Empyrion - Galactic Survival

Empyrion - Galactic Survival

Thanatos-Mk-II-RVS-14
15 Comments
Chargernife 22 Jan, 2018 @ 10:15am 
ohh okay thanks for the tip! I am kinda new and am really enjoying it; but some blueprints are a bust and I keep spawning incomplete ships in my survival game w/ friends its kinds frustrating lol
RasterOps  [author] 22 Jan, 2018 @ 8:05am 
It's been too long since I played, so I honestly don't recall what the power consumption was. The larger engines mitigated a lot of weight and added more thrust vs more smaller engines. The ship is very responsive and you won't need the offline protection (so they can be disassembled for parts).

My designs are meant for role-playing purposes; more so than straight-out combat. They also meet certain needs like an interior hanger large enough to carry most SVs. So I personally build this deisgn in survival mode. You could build one in design mode (free) to get a feel for the ship before commiting in survival mode.
Chargernife 21 Jan, 2018 @ 10:27pm 
Would you recomend this for survival mode or is its power consumption higher than I think it will be?
RasterOps  [author] 29 Jul, 2017 @ 8:58pm 
Go for it. Please leave a link here so I can check it out. :steamhappy:
Insane 29 Jul, 2017 @ 1:57am 
if you don't want it, i leave it
Insane 29 Jul, 2017 @ 1:56am 
and new hangars
Insane 29 Jul, 2017 @ 1:55am 
hi, i've put some wings at the mk II model, and have changed the inner space completely. it currently have a new name, but i want to ask you, before i upload it at the workshop
RasterOps  [author] 28 Jul, 2017 @ 7:46am 
I don't think it is possible to update someone else's design. It sounds like you want to keep using the design name but credit where credit is due and you deserve yours for updating this design.

At the very least you could upload your blueprint separately and include a link to your blueprint in your comment below. Your blueprint could be named Thanatos Mk II DF01. Your design should reflect that change in the ship designator (ID markings), e.g. DF01-01. The first 01 represents your personal number of unique designs (uploaded or not). The trailing 01 represents the model number and should NOT be part of the blueprint name. That allows you to continue updating the design without adding a new blueprint to the workshop every time you make a change.

Actually the Mk II model was superseded by the larger Mk III, IV and V designs so updating the Mk II is a low priority. Do you actually prefer the Mk II design over the newer models? What changes did you make?
Insane 27 Jul, 2017 @ 11:25pm 
Hi, i made a rebuild of your Thanatos. Is it a problem if i upload it here?
RasterOps  [author] 7 Nov, 2016 @ 10:27am 
I would like to have functional HUD's as well. I believe it has even been mentioned in one of the Steam Discussions or one of the topics at the official forum [empyriononline.com].
afederowicz 7 Nov, 2016 @ 10:07am 
THX !!!!!!!!!!!!!!! Adding base now !!!!!!!!!!!!!! So many MODS, all 100 % Rock Solid Steady never any C.T.D.'s Wow ! Wish Skyrim was like this stability wise.............

PS.... This is a big one.... Do you think we can addin Real working Avionic and moving pilots controls like stearing yokes, pedals, H.U.D.'s and have it all work for real not just static pictures....

From my Flight Simulator FS98 - to FSX(Steam Version) I know that such items use very little CPU / GPU from any system, even in 1998 slot one systems, never had even vague difficulty in running the most complex flight computers and fully fleshed avionics.... So if we add it in to this baby, It's going to Rock like never before !!!!!!!!!!!!!!
RasterOps  [author] 7 Nov, 2016 @ 9:59am 
Thx afederowicz. I just uploaded the Firing Range base after making a few changes. You can find it here . I'll be posting another new design for the Thanatos Mk III (soon?) that will include a link to a video I'm currently working on. The video shows how the Mk II is transformed into the Mk III.
afederowicz 6 Nov, 2016 @ 11:09am 
Really Nice job fellow RasterOps ! I take it you code Assembler / Binary,from the handle you use... I still fondly remember doing a 3d rubis cube for the C-64... I had the original model of the 64 with the silver tag and black letters on it... No fancy rainbows :-) I used the Joystick routine from the User's Reference manual (Thick guide purchased after market)... I really like your home base design too ! Have you made and posted a Blueprint for it ? I would like to learn all I can from people like yourself, as I just installed and started in on this baby not one hour ago :-) I tend to go overboard on things I can mod... Skyrim does run stable with 300+ mods, just so you install a limit level remover... Yep... Love to mod as much as go Wayfaring !!! Good Exploration to you, and thanks for these great Blue prints !!!!!!!!!!!!
itdocman 31 Oct, 2016 @ 12:28am 
Hey RasterOps, sorry I hadn't had a chance to get back with you on your 2nd remodel...the server I play on went through a wipe/reset after 4.0 and I've been busy rebuilding my stuff there... I haven't forgotten though and I will take the time to check out your work. (I always enjoy that part.) It looks like you're doing well with it and that make me look forward all the more. =D