Total War: WARHAMMER

Total War: WARHAMMER

Double Skill Points (Norsca Update)
108 Comments
cropdogsjostrom 19 Jun @ 8:37am 
@rRONNIE I'm here in mid 25
rRONNIE 21 Apr, 2024 @ 4:41pm 
whos here in 2024
Sapper 5 Sep, 2018 @ 11:00am 
Everyone gets the points
Shifthappens 26 Jul, 2018 @ 12:36pm 
Will ai get skill point too? or only player.. . if only player then there should read (Cheat)
Triarii  [author] 20 Feb, 2018 @ 3:48pm 
custom battles have no levels, you just pick what skills you want from a limited pool of active skills and pay for it in gold
SomnusGod 20 Feb, 2018 @ 2:08pm 
Does this work on custom battles, if I increase their level, it doubles it?
Triarii  [author] 23 Oct, 2017 @ 9:24am 
No, everyone. If you want only player you'll have to use cheatengine or something
日光美少女 22 Oct, 2017 @ 5:48pm 
hi only player?:steammocking:
Triarii  [author] 2 Oct, 2017 @ 5:48am 
Created a Warhammer II version.

Warhammer II is a bit different with end-turn notifications so I've not yet added in the extra skill-point-dump skill
ConsiderableFlux 28 Sep, 2017 @ 8:59am 
Already looking forward to both your versions of this mod for Warhammer II ^^
Triarii  [author] 23 Sep, 2017 @ 3:10pm 
@Leszek Still trying to figure that one out. The skill should only unlock at rank 29 but it just unlocks at level 1 regardless for some reason.
Triarii  [author] 23 Sep, 2017 @ 3:09pm 
Copypasta for people running SFO. Someone else had this issue a while back:

SFO probably edits the same files that this mod does. I don't use SFO myself but if they've changed how many skill points you get per level, it won't work with this mod. You can use packfilemanager and go into SFO and delete the character_skill_experience_tiers table and that'll enable this mod (or at least eliminate the point of conflict between these two mods)
r a f a e l 22 Sep, 2017 @ 1:24pm 
Kanova, I believe this is a compatibility issue. I was having the same problem playing both Argwylon and Beastmen, so I decided to start a new campaign with only this mod and it worked just fine. Are you using steel faith? It's the only mod I was using that I think could cause any issue with this.
Kanova 21 Sep, 2017 @ 8:33pm 
Playing Norsca, Wulfric gets 2 points on first level, then only 1 per level. He is level 10 now. I remember it used to work fine but since I started playing again, it hasn't.
Humpbacked Angel 19 Sep, 2017 @ 2:52am 
Any way to prevent AI from spending half of avaible points into your dumping skill?
lotus 26 Aug, 2017 @ 10:52pm 
Haha no worries. Thanks you for the wonderful mod and the quick fix!

Though I wonder if you think make it to 5% per skill point is better? After all we have limited skill points and I feel like if we want to make a Champion of Nurgle we should be in the clear!
Triarii  [author] 26 Aug, 2017 @ 7:29pm 
Woops, you're right. Sorry.

I wanted to rebuild this from scratch using the offical mod tools instead of PFM just to make sure of a few things and that change got lost along the way.
lotus 25 Aug, 2017 @ 12:54am 
Hi, did you change the percentage of health per skill? I just checked and no matter how many skill points you put in the dump one you only get 1% in total.
dianwanmi 23 Aug, 2017 @ 11:25pm 
thanks for the quick responce !Thank you!
sher101 23 Aug, 2017 @ 6:14pm 
@Entire population of Ukraine Thanks! I'm going to do just that.
Mr.Capt.Moonship 23 Aug, 2017 @ 4:55pm 
thanks for the quick responce !
Triarii  [author] 23 Aug, 2017 @ 4:50pm 
@arsalazer & hex - The mod works for me for those factions. Some characters start on a level higher than 1 and they've already been given the skillpoints for those levels. Angrund has this issue since their ghost heroes start at level 5? but further levels will get you 2 points. (It seems like CA manually set their levels and skillpoints)

I've not played wood elves in a while but Orion used to have a weird issue where the first few levels only gave 1 skill point. Starting on level 6 or something he started to get what he's supposed to. Lords get 3sp/lvl from 1-20 though and with both branches unlocked, Orion should still be an overpowered beast by level 20 if not earlier.
Triarii  [author] 23 Aug, 2017 @ 4:50pm 
@dianwanmi and the other guy that is russian but I can't remember who - Localization issues should be fixed. If you're playing this game in a language that is NOT english, please let me know if your skills are still in the wrong language.

@sher101 - SFO probably edits the same files that this mod does. I don't use SFO myself but if they've changed how many skill points you get per level, it won't work with this mod. You can use packfilemanager and go into SFO and delete the character_skill_experience_tiers table and that'll enable this mod (or at least eliminate the point of conflict between these two mods)

Mr.Capt.Moonship 23 Aug, 2017 @ 4:37pm 
Hey I really enjoy this mod but it seems to not be working for the wood elf factions. Ill be trying a new game to make sure its not something on my end.
sher101 23 Aug, 2017 @ 3:57pm 
Hey this doesn't seem to be working with SFO
dianwanmi 23 Aug, 2017 @ 12:49pm 
The simplified Chinese skill tree shows abnormal display in English
Kevin Mulvaney 23 Aug, 2017 @ 12:30pm 
Just started up a new game and yes...it is indeed working now. Cheers matey. :)
Hex 23 Aug, 2017 @ 11:41am 
Nope, not working. At least not for Angrund.
Triarii  [author] 23 Aug, 2017 @ 9:39am 
Rebuilt it. Should be fine now
Kevin Mulvaney 23 Aug, 2017 @ 7:40am 
Just letting Modder Ukraine know that, as of the 23rd of August, the most recent patch seems to have neutralized this mod and it is no longer working.
Kevin Mulvaney 23 Aug, 2017 @ 5:51am 
This mod is god-tier. Makes the Legendary Lords truly legendary. And it even gives the AI commanders a sorely needed boost! Thank you!
Hex 23 Aug, 2017 @ 2:16am 
Yeah, doesn't work anymore.
Legionnaire0311 22 Aug, 2017 @ 4:37pm 
Just FYI, recent patch seems to have disabled this mod. Was working yesterday, isn't today.
Hex 22 Aug, 2017 @ 12:29pm 
Does this work on the beta patch?
ConsiderableFlux 22 Aug, 2017 @ 7:37am 
Eijji - put them in the extra skill points slot. It has room for 60 skill points, I believe. Just keep clicking.
22 Aug, 2017 @ 4:26am 
The White Dwarf gets 4 more extra skill points left over at maxed level 30.
` 19 Aug, 2017 @ 4:09pm 
Привет

Я столкнулся с багом, не то что-бы это было критично но всеже, когда устанавливаю мод все названия навыков в дереве прокачки героев и лордов сбрасываются на английский, кроме тех что добавили последним FLC. Мэйби сможешь поправить.

А так, играть можно, благо описания остаются на русском.
Спасибо еще раз тебе за мод!
Æthelwill 16 Aug, 2017 @ 1:58pm 
Oh, I see. Then it's solved.
Thanks!
Triarii  [author] 15 Aug, 2017 @ 10:37am 
The special sorcerer along with the green knight aren't supposed to have any skills. There was an issue earlier with this mod where the green knight got his skillpoints but no skills to put it in.

I think they get... 28? Skill points they can't use so you always get the "Green Man has skills left" message at the end of the turn.

So the extra skill skill just eats all of those for 28% health bonus. I don't mind it too much but you can always use the no bonus to health version if you don't like it.
丨卡迪亞第一連丨 15 Aug, 2017 @ 9:29am 
The norsca Eagle and Snake hero only have 1 skill, is that normal?
ConsiderableFlux 14 Aug, 2017 @ 9:46am 
I love the new version of the mod. Does the job perfectly. You should put a link to it here in the mod describtion :) For others which might be interested.
luna-baba 13 Aug, 2017 @ 6:55pm 
Your mod doesnt work in multy, someone else got this prob ?:steamfacepalm:
ConsiderableFlux 13 Aug, 2017 @ 7:58am 
Æthelwill - as the man writes, you can pour up to 60 skill points into that pool, regardless of there only being 3 points visible.
ConsiderableFlux 13 Aug, 2017 @ 7:57am 
Thx man :) This was just what I needed :)
txr243 12 Aug, 2017 @ 3:45pm 
Hi,

Please disregard my earlier post. I cleared my mods folder and reloaded everything and that fixed it. My mistake.
Æthelwill 12 Aug, 2017 @ 12:53pm 
Hi,

I found that heroes (norsca sorcerers) still get several points above the maximum amount available to spend. Could you add more of those Extra Points Skills?

Other than that the mod is great.

Thanks!
txr243 12 Aug, 2017 @ 6:59am 
Thanks for creating this mod, I love it!

Can you take a look at something please? I've used your mod on many campaigns with no issue, but I just tried to play the Throgg campaign and am only getting one skillpoint. Not sure why I'm not getting 3. Any idea?

Thanks again!
Desu Vult 11 Aug, 2017 @ 10:49am 
Thanks Ukraine, this mod is great!
Triarii  [author] 11 Aug, 2017 @ 7:58am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1107276848

That one does not give +1% health per level for the extra skillpoint.

Alternatively, small tweaks like this are really easy with a program called Pack File Manager here:

http://www.twcenter.net/forums/showthread.php?730823-PFM-4-1-2-Warhammer-support

It's pretty easy to use as W:TW data are stored in excel-like tables and you can edit the numbers to your hearts content.

Every mod is a standalone .pack file in your

C:\Program Files (x86)\Steam\steamapps\common\Total War WARHAMMER\data

so you can use PFM to open the mod you want to change and change whatever you want.

This will let you make small tweaks to any mod you download at will without having to wait for mod owner to do it.
ConsiderableFlux 11 Aug, 2017 @ 7:25am 
I'd very much appreciate a version, where the unused skillpoints doesn't provide any bonuses :)