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My designs are meant for role-playing purposes; more so than straight-out combat. They also meet certain needs like an interior hanger large enough to carry most SVs. So I personally build this deisgn in survival mode. You could build one in design mode (free) to get a feel for the ship before commiting in survival mode.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1099365235
At the very least you could upload your blueprint separately and include a link to your blueprint in your comment below. Your blueprint could be named Thanatos Mk II DF01. Your design should reflect that change in the ship designator (ID markings), e.g. DF01-01. The first 01 represents your personal number of unique designs (uploaded or not). The trailing 01 represents the model number and should NOT be part of the blueprint name. That allows you to continue updating the design without adding a new blueprint to the workshop every time you make a change.
Actually the Mk II model was superseded by the larger Mk III, IV and V designs so updating the Mk II is a low priority. Do you actually prefer the Mk II design over the newer models? What changes did you make?
PS.... This is a big one.... Do you think we can addin Real working Avionic and moving pilots controls like stearing yokes, pedals, H.U.D.'s and have it all work for real not just static pictures....
From my Flight Simulator FS98 - to FSX(Steam Version) I know that such items use very little CPU / GPU from any system, even in 1998 slot one systems, never had even vague difficulty in running the most complex flight computers and fully fleshed avionics.... So if we add it in to this baby, It's going to Rock like never before !!!!!!!!!!!!!!