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Can you please verify the exact behavior you are seeing? Does the game CTD when you run it? Do my units not appear in campaign or skirmish mode? Have you disabled all other mods except for mine to see if it's still broken when you try to load?
Hey Buddy! This is the Warhammer 1 version of the mod. All modding efforts and updates have really gone over to WH2. Are you seeing any issues running this mod with WH1?
wh_main_dwf_karak_kadrin False [Insert main_unit_id] True True
Unfortunately adding these units in would require a entirely separate release of the mod to maintain compatibility with Crynsos's faction unlockers, as including erroneous building release strings can cause the game to crash. So I can't package into my core release or Radious. Unfortunately I only took vanilla factions into account, as it's impossible to predict which factions would be added via mods at a later date.
This is actually a fairly easy fix if you want to create a quick and dirty custom mod using the Pack File Manager tool. All you'll need to do is modify the unit_custom_battles_permissions_tables and the building_units_allowed_tables to add a few lines corresponding to the new building/faction names and you should be good to go. This is a similar circumstance that got me into modding! So it could be fun for you to explore, and it's pretty easy to learn in a couple of hours even through trial and error.
Hey man, I just verified that these units are recruitable via the Regular Slayer Shrine and the Great Slayer Shrine at Karak Kadrin. In addition, there is nothing that forbids these untis from being recruited in a custom battle.
If you can't recruit these units, I'd suggest removing all mods, enabling mine, then add your other mods in one at a time while checking custom battles to see where it breaks. There should be nothing in my construct that conflicts with any existing mods, but I'd sure like to know if something does conflict so I can fix it.
These already should be accessible via the Karak Kadrin great shrine, but I'll check tomorrow to be sure. Sorry if this broke!
Please let me know if any errors occur.
Thanks for the offer, but I think I'm ok. I don't expect them to be high art. They're random selections from my individual unit mods, and I tried to find ones that actually showed what each unit actually does for the compilation.
I appreciate the thought!
Just started looking at it today. I'll see if I can get it done this weekend.
Absolutely. I'll be out of town for the next few days, so you probably won't see this til south of the holiday.
Check it out for yourself and see if you agree!
Thanks Mistical Llama!!!!