Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
Guys, I'll update the mod later (I can not say for sure). Why not now? There is no inspiration, no muses and just fucked. How will the mood (and everything else) - so immediately update.
1) Only firearms
2) A separate workbench
3) Sounds from RUST
4) I will add weapons every week
if there are coders: you can take my mod and update (as did the chicken with DOOM modification)
Texture BoltRifle will change soon...
Research'll fix soon...
Write if there are errors or any defects
A bolt rifle basically has the accuracy and damage of a sniper rifle and shoots as many bullets as a minigun per reload.
Tools should be significantly weaker than daggers or clubs or any actual weapons, not be nearly the same amount of damage as a long sword.
I didn't see any of the other weapons in play but I feel like this is probably a consistent theme across all the items added in this mod.
I love Rust and I love the idea of tools to boost certain jobs, but this is poorly executed. I hope you do some revisions with your mod and improve it!
If the error takes off, turn off the auto-opening the console.
If there are new errors, I will roll back to the old version.
interested to play with this when it doesnt create an error message though