RimWorld

RimWorld

Rust Tools and Weapons
30 Comments
RedHeavyPootis 11 Apr, 2021 @ 8:08pm 
holy shit this is old
XxX_SashaMLG420_XxX 18 Apr, 2020 @ 5:10am 
plz someone make remake to 1.1 this top mode
:steamhappy:
MaxiSeven  [author] 14 Sep, 2018 @ 3:51am 
Ребята, мод обновлю потом (не могу сказать точно). Почему не сейчас? Нету вдохновения, нету музы да и просто заебался. Как будет настрой (и все остальной) - так сразу обновлю.
Guys, I'll update the mod later (I can not say for sure). Why not now? There is no inspiration, no muses and just fucked. How will the mood (and everything else) - so immediately update.
Wild colonial boy 13 Sep, 2018 @ 12:46pm 
Update pls!
ʀʜʏꜱ 1 Mar, 2018 @ 10:26am 
oh ok
ʀʜʏꜱ 1 Mar, 2018 @ 10:15am 
It still says that the mod is ver version 0.15
ʀʜʏꜱ 1 Mar, 2018 @ 10:13am 
Thanks D
MaxiSeven  [author] 1 Mar, 2018 @ 10:03am 
Update mod (V 0.5 LITE)
1) Only firearms
2) A separate workbench
3) Sounds from RUST
4) I will add weapons every week
ʀʜʏꜱ 1 Mar, 2018 @ 4:37am 
Thanks
MaxiSeven  [author] 1 Mar, 2018 @ 3:53am 
this weekend I'll try to update the mod (I do not promise anything, but I'll try to update)
ʀʜʏꜱ 1 Mar, 2018 @ 12:56am 
Owww:steamsad:
Dominique901 28 Feb, 2018 @ 12:55pm 
:(
MaxiSeven  [author] 28 Feb, 2018 @ 12:16pm 
it is unlikely to be updated in the near future :(
if there are coders: you can take my mod and update (as did the chicken with DOOM modification)
ʀʜʏꜱ 28 Feb, 2018 @ 10:45am 
Please update to B18
Dominique901 4 Sep, 2017 @ 10:36am 
A17
BlackKrystal 11 Nov, 2016 @ 1:21am 
Since your last update, i can't save anymore. Error log with a null pointer, something like that.
MaxiSeven  [author] 8 Nov, 2016 @ 12:34pm 
I did the maximum balance of firearms and tools :\
Texture BoltRifle will change soon...
Research'll fix soon...

Write if there are errors or any defects:steamsad:
simpliv 8 Nov, 2016 @ 12:14am 
All the weapons are insanely overpowered, which makes me think you didn't use any vanilla items as a reference to adjust or balance out the items you've made.

A bolt rifle basically has the accuracy and damage of a sniper rifle and shoots as many bullets as a minigun per reload.

Tools should be significantly weaker than daggers or clubs or any actual weapons, not be nearly the same amount of damage as a long sword.

I didn't see any of the other weapons in play but I feel like this is probably a consistent theme across all the items added in this mod.

I love Rust and I love the idea of tools to boost certain jobs, but this is poorly executed. I hope you do some revisions with your mod and improve it!
Dr. MAD 7 Nov, 2016 @ 6:38pm 
I concur with Pirate34. I'm getting the same error screen.
Friend Owl 7 Nov, 2016 @ 4:21pm 
i love rust and rimworld i will us this in my next game but cant you make the bolty look more like a bolty plz and thanks
Pirate34 7 Nov, 2016 @ 1:51pm 
similar thing though; it's an xml bug on mod activation
Pirate34 7 Nov, 2016 @ 1:50pm 
Different bug is happening; I'll upload a public picture of it
Vantave 7 Nov, 2016 @ 12:34pm 
Tools that increase work speed should be vanilla!
MaxiSeven  [author] 7 Nov, 2016 @ 3:48am 
I fixed bug "Mid World is not a valid def", but if not, write in comments.
If the error takes off, turn off the auto-opening the console.
If there are new errors, I will roll back to the old version.
MaxiSeven  [author] 6 Nov, 2016 @ 7:38pm 
I will try to fix
Pirate34 6 Nov, 2016 @ 5:12pm 
creates a conflict "midworld is not a valid def" in my game

interested to play with this when it doesnt create an error message though
MaxiSeven  [author] 5 Nov, 2016 @ 6:11am 
I too)
chobiii 5 Nov, 2016 @ 4:32am 
i like rust 's handmade lookin- firearms