Cities: Skylines

Cities: Skylines

OSM Import
90 Comments
Sean Diaz 11 Dec, 2021 @ 11:13pm 
amazing news thank you!!!
GilbertRoyAlva 11 Dec, 2021 @ 8:09pm 
We will watch your progress with great interest.
Lil' Dicky  [author] 11 Dec, 2021 @ 5:23pm 
Update, there is a new ArcGIS API for height map data from NOAA that is higher resolution and includes bathymetric elevation as well for more accurate coastal waterways. I have only tested this so far with locations in the US, areas outside of the US might not come out as cleanly as the elevation data is more limited in availability and resolution.

This API provides Digital Elevation Model (DEM) data in a signed 8-bit PNG format which works well with the game's height map import function almost as is.

I have some more validation testing to do with the OSM data and road placement, but so far the results have been very good with far more accurate placement on the generated terrain.

I will need to rewrite the documentation to provide clear instructions for getting a good result, but it's very likely I'll have this done between now and Christmas.
GilbertRoyAlva 20 Nov, 2021 @ 10:19pm 
I do mine manually now as fixing the the imported road takes the same effort
MasnySunshine 20 Nov, 2021 @ 2:10pm 
I hope this masterpiece returns. With other mods combined you can easily recreate real life cities
GilbertRoyAlva 31 Jul, 2021 @ 7:28am 
dead.
RamBRO 31 Jul, 2021 @ 6:09am 
is this alive or dead? sounds awesome!
GTCherryRed73 16 Mar, 2021 @ 5:05am 
set up a patreon/cashapp i be gladly fully support you on this mod I'll be 1st one to get my fully support to you!!... :)
RZ_new 15 Mar, 2021 @ 8:01pm 
Great MOD! Fantastic!!! Waiting good news...
Sean Diaz 15 Mar, 2021 @ 12:52am 
OMG! THAT IS AWESOME NEWS!!! i suck at making maps but would love this to work thank you so much author for coming back and looking into a fix where can i buy you a goddamned coffee?
GilbertRoyAlva 14 Mar, 2021 @ 9:45am 
Woah didn't expect for the author to return. Well may your endeavors succeed.
Lil' Dicky  [author] 13 Mar, 2021 @ 9:00pm 
I’m working on some fixes for this. The services (3rd party APIs) that were providing the height map and street data were taken offline. Without that data this mod will not work correctly. I have found a promising source for height map data, and I’m working on finding a more reliable source for street data. There was also an issue related to asynchronous fetching from the APIs which I have a fix for, but will hold off publishing a new version of this mod until all functionality is working as expected.

Can’t make any promises on when this will be complete, most of what remains to be done is to improve the accuracy of placement when applying the street data for a given height mapped region.
GTCherryRed73 13 Mar, 2021 @ 2:15am 
It's very sadd to leave this modd broken wish they could updated this mod this would be a life saver!!... Please updated!!!...
Sean Diaz 5 Jan, 2019 @ 6:58pm 
how stupid are people.. READ THE COMMENTS
Chaos_02 3 Nov, 2018 @ 4:46pm 
Importing stuff from terrain.party works fine but the roads dont seem to be working... this would have been a good mod!
Alan 15 Oct, 2018 @ 2:17am 
So this Mod is dead right? Utter shame..
Sean Diaz 6 Oct, 2018 @ 4:13pm 
oh.. really? XD
Awsium 6 Oct, 2018 @ 10:44am 
I believe this mod is broken now.
Sean Diaz 18 Sep, 2018 @ 1:03pm 
Jackson Evans 30 mei om 3:19
read comments then you'd know this mod has been broken a long time lol
PillowWeasel 18 Sep, 2018 @ 11:39am 
Mods keeps crashing the game?
Meesmoth 8 Jul, 2018 @ 7:06am 
@GilbertRoyAlva: Here is the link, this is also the mod I used for building the Batangas City map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=662933818
GilbertRoyAlva 8 Jul, 2018 @ 7:02am 
link?
Соединенные Штат 8 Jul, 2018 @ 6:22am 
Guys, you can use Overlayer V2 as a substitute! Thanks to PropaneDragon for pointing me in that direction, i've sucessfully recreated cities!
Meesmoth 8 Jul, 2018 @ 4:55am 
good job colossal order and paradox interactive, for breaking beautiful mods that we use on creating real-life cities we want, good job, good job... :(
Соединенные Штат 22 Jun, 2018 @ 6:08am 
Can someone please update, I also get the same thing as Madame Flauschig
GilbertRoyAlva 3 Jun, 2018 @ 5:19am 
Any working alternatives?
Sean Diaz 29 May, 2018 @ 6:19pm 
read comments then you'd know this mod has been broken a long time lol
Thompsl 27 May, 2018 @ 4:24am 
Hello together,

i am trying to import streets since 3 days...
its possible to load the map.osm from file and its possible to load the streets data from overpass.api.

it always says, data is loaded.

but when i start to make roads, then the number of streets get loaded, but i get round about 100 errors:

"Invalid IL code in Mapper.RoadMaker2/<MakeRoad>d__S:MoveNext ():IL_0223: stfld 0x040000c0

[System.InvalidProgramException]

Details:
No details"

When the "Street Loading" is finished, then arent there any roads.

Can anyone help me?
Lyfestyle 27 Mar, 2018 @ 11:04am 
this dont work
mikeidda96 26 Mar, 2018 @ 12:45pm 
Why the OSM crashes every time I try to upload a map?
Feui 10 Mar, 2018 @ 10:41am 
doesnt recognize that NUMBERS ARE ACTAULLY NUMBERS
schuelermine 21 Feb, 2018 @ 11:53am 
Could it maybe also find an approriate building style automatically?
Xantrios 19 Jan, 2018 @ 9:31am 
Not working :/
Sean Diaz 14 Jan, 2018 @ 11:11pm 
woah, how? it wont work for me can i addd you? i've been trying to make south carolina map with roads >.< it crashes
TWAK 14 Jan, 2018 @ 2:28pm 
yeah, I put it in my mods folder and disable workshop. Im trying to understand what the limits are for each imput and ect
Sean Diaz 14 Jan, 2018 @ 7:19am 
twak is it working for you at all?
TWAK 14 Jan, 2018 @ 12:12am 
What are tolerance and curve tolerance?
Sean Diaz 3 Jan, 2018 @ 1:46pm 
i just wanted to use this mod to make a new map but as soon as i enter cordinates for charleston, South Carolina it fails.. -79.694589,33.074420,-80.337802,32.535435 it crashes my game (i got all dlcs) i hope this cann get fixed. roads did nnot import at all it gives ann instand "imported roads" text
nazibmd 21 Dec, 2017 @ 5:28am 
This is a very good mod, it used to be work on my CS, but recently it seemd to be not working anymore. They crashed. I hope this mod will get attention from expert to fine tuning it, and perhap, including map overlayer into its feature will make it even better...keep up the good work!
GilbertRoyAlva 12 Oct, 2017 @ 8:44pm 
@-DI- rmjohnson144 the road data didn't go beyond the 25 tile limit even if I gave a bigger OSM data and did the 4.5 tiles to boundary just you said.
MarkJohnson 5 Oct, 2017 @ 10:30am 
@GilbertRoyAlva: The 81-tile mod has nothing to do with it. You get all 81-tiles in the editor. Although you need to set the radius (tiles to boundary) from 2.5 to 4.5. You may run into road limits tough on some cities.
GilbertRoyAlva 21 Sep, 2017 @ 8:36am 
When i said about 81 tiles mod i meant getting the road date for the entire map.
currently my road maps tend to be limited to the original tiles. need to test more.
targa 21 Sep, 2017 @ 5:02am 
@GilbertRoyAlva, yes
GilbertRoyAlva 6 Sep, 2017 @ 8:32am 
Does this mod works with 81 times mod?
MattDragon 10 Jul, 2017 @ 5:35pm 
This mod does work, I just have to be smart how you fire it up. You have to import the roads first then the terrain of the whole program crashes.
Darren Carey 5 Jul, 2017 @ 4:02pm 
ware can i get this as i have sub but cant find it any ware thanks
zjsroman 30 May, 2017 @ 3:07pm 
Will there be any future update to the mod after the Mass Transit DLC? I really love this mod and I would love to see it be compatible with the newer version of the game.
Lil' Dicky  [author] 30 May, 2017 @ 2:45pm 
Just a heads up, I think the new Mass Transit DLC has fundamentally changed the assumptions this mod was operating under with regards to manipulating road networks. This mod may not work again without significant changes.
zjsroman 30 May, 2017 @ 1:55pm 
hjo I am having the exact same problem