Total War: WARHAMMER

Total War: WARHAMMER

More Time for Bonus Objectives (For Completionists)
27 Comments
Slavyk  [author] 28 Oct, 2017 @ 3:46am 
Tropicdragon 27 Oct, 2017 @ 11:17am 
Could you maybe make a similar Version for Game 2 Mortal Empires Campaign?
Slavyk  [author] 14 Aug, 2017 @ 4:02pm 
Just corrected it, but you need to restart the campaign for those factions (Chaos and Beastmen). Thank you for the report :)
Freelmeister 14 Aug, 2017 @ 3:39pm 
Thanks so much!
Slavyk  [author] 14 Aug, 2017 @ 3:34pm 
Weird, I will look into that.
Freelmeister 14 Aug, 2017 @ 4:35am 
Am I missing the point of this mod? It was exactly what I was looking for in my Beastmen/Chaos campaign on paper but the sack/raze chapter objectives are still 4 for both of those factions. The secondary are unchanged as well. :SkullNBones:
Velovar 27 Feb, 2017 @ 5:12pm 
Fantastic! Thanks a lot!
Slavyk  [author] 27 Feb, 2017 @ 5:10pm 
Mod updated for Wood Elves & Bretonia DLCs.
Slavyk  [author] 18 Feb, 2017 @ 2:14pm 
Yeah I will fix it for the next release (Bretonia 28th february)
Velovar 17 Feb, 2017 @ 2:13pm 
any luck with fixes? Imo this is most needed mod.
Massive Anorak 21 Jan, 2017 @ 10:52am 
Hello again Slavyk, I think this mod removes/stops the triggering of the chapters from Clan Angrund too :)
Slavyk  [author] 15 Jan, 2017 @ 8:13am 
Hello, sorry for the slow reply. Yes there is a problem with the Elves missions during the Grand Campaign. I will try to correct this.
Tw1tch 12 Dec, 2016 @ 7:55pm 
hello. thank you for the update. I've done some testing and I'm pretty sure this mod removes the Wood Elves chapter victory conditions. regards
Slavyk  [author] 31 Oct, 2016 @ 9:30pm 
Thanks mate! :)
Dolgren 31 Oct, 2016 @ 4:57pm 
Hey Slavyk. You did a really great job dude. I tested this and i can't play without this anymore. GJ! ;)
Slavyk  [author] 30 Oct, 2016 @ 11:09am 
Ah yes I see! Yeah I was really anoyed by this too..
Massive Anorak 30 Oct, 2016 @ 10:01am 
Yeah, I mean for chapter objectives which need you to settle x grudges and it gives you a mission to raid a region. If there is some way to make it only select nearby settlements then that would be a godsend
Slavyk  [author] 30 Oct, 2016 @ 9:25am 
In fact this mod doesn't change anything about the grudges, but I could look at it ;-)
Massive Anorak 30 Oct, 2016 @ 8:43am 
Thanks so much for this! I had a similar mod for Rome too to RP and to add a little bit of extra bite to the campaigns. This is especially needed to deal with Dwarfen grudges which often ask you to cross half the map to raid a region!
Slavyk  [author] 29 Oct, 2016 @ 10:49pm 
I think you should start a new campaign. Sorry for the late answer.
Firepengu 28 Oct, 2016 @ 9:15am 
Is It save game compatible?
Firepengu 28 Oct, 2016 @ 9:14am 
This is reallly cool! thanks
Artillery Horse 27 Oct, 2016 @ 10:51pm 
this looks great, trying it out.
Corvito 27 Oct, 2016 @ 11:00am 
It is just what I wanted, thank you!
Sylindr 27 Oct, 2016 @ 10:43am 
I didn't realize how much I wanted this until I saw it. Good work man!
Slavyk  [author] 27 Oct, 2016 @ 7:51am 
You're welcome ;-)
morfeasnikos 27 Oct, 2016 @ 4:57am 
Simple but very helpful ! thank you!