Space Engineers

Space Engineers

"Impetus" Light Scout Landship (Vanilla)
19 Comments
blaster315 30 Jan, 2021 @ 12:06am 
You ever see the land dreadnoughts from frostpunk?

Wiki 7 Mar, 2018 @ 5:10pm 
Ah, okay. Thank you.
Bruce LeedleLeedleLeedleLee  [author] 7 Mar, 2018 @ 4:49pm 
yes, push up strength on the wheels and put friction to 0
Wiki 7 Mar, 2018 @ 4:35pm 
An issue I have been having: this landship refuses to move at a meaningful rate. As in, it does not move at all. This is on both ice and desert terrain on earthlike. Do you have a solution for this?
CTH2004 6 Feb, 2018 @ 3:17pm 
They do care about SE, and This is Awsome!
zeckmon3 23 Sep, 2017 @ 8:20pm 
Meh... keen doesn't care about space engineers anymore. but medieval engineers.....
Bruce LeedleLeedleLeedleLee  [author] 11 Dec, 2016 @ 1:18pm 
uhh so complicated... fixit keen
LeonserGT 11 Dec, 2016 @ 1:17pm 
You need to create new ship, better to start with cockpit or RC block to see it's orientation, then you copy and paste your whole ship to this block with correct orientation, remove redundant cockpit/RC block and thus you fix the pivot point, technically it's new entity, so mirroring and grid name will reset (it doesn't really matter tho, since you will update old blueprint with it)
Bruce LeedleLeedleLeedleLee  [author] 11 Dec, 2016 @ 1:15pm 
I've never figured out how to fix pivot points
LeonserGT 11 Dec, 2016 @ 1:14pm 
Hey, your landships are awesome, something really fresh :]
BUT there's a problem - wrong pivot point, so if you press B to allign it to gravity when pasting it will be extremely wrong alligned and then you need to rotate it manually and if you will do it not super accurate, it can damage itself when pasting (since if you paste it low enough it'll stuck in voxels), really annoying, please fix pivot point :(
Deer 9 Nov, 2016 @ 11:16am 
aah, my bad. it makes teh build all the more awesome then xp
Bruce LeedleLeedleLeedleLee  [author] 9 Nov, 2016 @ 4:34am 
@Jerstep thank you for the review, i just wanted to point out that the turret is automated, and not meant to be player controlled
Deer 9 Nov, 2016 @ 3:45am 
Hope you like it :P
https://www.youtube.com/watch?v=ZeMIm1DZiFQ

Awesome build!!
Bruce LeedleLeedleLeedleLee  [author] 8 Nov, 2016 @ 2:49pm 
very nice! that ground clearance may look weird, but certainly is more stable
Ottolo 8 Nov, 2016 @ 12:52pm 
My first prototype landship and a Mark V Landship
https://gyazo.com/aa5a96791546c352d933dd304063a541

I maybe nicked some of your ideas.
Bruce LeedleLeedleLeedleLee  [author] 8 Nov, 2016 @ 11:02am 
yeah, i wanted to make a fleet of those. and have fun making your own, and be sure to show me
Ottolo 8 Nov, 2016 @ 10:59am 
I'm subscribing to this and making my own. This concept is too cool.
Ottolo 8 Nov, 2016 @ 10:58am 
Imagine several desert war vessels riding along the sand, firing volleys of rounds from rotor turrets. Just the sheer size and awesomeness.
That Gaming Titan 5 Nov, 2016 @ 10:13pm 
I dig it