Left 4 Dead 2

Left 4 Dead 2

Resident Dead
22 Comments
ShinobiShiba 15 May, 2021 @ 7:42am 
I love this mod really makes me feel like i'm playing RE. Wish there was a Redead{NOS}[Headhunt] or Redead{NOS}.
Jimmy Bob 22 Dec, 2018 @ 7:59am 
@RED its a mutation
kITE 30 Aug, 2017 @ 6:11pm 
interesting. horde no special headhunter no bots seems plausible considering in the racoon department on side A in resident evil 2 i seem to be having a lack of common
Fenrii  [author] 30 Aug, 2017 @ 3:17pm 
@kITE
The total horde size overall varies between 150 and 300.
On the screen there can be no more than 150 zombies visible and more spawn in to fill their place once you start killing untill horde roster is exhausted.
The finale horde lasts longer because it goes up to 450.

And yes, it is not a mode I can recommend to run on slower computers for obvious reasons ^^
kITE 30 Aug, 2017 @ 3:13pm 
seems fine for me with heavy amounts of hordes i spawned alot of common in horde mode and it seemed fine to me. i would love a modular version.
kITE 30 Aug, 2017 @ 2:48pm 
going to try horde mode out by myself see if its just the fact that my friend who hosts has a lower tier build
kITE 30 Aug, 2017 @ 2:45pm 
just played the new mode . its very very very comfortable to play. do hordes increase the more players? i think director does that im pretty sure. see i loved the super mega hordes alot but it always lagged, whats common infected limit on the horde mode?
kITE 30 Aug, 2017 @ 2:32pm 
you two are doing godswork
Roku - cuenta vieja 30 Aug, 2017 @ 9:30am 
RE2B is ready! I'm compiling A now... And next month RE3 :chris:
Fenrii  [author] 30 Aug, 2017 @ 9:22am 
@kITE
Here is the mode you are looking for:
redead_hunt_nb_nos
I did not spend any time with mod page presentation so it will be a mess ^^ I will fix that up a little bit later, the mod is fully functional and should also work standalone if you want it to.

@Roku
That is exciting news! I already enjoyed your maps in the past, certainly looking forward to an update.

[PSA]
Seeing as there is somewhat increased interest in this mod lately I guess I will pick it back up and do additional work to streamline and improve the mod the best I can. I will probably also release a modular version for those who want to do without certain features or functions of the mod.
Roku - cuenta vieja 29 Aug, 2017 @ 8:14pm 
Well, this is a must try!

Btw I'm finishing RE2 update for both sides ;P
kITE 29 Aug, 2017 @ 6:34pm 
alright awesome
Fenrii  [author] 29 Aug, 2017 @ 2:33am 
@kITE
Shouldn't be a problem, but I want to avoid bloating my mod with even larger selection of modes.

I am thinking of making additional requested modes as "optional addons". I will let you know when its available, expect it either later today or tommorow.
kITE 29 Aug, 2017 @ 1:35am 
would love to see a no special infected head hunter without bots
Fenrii  [author] 10 Aug, 2017 @ 7:09am 
@gunsandpugs18 | Here you go: Standalone Sidearm Ammo Script
Fenrii  [author] 10 Aug, 2017 @ 6:05am 
@ᅚᅚ | Here you go... » ReDEAD Standalone HUD «
Fenrii  [author] 28 Jun, 2017 @ 3:44pm 
@James | Sorry about that, ran into bugs with 8-player mode. There is now a proper noBots mode called {nB} I tested it and it works as intended. It should suit your needs for solo play.
Harriko 24 Jun, 2017 @ 1:22pm 
Thanks!
Fenrii  [author] 24 Jun, 2017 @ 5:05am 
@ James | Today an update will be released, I have made a decision to disable bots in 8-player mode. This means if you so choose, you can play a 1-player solo game or as many as up to 8-players.
Harriko 23 Jun, 2017 @ 1:12pm 
I love this mode! Are you planning to add any 1-Player versions as well?
Fenrii  [author] 31 May, 2017 @ 6:25pm 
@Ratchet | Both versions have a description in-game that explain them. S is a version where survivors and infected move at around half the original speed while SS both survivors and infected move at original speeds.
Cyandos 31 May, 2017 @ 3:46pm 
What are the S and SS versions about?