Total War: WARHAMMER

Total War: WARHAMMER

Insane Difficulty - Radious Submod
225 Comments
MoonlitArcana 12 Nov, 2024 @ 6:53pm 
holy heck man first time ever i got to fight a full butt seven armies battle more than 10000 soldiers
Keflin Arivaen 6 Sep, 2020 @ 11:27am 
Can I use this without the radious two mods.
SpongeBen Circleshorts 17 Apr, 2019 @ 5:31pm 
Plez update. I loved your mod so much.
Yigit1007 1 Feb, 2019 @ 2:35pm 
I am enjoying this mod a lot. Thank you for creating it. This is perfectly balanced.
ElMustachioRojo 15 Sep, 2018 @ 10:56am 
@Radious

What about rebooting this mod?
Zephif cp_dustbowl team 21 Jul, 2018 @ 4:33pm 
im gonna try this as balageir (sry if i misspelled it wrong) the king of eight peaks, just to try actually just to see how i easly i'll lose (i'll try it on very hard). IT WILL BE PURE MADESS.
Encore 14 Apr, 2018 @ 4:24pm 
diddn't make it more diffcult just ai pumped out soldiers and all declared i had 4 savage ork armies 4 dwarf armies attacking me constantly as soon as the game started
garytc78 11 Apr, 2018 @ 7:55am 
So if i got it right innormal radious mod the maximum number of armies a.i. can build is 10? With this one it will reach 99 on the campaign map?
garytc78 11 Apr, 2018 @ 7:51am 
Hi radious! Can you please explain me wether i should switch this submod while already playing on very hard with normal radious mod in order to make the same difficulty i will play this on normal or easy?thank you
Radious  [author] 15 Dec, 2017 @ 11:25pm 
Team Radious 2017 Summary and 2018 plans! - https://www.patreon.com/posts/team-radious-and-15654540

I would like to wish all of you Merry Christmas and a Happy New Year! Enjoy the holidays, spend time with your loved ones, relax, and get ready for next year!

Team Radious
jasonft 28 Nov, 2017 @ 7:35pm 
This mod and 'All Legendary Lords' and 'Adventuring Party' makes for some fun games.

Playing this as Vampires with a dozen Lamia generals was amusing. Everyone hated everyone else - but they all loved me.

Playing it as Empire with Celestial/ Bright mage generals (and Heroes) was an artillery mage's dream.

Dwarves felt a little off. Not sure why. Have not tried anyone else yet. Keep up the awesome work.
Radious  [author] 3 Sep, 2017 @ 11:25pm 
News - 04.09.2017: New Patreon Perks and Rewards for Team Radious Patrons! - https://www.patreon.com/posts/news-04-09-2017-14211843

Good day Everyone! Big changes and news for you all today. New options and events for our Patrons are on the way!

Team Radious
Dagless 24 Aug, 2017 @ 12:21am 
You need to reconsider the 100m radius on all AoE spells, because it makes spells like Flock of Doom so incredibly overpowered that you might as well not even bring an army.
Bovril Knight 23 Aug, 2017 @ 1:14pm 
I'm thinking it's not necessarily this mod, but any mod which encourages a large amount of reinforcement armies.
Overduyn 22 Aug, 2017 @ 2:26pm 
@EP, that was my second thought indeed. That they instant summon units when entering map and most of the time they were getting cast outside the map.
Zingertits  [author] 22 Aug, 2017 @ 7:20am 
7 Years of Modding + Request to all our fans and players - https://www.patreon.com/posts/13979790

Very important article, please read it!

Thank you.

Team Radious
EP 20 Aug, 2017 @ 10:38am 
@Overduyn, Harrence and Zingertits:
The same bug I encountered is about the summoning units. After the battle ends, I found the summoned zombies/units are staying outside the map. My units can't attack them, but they can do damage to my units if close enough.
Overduyn 17 Aug, 2017 @ 3:16pm 
@Harrence and Zingertits, maybe the end button has to do with reinforcement units not entering the battlefield properly. Noticed it too, just check the reinforcement side after you ''won'' for leftover units outside the map. Think it's caused by this mod too.
Bovril Knight 17 Aug, 2017 @ 10:48am 
No worries, it was worth a shot!
Keep up the good work anyway :)
Zingertits  [author] 16 Aug, 2017 @ 12:43pm 
https://www.patreon.com/posts/13894314 - Goal setting to keep our team modding during Warhammer 2 expansion.
Zingertits  [author] 16 Aug, 2017 @ 12:35pm 
@Harrence - I'm familiar with that bug - it may or may not be related to this mod but best way to seek and destroy or set battle timer limit. I've only ever seen it happen in multiplayer but there isn't anything I can do to fix this bug I'm sorry.
Bovril Knight 16 Aug, 2017 @ 11:41am 
Awesome mod! Thank you so much!
There is just one issue however, I think this mod may be responsible for the "end battle" button not appearing after killing every enemy unit. Would it be possible to have a version that keeps army groupings to 3? The glitch always seems to happen whenever there are more than 3 enemy armies on the field.
Zingertits  [author] 13 Aug, 2017 @ 9:07am 
Sure thing, you are not the only one who had an issue with confederation. In fact one of our team members said same thing :)
Soul232 13 Aug, 2017 @ 9:06am 
ty for your response :)
Zingertits  [author] 13 Aug, 2017 @ 9:05am 
News and info - 13.08.2017 - https://www.patreon.com/posts/13831693

Please read what coming to your way, what we are planing and what we are asking for.

Thank you!

Team Radious
Zingertits  [author] 13 Aug, 2017 @ 9:04am 
@soul232 - I didn't really turn them off, Ai is just so aggressive that diplomacy doesn't play a role like that anymore. No plans to change this.
Soul232 13 Aug, 2017 @ 2:23am 
umm love the mod but can you put back on confederations for anyone that you think needs it ie elves. Reason being the oak of ages is useless... among other things for other factions makes it so that it is disadvantageous.
Vizze 11 Aug, 2017 @ 12:13am 
So is this also updated? :)
Zingertits  [author] 10 Aug, 2017 @ 2:23pm 
Submods and building slots updated - https://www.patreon.com/posts/13790529 - Donate monthly to support the team @ https://www.patreon.com/bePatron?c=650991
Zingertits  [author] 10 Aug, 2017 @ 2:05pm 
updated to include newest radious total war mod values :)
Zingertits  [author] 1 Aug, 2017 @ 7:59am 
Big thank you to our top donating patrons - https://www.patreon.com/posts/13585893
Celestial Artisan 30 Jul, 2017 @ 12:02pm 
can more chaos armies show up, with higher tier buildings and modded units, because when they show up, with only 5 stacks both times, its too easy compared to every other faction
Radious  [author] 20 Jul, 2017 @ 10:37am 
Team Radious Community and Social places - https://www.patreon.com/posts/13154873

Place where all news are shared and we can meet together, chat or play together!
Fatalis 18 Jul, 2017 @ 2:13pm 
The end times are coming for Team Radious, will you make a stand against them? https://www.patreon.com/posts/13098624
steelwarrior77 16 Jul, 2017 @ 6:28pm 
Could you buff chaos like in unstoppable chaos and fear of chaos? Could you buff the greenskins like in fear of the green horde and the beastmen like in Fear of the beastmen?
Lickher_ish 14 Jul, 2017 @ 7:45pm 
i had to force confederation amongst drawfs to compensate for the lack of armies at my disposal cause the time between sieges didnt give me enough time to muster several stacks lol. and its still difficult
Lickher_ish 14 Jul, 2017 @ 7:44pm 
worst decision to try this mod out with the dwarfs........ lol
Zingertits  [author] 13 Jul, 2017 @ 11:00am 
https://www.patreon.com/posts/12944477 - The most important message that Team Radious has ever posted.
Zingertits  [author] 10 Jul, 2017 @ 1:28pm 
co-op event tonight! join any time as we play with tons of great mods - https://www.patreon.com/posts/co-op-event-12859878
Zingertits  [author] 8 Jul, 2017 @ 10:33am 
@Zerokiri - many factors can play into that and it would be hard to pin point. - I know personally playing with them is a struggle if you dont mass build cheap units so this might be apart of it.
Zerokiri 8 Jul, 2017 @ 8:42am 
Been playing with this mod and love it.

Just 1 question thought, do you guys get that wood elve seem to get wipe off very early in campaign? they try to expand straight away and lost their capital soon after then get wipe.

Overall, AI elf seem to be weak, in my current campaign elves all got destory in like turn 40. wood elves is like dead in 10 turns.

Not sure if its other mods that i have affecting it.
Zingertits  [author] 7 Jul, 2017 @ 5:52am 
Zingertits  [author] 6 Jul, 2017 @ 5:55am 
New team members - Spartan VI - Author of Building Progression Icons - https://www.patreon.com/posts/welcome-to-team-12550769
Zingertits  [author] 4 Jul, 2017 @ 6:32am 
@EP - I might look at some things like this after expansion but for now it will stay as is. thank you for feedback.
Zingertits  [author] 4 Jul, 2017 @ 6:31am 
@kuhlmann_magnus - possibly - sorry for late response i just went through some major life changes and now gotta play catch up with other team radious stuff.
EP 4 Jul, 2017 @ 12:47am 
I love everything in this mod except for one drawback. The only drawback is that this mod somehow makes confederation impossible. Even the power rating is 1 vs 60+, super very friendly, there is still no way for confederation. This will destroy some key game mechanism: wood elf tree upgrade, Bretonnia tech, Greenskin fast expansion.
MisterSunShine 20 Jun, 2017 @ 1:42pm 
Will this be updated to make chaos stronger in the near future ?
Great mod Btw :-D
Zingertits  [author] 15 Jun, 2017 @ 6:32am 
@gevorgval - This mod does not edit anything for that Lord. Maybe another requirement that you are missing or other mod that is causing this?
gevorgval 14 Jun, 2017 @ 1:08pm 
There's another problem. I've built the Altdorf Conclave, but can not hire the Metal Magus - second Legendary Lord. Why is that?
Zingertits  [author] 11 Jun, 2017 @ 11:14am 
@gevorgval - this is typically that early in game still -10 more turns and it will be very much the opposite unless you continue building low income armies