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First, you'll navigate to "C:\Users\<Your Username Here>\Documents\Paradox Interactive\Stellaris\workshop\content\281990".
You'll notice there's a TON of folders here, but they're all numbers. You'll want to find a folder with the number "775051652", that will be my Research Boost mod.
Inside should be the named .zip file. In there are the raw files you can edit. Before starting, it's important to note that Steam MIGHT redownload the "correct" version of my mod if it sees a change. So this isn't guaranteed to work. What you CAN do is see how the mod is made in the first place, and probably make your own based off of that.
In the .zip file, you'll see more folders. You want to go into "common" -> "defines", and the file in there is what you'll edit. It will either be a .lua or a .txt, both can be opened in any text editor. All you gotta do is change that "6" to any number you like.
6 is too little. I want full control over the already available research opportunities. can you tell me how or better with which I can set the value "6" higher?
I do know it works with NSC's stuff, I use it myself. Then there's the other 50-some mods we use because my gaming group is neurotic (LOVE YOU GUYS THOUGH).
oh the mod's okay too c:
I've tried a few changes, nothing worked yet, and I don't have time to go looking for answers just yet, so I'll work on that another day. For now, the mod will be quiet until I figure this out, or until Paradox fix/explain what changed.
Mod ain't dead though. I'll update it as soon as I'm able to.
GOD I wish Steam didn't butcher my description every time I updated.