XCOM 2
LW Hunter
26 Comments
Bacon__Strips 25 Dec, 2017 @ 10:58pm 
Does Butcher for hunter works for both melee and range attacks? And what about other source of dmg like granades or something?
DabHand 6 Feb, 2017 @ 4:24pm 
In LW2, the fade perk combined with a suppressor and stealth suppressor mod is able to move without losing concealment. i.e. it ends up acting like conceal that you can use every 3 turns.
dmc32 30 Jan, 2017 @ 5:19pm 
Yeah, your'e right about the hunter the hunter is now a Beast!
A Wizard Did It 30 Jan, 2017 @ 3:55pm 
Works great with Long War from what I've played so far. Only one bit of redundancy in the steady aim perk since that's now rolled into an attachment.

Also it seems like it has much higher aim and damage with a sword than maybe it should? Taking the Hunter and a Shinobi out on the same mission, the Hunter has a 10% or more higher chance to hit with his sword attacks and does more damage. Not a big deal but it's led to the Hunter in my game being my #1 all star on a preliminary LW2 playthrough I'm about to restart. I'm actually making some ini edits to lower his accuracy a smidge. Otherwise seems to work great!
Insufferable Smartypants 29 Jan, 2017 @ 12:32pm 
Any reason this wouldn't work with LW2? Looks like exactly the kind of class I'm looking for.
xylthixlm  [author] 25 Nov, 2016 @ 8:58pm 
@Eric Phail, getting a kill with the sniper rifle against a flanked/uncovered enemy while not flanked should be the only requirements.
Eric Phail 25 Nov, 2016 @ 7:41pm 
Having Issues with Assasin not proccing (Build: First Strike, Keen Edge, Sprint, Bullseye, Low Profile, Assasin - AWC:Lethal). Is there a requirement for not moving/not firing more than once (eg Axe throw or Hair Trigger Proc) or it not being the last shot of the clip? (The attacks were unconcealed first strikes so definately Flank/Uncovered) and I wasn't flanked.
DabHand 22 Nov, 2016 @ 11:56pm 
Yep l can see that, except in all those cases you are basically taking a standard shot with a bonus afterwards (shoot again, enter overwatch, get a yellow move). With snapshot you are losing the ability to take a standard shot in the first place and the only shot you can take gets a reduced chance to hit plus squadsight nerf.

Anyway now l know this is not a bug, we are just discussing balance. Shame that LW weren't able to make it so the penalties dont apply if you dont move (as per XCOM EW).

Thanks for taking the time to reply.
xylthixlm  [author] 22 Nov, 2016 @ 7:36pm 
@DabHand, it works the same way as Light 'Em Up, Ready For Anything, and Reposition. All of those replace your basic standard shot ability with a new ability with different name and icon. Your standard shot is just whatever skill is on the "1" icon.
DabHand 22 Nov, 2016 @ 8:11am 
WAD is all l needed to hear. The tooltip description remains incorrect. Here's a positive - l use all the shadow ops stuff and they are great. Thank you!
xylthixlm  [author] 22 Nov, 2016 @ 2:49am 
@DabHand, the Snap Shot skill is your standard shot, even though the name and icon are different. It replaces Fire Sniper Rifle, which is also a standard shot, despite having a different name and icon from the Fire Weapon ability other classes get. You cannot use a different standard shot, and even if you could, you take the penalty on all shots , not just Snap Shot.

This is exactly the same version of Snap Shot as used in the Long War Perk Pack. If you would like to continue argue about it, please take it up with Long War Studios.
DabHand 22 Nov, 2016 @ 12:40am 
The skill description says l can take standard shots. In game l cannot, the "1" icon is snapshot, there is no method for me to take a normal shot even if l do not move.
xylthixlm  [author] 21 Nov, 2016 @ 2:17pm 
@DabHand, that is expected behavior. As the skill description says, "you suffer severe range penalties beyond 5 tiles of squadsight range on all shots."
DabHand 21 Nov, 2016 @ 10:37am 
Hi, just started using this class. Picked snapshot and seem to ONLY be able to take snapshot shots. i.e. if l don't move l still only get to take snapshots with the expected squadsight nerf. I'll try and figure out some more info but its a bit of bugger.
Vullcan 21 Nov, 2016 @ 1:57am 
U cant change simply without modding that perk because in default after kill it grants free blue move so the higher move has your soldier the further he is able to run away.
=[NK]= Col. Jack O'Neil 17 Nov, 2016 @ 4:49pm 
Thank you! Now to somehow change implacable to only 4-6 square movement!
Vullcan 17 Nov, 2016 @ 3:22pm 
File in LW Perk Pack mod (best to view - notepad++)
XComLW_PerkPack.ini
find line
[LW_PerkPack.X2Effect_FlecheBonusDamage]
BonusDmgPerTile=0.334f ; extra to handle round-off errors
change
0.334f to 0.250f - 4 titles or 0.200f- 5 titles
Save
Reload game.
=[NK]= Col. Jack O'Neil 14 Nov, 2016 @ 12:49am 
I downloaded the SDK, and found the fleche file, but I have no idea how to make a mod that makes fleche slightly less OP.. Maybe by having +1 damage every 4 or 5 squares, instead of every 3 :(
starrynite120 14 Nov, 2016 @ 12:47am 
Does slice and dice work with flèche?
xylthixlm  [author] 11 Nov, 2016 @ 5:46pm 
@starrynite120, yes.

@Branulous, because they use a sniper rifle and the sniper rifle takes two actions to shoot or overwatch.
starrynite120 11 Nov, 2016 @ 5:05pm 
Would First Strike work with a shotgun as well?
Branulous 11 Nov, 2016 @ 3:03pm 
Is there a reason I can't overwatch with the Hunter after moving?
xylthixlm  [author] 11 Nov, 2016 @ 11:55am 
The upk containing the hunter icons was inadvertently omitted. Sorry about that! Should be fixed now.
Sacred Sakura 11 Nov, 2016 @ 4:31am 
Missing* not mission.... sorry xD
Sacred Sakura 11 Nov, 2016 @ 4:27am 
Hello! First of your classes are awesome! Really enjoy all of them so far. I have a small issue with this one though, it seems like the class icon and the icons for some of the abilities are mission for me. Any clue what could cause this? I have all your standalone classes and this is the only one that has this issue. Thanks for your work on these.
Lago 8 Nov, 2016 @ 1:58pm 
Definitely my favourite custom class out of every one I've ever tried.