RimWorld

RimWorld

Rust Tools and Weapons
Počet komentářů: 30
RedHeavyPootis 11. dub. 2021 v 20.08 
holy shit this is old
XxX_SashaMLG420_XxX 18. dub. 2020 v 5.10 
plz someone make remake to 1.1 this top mode
:steamhappy:
MaxiSeven  [autor] 14. zář. 2018 v 3.51 
Ребята, мод обновлю потом (не могу сказать точно). Почему не сейчас? Нету вдохновения, нету музы да и просто заебался. Как будет настрой (и все остальной) - так сразу обновлю.
Guys, I'll update the mod later (I can not say for sure). Why not now? There is no inspiration, no muses and just fucked. How will the mood (and everything else) - so immediately update.
Wild colonial boy 13. zář. 2018 v 12.46 
Update pls!
ʀʜʏꜱ 1. bře. 2018 v 10.26 
oh ok
ʀʜʏꜱ 1. bře. 2018 v 10.15 
It still says that the mod is ver version 0.15
ʀʜʏꜱ 1. bře. 2018 v 10.13 
Thanks D
MaxiSeven  [autor] 1. bře. 2018 v 10.03 
Update mod (V 0.5 LITE)
1) Only firearms
2) A separate workbench
3) Sounds from RUST
4) I will add weapons every week
ʀʜʏꜱ 1. bře. 2018 v 4.37 
Thanks
MaxiSeven  [autor] 1. bře. 2018 v 3.53 
this weekend I'll try to update the mod (I do not promise anything, but I'll try to update)
ʀʜʏꜱ 1. bře. 2018 v 0.56 
Owww:steamsad:
Dominique901 28. úno. 2018 v 12.55 
:(
MaxiSeven  [autor] 28. úno. 2018 v 12.16 
it is unlikely to be updated in the near future :(
if there are coders: you can take my mod and update (as did the chicken with DOOM modification)
ʀʜʏꜱ 28. úno. 2018 v 10.45 
Please update to B18
Dominique901 4. zář. 2017 v 10.36 
A17
BlackKrystal 11. lis. 2016 v 1.21 
Since your last update, i can't save anymore. Error log with a null pointer, something like that.
MaxiSeven  [autor] 8. lis. 2016 v 12.34 
I did the maximum balance of firearms and tools :\
Texture BoltRifle will change soon...
Research'll fix soon...

Write if there are errors or any defects:steamsad:
simpliv 8. lis. 2016 v 0.14 
All the weapons are insanely overpowered, which makes me think you didn't use any vanilla items as a reference to adjust or balance out the items you've made.

A bolt rifle basically has the accuracy and damage of a sniper rifle and shoots as many bullets as a minigun per reload.

Tools should be significantly weaker than daggers or clubs or any actual weapons, not be nearly the same amount of damage as a long sword.

I didn't see any of the other weapons in play but I feel like this is probably a consistent theme across all the items added in this mod.

I love Rust and I love the idea of tools to boost certain jobs, but this is poorly executed. I hope you do some revisions with your mod and improve it!
Dr. MAD 7. lis. 2016 v 18.38 
I concur with Pirate34. I'm getting the same error screen.
Friend Owl 7. lis. 2016 v 16.21 
i love rust and rimworld i will us this in my next game but cant you make the bolty look more like a bolty plz and thanks
Pirate34 7. lis. 2016 v 13.51 
similar thing though; it's an xml bug on mod activation
Pirate34 7. lis. 2016 v 13.50 
Different bug is happening; I'll upload a public picture of it
Vantave 7. lis. 2016 v 12.34 
Tools that increase work speed should be vanilla!
MaxiSeven  [autor] 7. lis. 2016 v 3.48 
I fixed bug "Mid World is not a valid def", but if not, write in comments.
If the error takes off, turn off the auto-opening the console.
If there are new errors, I will roll back to the old version.
MaxiSeven  [autor] 6. lis. 2016 v 19.38 
I will try to fix
Pirate34 6. lis. 2016 v 17.12 
creates a conflict "midworld is not a valid def" in my game

interested to play with this when it doesnt create an error message though
MaxiSeven  [autor] 5. lis. 2016 v 6.11 
I too)
chobiii 5. lis. 2016 v 4.32 
i like rust 's handmade lookin- firearms