Total War: WARHAMMER

Total War: WARHAMMER

Minor Settlement Wall Submod
32 Comments
cableguy 10 Jun, 2018 @ 4:01pm 
Doesn't work for me. Anyone have alternatives?
Figaround 28 Sep, 2017 @ 10:12am 
The mod affects the AI?
Celestiant 23 Sep, 2017 @ 5:55am 
Could you update this please? I can't find another mod that adds walls for wood elves
Yerbamootay 20 Aug, 2017 @ 9:31pm 
Can anyone confirm if it does or does not work?
LyNX_019 12 Aug, 2017 @ 8:49am 
it seems the mod not working after the update
Lee [DK] 28 Apr, 2017 @ 4:05am 
Hello
does it mod here work with More Building Slots - Special Cities ?
Alex the Great 15 Mar, 2017 @ 5:25pm 
Hmm I see.
Geochime77  [author] 15 Mar, 2017 @ 3:25pm 
@AlextheGreat
I told you this mod would add walls to the outpost of you got the mod.
Otherwise it only add walls to the tier iii and iv minor settlements.
Alex the Great 15 Mar, 2017 @ 8:02am 
@Geo
I know that since you stated it on your description, but what I'm asking is would the effects that the wood elf mod still be in effect?
Geochime77  [author] 15 Mar, 2017 @ 7:57am 
@AlextheGreat
If you got both it will add walls to both the wood elf settlements and the tier IV minor settlements.
Alex the Great 15 Mar, 2017 @ 7:15am 
I know you said that it's optional for the wood elf major tier settlements mod but if you were to have both, would they both be compatible with each other or would one have a small conflict?
Geochime77  [author] 7 Mar, 2017 @ 5:30pm 
@TFM
I think it will only makes enemy needs siege equipment when tattacking the outpost,
Not sure whether it will affect the map, I only test it from the campaign perspective.
Dr. Oz The Great And Powerful 7 Mar, 2017 @ 5:22pm 
By "adds walls to Wood Elf settlements" does that mean the special wood elf "thron wall" thing that only increases garrison, or a physical wall of one of the factions?
Geochime77  [author] 2 Mar, 2017 @ 12:30am 
@Unnamed_Shadow
I have updated the mod again.
I think my mod have the warning sign because update on early access doesn't apply for the real releasse.
Sorry about that.
Unnamed_Shadow 1 Mar, 2017 @ 7:07pm 
For some reason i still see the yellow out-of-date sign.
Geochime77  [author] 1 Mar, 2017 @ 6:42pm 
@Unnamed_Shadow
The mod has been updated.

@Zulker
I think adding siege holdout bonus is a nice buff that won't wreck wood elves.
Thanks for the idea
Zulker 1 Mar, 2017 @ 8:42am 
@Geochime77
Maybe you could keep the Bretonnian walls at tier 3, but they get upgraded projectiles? Tier 2 walls would be too easily available and make playing Elves/Khazrak too annoying. 1 or 2 more turns to siege holdout would work too, not like the peasants would be eating the provisions.
Unnamed_Shadow 1 Mar, 2017 @ 8:36am 
Hope you update it. This mod is a must!
yutterh 19 Dec, 2016 @ 6:32am 
HA! I was just about to unsubscribe to this mod because of the elf issue, glad your psychic and fixed it lol
Geochime77  [author] 18 Dec, 2016 @ 4:28pm 
@Nasi Goreng
I have removed the Tier II walls from the mod now. I think that it is necessary as Wood Elves are really bad on siege battles in the early games.
Nasi Goreng 18 Dec, 2016 @ 5:21am 
Could you make a version of your mod that only has walls for Tier III and upwards?
Having them from Tier II is kind of lore breaking, because not every minor settlement has walls and also makes the game too easy sometimes.
m.christiansen 16 Dec, 2016 @ 7:52pm 
Yes now they have walls. Thanks a lot
Geochime77  [author] 16 Dec, 2016 @ 2:26am 
@m.christiansen
I just updated the mod, can you check if skarsnik and wurzagg have walls now?
Geochime77  [author] 16 Dec, 2016 @ 2:26am 
@m.christiansen
I just updated the mod, can you check if skarsnik and wurzagg have walls now?
m.christiansen 16 Dec, 2016 @ 12:44am 
your mod works very well, but for some reason it doesn't add walls for skarsnik
Unnamed_Shadow 14 Dec, 2016 @ 9:19pm 
update plz!
Bellator 8 Dec, 2016 @ 9:39am 
update pls
Bob 7 Oct, 2016 @ 4:53am 
Ah ok fuck thats bad. I really like my mod collection but i want the walls XD
Geochime77  [author] 7 Oct, 2016 @ 3:05am 
@Bob
Ok i finally found out why you get an error.
There is a maximum amount of mod that can access the same table.
You can get an error if you have many mods that affect building effects.
Bob 4 Oct, 2016 @ 7:08am 
I have this Mod. I got a crash to Desktop when with the "Minor Settlement Wall Submod" but i have to say i have alot other Mods too.
Geochime77  [author] 4 Oct, 2016 @ 1:54am 
@Bob
You should use this mod if you want tier 4 minor settlement that is compatible with radious.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725121137&searchtext=tier+4

My mod should also work with that one. Can you give it a try and check if it's working?
Bob 4 Oct, 2016 @ 12:55am 
Thanks for all the Mods great work Dude! :steamhappy:
One question will you make a radious version for this because i got a crash with Mazz Tier 4 Minor Settlement Radious Version?