Total War: WARHAMMER

Total War: WARHAMMER

Ushabti
20 Comments
www.kinojaleos 20 Jul, 2017 @ 6:26am 
brutal para los vampis lo que necesitaban .Muchas gracias :steamhappy:
Haradrim  [author] 5 Mar, 2017 @ 8:22am 
Ведмiдь 27 Feb, 2017 @ 11:22pm 
Update:steamsad:
graham 7 Feb, 2017 @ 4:04am 
great units but a pain too add them individually...time to create a unit pack please :)
guardianru 17 Jan, 2017 @ 7:59am 
Haradrim, hi! I made some rework about yours Ushabti so it could fit for vampire faction and be Radious Compatible. Thank you for your super mod!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=841894665
Haradrim  [author] 10 Dec, 2016 @ 12:39pm 
Hi everyone, sorry for keeping you all waiting for the update. The reason that I don't have updated yet is because windows on my pc suddenly decided to stop working. I can fix it and am currently in the process of extracting all the data I don't have a backup off. So don't worry the mods will get updated and I will continue modding. Thank you for your understanding. Greets, Harad
frankiemojica01 10 Dec, 2016 @ 12:38am 
update please
ТюхтяМатюхтя 9 Dec, 2016 @ 9:22am 
Please update
Bellator 8 Dec, 2016 @ 9:15am 
update pls
A Flying Purple People Eater 31 Oct, 2016 @ 3:46pm 
THe way you made this was so creative!
viranto 29 Oct, 2016 @ 8:12am 
Have you a combined mod?
Haradrim  [author] 28 Oct, 2016 @ 2:41am 
@WhiteKnight777 I thought about that too since Ushabti should have reverse joints just like the beastmen. The problem with that is they would look too much like beastmen and they would still have hair if I retexture them. Also the Ushabti models of games workshop have 3 variants Horus,Sobek and Anubis so a bull or goat head wasn't really a option.

@Sophrael Thanks for the feedback I will up the price a bit or just limit how much units you can create. Not sure yet what I should do but you're totally right.

@bubbak6205 yup
bubbak6205 27 Oct, 2016 @ 9:08pm 
is this lore friendly?
𝒮𝑜𝓅𝒽𝓇𝒶𝑒𝓁 27 Oct, 2016 @ 8:43pm 
It almost feels like cheating with them. I really love them but it might be better to make the upkeep more expensive or have higher requirements to hire them. Great work, keep it up. :3
WhiteKnight777 27 Oct, 2016 @ 7:22pm 
Since Ushabti are made from statues would it look good if you used a beastmen gor or bestigor body and changed to skin or textures to look stone like? just for a more beastial look?
Pious Skeleton 26 Oct, 2016 @ 12:49pm 
That's a shame... Well good luck with your unit mods! They look quite accurate despite the limitations.
Haradrim  [author] 25 Oct, 2016 @ 10:15pm 
@YourAddiction I wish I could but I can't use the dire wolf skull because it has a different skeleton. And like Darth Alpharius said you can't import anything currently. It would be great though importing stuff. There is a unit in Rome2 that had a crocodile skin on their head which would be great for making Ushabti.
Darth Alpharius 25 Oct, 2016 @ 10:03pm 
You can't Import anything to the game you can only change whats already in the game.
Pious Skeleton 25 Oct, 2016 @ 4:47pm 
Also, I'm not sure if it's possible, but you might be able to port Egyptian clothing & weapon models from Rome II to use for the Tomb Kings.
Pious Skeleton 25 Oct, 2016 @ 4:43pm 
Your Tomb Kings units are spectacular! I only have one suggestion for the Ushabti: use the direwolf skull for the head.