Total War: WARHAMMER

Total War: WARHAMMER

No Beast Path Battle Maps in Campaign
16 Comments
Daelin 11 Aug, 2017 @ 3:43pm 
@Ght- Np I understans
Villa  [author] 11 Aug, 2017 @ 8:41am 
@Daelin
Sorry, but it doesn't. I couldn't figure out a way to _remove_ rows from the db without totally rewriting the table. :(
Argo753 11 Aug, 2017 @ 7:30am 
Thanks for the update
Daelin 7 Jul, 2017 @ 9:41pm 
Does this mod work with custom campaign maps? Or is it still incompatible like with your original mod?
CapitaineYolo 26 Apr, 2017 @ 8:01am 
Im playing a heavily modded game, so unsure whats causing this, but for me it doesnt work :<
guardianru 13 Jan, 2017 @ 6:46pm 
Stopped playing Beastmen because of that Annoying One and the same map... thank you if it good!
Maybe new annoying same map for land would be better-)))) Who knows... as i understood CA doesn't feel eager to make much map veriety for the same region/situation-)))
=[NK]= Col. Jack O'Neil 13 Dec, 2016 @ 11:34pm 
So is this the ambush map were the unsuspecting army is walking along the path with the ambushes hitting them from the side?
SadPanda 25 Nov, 2016 @ 2:18pm 
Perfect, thank you
Villa  [author] 24 Nov, 2016 @ 5:39am 
Updated to apply to Eye For An Eye minicampaign too
SadPanda 18 Nov, 2016 @ 7:00pm 
Not many people play it, so it's not a high priority, but I'm still getting the beastpaths in the "eye for an eye" minicampaign.
TheNanMan2000 14 Nov, 2016 @ 8:39am 
I've always hated how the ambushes for Beastmen only allow 1 side to ambush.
Rafsmann 20 Oct, 2016 @ 11:23am 
Awesome and much appreciated. Beastmen ambush maps have a horrible gameplay, performance and looks.
Gaunty 6 Oct, 2016 @ 7:30pm 
Just what i needed thanks! :D
Vice 6 Oct, 2016 @ 5:58pm 
thanks! for some reason this map brings my frames down into the 20's or 30's...all other maps are always in the 40's 50's or 60's!
Nanashi 6 Oct, 2016 @ 1:06pm 
sweet, thx
JimmyTheSnake 6 Oct, 2016 @ 12:50pm 
Haven't tried this in campaign yet, but if it works this is a much needed mod. I hate that beastman map. Thanks for this.