2016 @ 1:17pm 
Just google it and you should find a tutorial. There is a program which makes it easy peasy.
Lu7ky 21 Sep, 2016 @ 12:31pm 
Dude how to add my map in workshop steam?