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honestly hearing that it could get an update is good enough for me, no matter how long the wait. take care of yourself my dude!
I also do not think anyone would want an updated mod with constant red error messages, but I do think this will be the first of my two mods to get updated, since its to-do list is absolutely tiny compared to the other one...
I hope to get it done as much as you do, but hearing requests for a new version is absolutely wonderful to hear, since it means I have done a good job. So thank you for that, and thank you for your patience.
I have set the sharp armour offset to a tad below steel, since modificarium is just a metal used to modify power armour and shouldn't be used to make other really good armour.
The blunt has been set to between steel and plasteel. It isn't good at sharp, so in my opinion it should be somewhat better at blunt.
And lastly the heat has been put above plasteel, since I felt that because modificarium is used to modify and basically functions as supercable for all the new gadgets and gizmos inside the advanced marine armour, it should be able to stand some heat.
If you, or anyone else for that matter, has some other moderately fleshed out ideas for the stats of modificarium and supports them with reasonable arguments, feel free to post them here and I will at least consider them. If I like it, I think I'll put it to a vote that lasts a week or two.
Do they spawn on other pawns?
I hope you will enjoy the, mostly, completely reworked Advanced Marine Armor.
Thank you for your patience
Awesomeness!
Therefore I say this with pride: Advanced Power Armor is officialy updated to B19! Have fun everyone!
P.S. This update's base has been kindly provided by James.
Also, if I may offer a suggestion, I would make the advanced power armor used advanced components instead of regular components. :)
The use of the elctrodes are for melee combat. It stimulates certain areas of your pawns' brains which have to do with the close combat fighting skill. It is really technical and stuff, only the best scientists on rimworlds can figure it out ;D.
If you think the elctrodes are too resource expensive, I will balance it a bit more. In a week I will be free from school, so I will get to work on updating the mod.