Total War: WARHAMMER

Total War: WARHAMMER

Al Muktar's Desert Dogs
41 Comments
Malata Societa' Official 23 Feb, 2018 @ 12:51am 
i can find this units in campaign????????????????????????????
Malata Societa' Official 16 Dec, 2017 @ 6:30am 
this units in witch faction i can find????????????????????????????????????????????????????????????
Haradrim  [author] 24 Mar, 2017 @ 2:11pm 
@Xenos Sure go ahead
Xenos 24 Mar, 2017 @ 2:16am 
If the author is fine with it, I'm going to update and include this mod in my SFO unit collection.
Jaqi 23 Mar, 2017 @ 4:23pm 
this mod conflicts with being able to use bretopnia civ. DONT USE or at least watch for problems. I EXTENSIVLY tested it and narrowed it down to this
Matmannen 18 Feb, 2017 @ 5:46pm 
This mod conflicts with the regular regiments of renown. When I try to recruit the reiksguards; I jus get this unit, and then I am unable to recruit the reiksguard.
RubenPOWA 31 Dec, 2016 @ 11:52am 
Any hope that this mod get's updated? I love the models and i would love to play them, but don't wanna lose on the zintler's reiksguard.
KungFuzius 6 Dec, 2016 @ 9:17am 
i have the same problem how Crynsos ...your mod have a little problem
Finist 15 Nov, 2016 @ 9:48pm 
"Does this unit replace Zintler's Reiksguard? Can't seem to be able to recruit that one RoR when owning the desert dogs"
Same Problem!
Crynsos 11 Nov, 2016 @ 7:47am 
Regarding compatibility, this mod requires a startpos and is thus not compatible with not only other RoR mods but also Faction Unlockers and anything else that required startpos modifications.
Pullo 7 Nov, 2016 @ 8:26am 
Unit looks cool, well done !!
AGES99 7 Nov, 2016 @ 7:54am 
Araby did have genies, war elephants, and flying carpet riders in Warmaster.
AGES99 7 Nov, 2016 @ 7:53am 
Well, Araby did have a Warmaster army, but they're more likely to come after Kislev gets a roster update; even then, that roster update would probably come after all 8th edition factions are added (including the Chaos Dwarfs.)
Blaze 7 Nov, 2016 @ 1:00am 
Were all horses in the unit white lore wise too? cuz it looks abit off when you have an entir unit with only one color on the horses :/
Tevildo 6 Nov, 2016 @ 10:33pm 
Does this unit replace Zintler's Reiksguard? Can't seem to be able to recruit that one RoR when owning the desert dogs.
Rustic Clover 6 Nov, 2016 @ 5:51pm 
We definitely need a full Araby faction.
Burnside's Sideburns 6 Nov, 2016 @ 12:34pm 
@Haradrim I guess that answers my question too, cool.
riki_cappelletti 6 Nov, 2016 @ 12:05pm 
@Haradrim:

thank you :) 
Haradrim  [author] 6 Nov, 2016 @ 11:00am 
@riki_cappelletti Faction unlockers use start_pos so they don't work with regiments of renown like this mod. For compability I'm working together now with some other modders to create a big Ror pack so that you don't have to worry about compatibility.
riki_cappelletti 6 Nov, 2016 @ 10:34am 
@Haradrim

I discovered a strange fact... with your mod on all faction unlockers i have they do not work.. how could it be possible ?
Burnside's Sideburns 5 Nov, 2016 @ 6:21pm 
Have you considered putting all of your unit mods in one mod? I think it would be easier for everyone, especially considering the mod limit, though I don't know how much work it is on your end.
Heathen 5 Nov, 2016 @ 10:03am 
Do they gain exp like some other Regiments of renown Mods?
Khârn the Betrayer 5 Nov, 2016 @ 8:54am 
Great mod, man.
DasJuicen 4 Nov, 2016 @ 9:14pm 
I miss old GW references. If this is one. This is just Lawrence of Arabia.
Lethos 4 Nov, 2016 @ 1:38pm 
Very good mod, love this unit ! I've only got one small problem with it though, it's that it edits the startpos and thus I can't play it along with Cataph's mod for the Border Princes. Is there a workaround for this, or are we stuck ? Either way, love the detail you gave this unit.
Big Bazza 4 Nov, 2016 @ 4:35am 
You have made some excellent and lore accurate mods thus far. I salute you sir
Haradrim  [author] 3 Nov, 2016 @ 1:19pm 
@Aléxandros NooƄos Tested together with Dogs of War mod works fine. I'm not even sure about the compability issues. I have yet to find a ror mod that is not compatible so go ahead an enjoy.
Massive Anorak 3 Nov, 2016 @ 1:07pm 
Thats what I was hoping to hear although I am mostly concerned with Dogs of War mod! I almost think the community should agree on a single mercenary recruitment system through the taverns but I suppose that removes some modders individuality
Haradrim  [author] 3 Nov, 2016 @ 1:05pm 
@Aléxandros NooƄos Thanks. And it depends on the mod. It won't crash your game or anything ,but if there are compatibility issues some units that are in the mod won't be in the game. I'm using the "regiments of renown" mod for example and it works perfectly fine together.
Massive Anorak 3 Nov, 2016 @ 12:20pm 
Excellent unit, what exactly happens if I use it in conjunction with other regiment of renown mods?
Guvenoren 3 Nov, 2016 @ 1:00am 
NIce job buddy! Looks really promising.. I just hope I can finish my damn unit soon xD
Nanashi 2 Nov, 2016 @ 1:26pm 
really nice job.
Daelin 2 Nov, 2016 @ 10:53am 
Haradrim!! My boy! These mods just keep coming and are amazing!! Love it!
Wo0d Glue 2 Nov, 2016 @ 8:09am 
good job
Cheth 2 Nov, 2016 @ 5:09am 
awsome as always
Aguirre 2 Nov, 2016 @ 12:34am 
Very impressive! Awesome
Bonzai101 1 Nov, 2016 @ 10:05pm 
Impressive as always Haradrim!
hislefttesticle 1 Nov, 2016 @ 5:13pm 
what about in working with the creator of the main ROR mod?
the one of lorehammer
Haradrim  [author] 1 Nov, 2016 @ 3:42pm 
@hislefttesticle I'm not sure if there is a way to make it compatible with other ror mods, but I will def experiment with it. There is a second option though that involves making submods of this mod for other ror mods, but that's not the ideal solution.
Reverend Belial 1 Nov, 2016 @ 3:08pm 
Ok, I'm impressed.
hislefttesticle 1 Nov, 2016 @ 2:36pm 
is it imposible for this mod to be compatible with the other ROR mods?