Total War: WARHAMMER

Total War: WARHAMMER

Guv's Shielded Big 'Uns
21 Comments
Guvenoren  [author] 11 Jun, 2017 @ 11:04am 
ouch, I'll take a look into that. Thanks for pointing that out mate
vlazyman 11 Jun, 2017 @ 11:02am 
You accidentally ticked the exclude box for grn_big_uns in unit_junctions. That's why Black Orc Forge wasn't working. Thanks for these tabletop units!
Guvenoren  [author] 19 Dec, 2016 @ 7:38am 
@Trolldrool hmm, I have never seen that building. It should give the bonus since they have the same unit_junctions value.. hmm, I'll take a look later
Trolldrool 19 Dec, 2016 @ 6:37am 
Black Orc* Forge in the last sentence. Also, when looking back on my last orc campaign, your Dual Wielding Black Orcs received the upgrade too in the appropriate cities.
Trolldrool 19 Dec, 2016 @ 6:34am 
Since orcs don't have trade in Vanilla, they're given special buildings that when they conquer cities with Iron or Wood resources that provides upgrades for units recruited in the zone with that city. Black Orc Forge gives upgrades to Big 'Uns and Black Orcs units and Wood gives upgrades to Archer units (Though I've seen goblin melee units receive an upgrade from them too.) Sorry for the late response, but yes, I've seen the Black Rock Forge in Vanilla too.
Guvenoren  [author] 14 Dec, 2016 @ 5:55am 
@Trolldrool is Black Orc Forge an official building?
Guvenoren  [author] 14 Dec, 2016 @ 5:50am 
@Trolldrool huh, I have no idea what that is. I'll take a look at it
Trolldrool 14 Dec, 2016 @ 4:23am 
Is there a way to give these orcs the same 3 chevron upgrade from the Black Orc Forge as the normal Big 'Uns units do?
Razgrizz 9 Dec, 2016 @ 8:33am 
need to update all your mods my friend, great units to play
Guvenoren  [author] 12 Nov, 2016 @ 3:44am 
@Greywulf. Ooooh, I see. I never knew that haha. Well, I guess I might have to update all my units for this now. :steamfacepalm:
Greywulf 12 Nov, 2016 @ 12:13am 
it scales how many models are in a unit according to what unit size you have selected in graphics settings. For example, ultra setting applies 100 Big Un unit size, Large setting would be 75 to the unit etc. If left unchecked the unit will remain at the max setting of 100 regardless of unit size setting, which throws off balance if your playing all other units on large unit size, like i do for the sake of performance on my laptop :) Black Grail Knights is checked but noticed several other unit packs were not.
Guvenoren  [author] 11 Nov, 2016 @ 10:54pm 
Hmm, What does unit_scaling do? xD
Something that should be on?
Greywulf 11 Nov, 2016 @ 3:39pm 
Hey Guv, thanks for the help in finding the problem with my beastmen units! Also, just wanted to point out, i use these and your goblin sword units and noticed that the unit_scaling were not checked. Have a good one! :)
Guvenoren  [author] 3 Nov, 2016 @ 11:33pm 
Check armor and shield values, check vo actors and groups. That was making my units crash I think.
Greywulf 3 Nov, 2016 @ 8:02pm 
yah i cant figure out whats causing the crash on all of my units after the latest update. any advice on what you may have updated on your units would be greatly appreciated Guv :)
Guvenoren  [author] 21 Oct, 2016 @ 4:12pm 
Not right now, maybe as a requested unit or something later but as of now, 1 unit per faction.
Avadon 21 Oct, 2016 @ 4:06pm 
Greywolf seems to have given up on (shielded) bestigors. Maybe you can take up that cup?
Guvenoren  [author] 13 Oct, 2016 @ 6:26am 
Yep! Now people can stop requesting Goblin lords to me xD
Rift 13 Oct, 2016 @ 6:25am 
Skarsnik DLC Announced *Waaagh intensifies"
Guvenoren  [author] 13 Oct, 2016 @ 6:24am 
WAAAAAAAAAAAAAAAAAAAAAAGH!
Rift 13 Oct, 2016 @ 6:24am 
Waaagh!