Space Engineers

Space Engineers

VCZ Modular Fighter Cockpit
200 Comments
nbp 11 May, 2021 @ 5:21am 
ok
Skallabjorn 6 May, 2021 @ 6:16pm 
This wont work on Xbox, its got client side scripts for the cockpit opening animations, Xbox cant run those.
nbp 6 May, 2021 @ 6:12pm 
can I have permission to upload this mod to mod.io plz sir or can you upload this mod to mod.io plz
The Erubian Warlord 26 Feb, 2021 @ 10:52pm 
does this still work?
Skallabjorn 20 Sep, 2019 @ 3:42pm 
yeha i hear ya.. i have several that will bloat....
Vicizlat  [author] 20 Sep, 2019 @ 3:34pm 
You're welcome. ;)
The only problem with doing this is it's bloating the mod size unnecessary. But if you don't have the model files it's the only way. :(
Skallabjorn 20 Sep, 2019 @ 3:03pm 
You rock, my thanks.
Vicizlat  [author] 20 Sep, 2019 @ 2:52pm 
Old name: / New name:
small_edge_plate_cm / small_square_plate_cm
small_edge_plate_ng / small_square_plate_ng
small_edge_plate_add / small_square_plate_add
small_face_triangle_plate_cm / small_corner_and_face_triangle_cm
small_face_triangle_plate_ng / small_corner_and_face_triangle_ng
small_face_triangle_plate_add / small_corner_and_face_triangle_add
Skallabjorn 20 Sep, 2019 @ 8:25am 
Cool... may I ask what old name / new names they were, I have the same issue with a couple old mods Im trying to revive...
Vicizlat  [author] 20 Sep, 2019 @ 8:21am 
Update:
- Fixed missing textures
RealMaiWaifu 19 Sep, 2019 @ 5:48pm 
Ahh i see, And yeh if you can do that please dude, Love this mod and its a shame its currently not workin so great <3
Vicizlat  [author] 19 Sep, 2019 @ 5:26pm 
It was set to use default vanilla textures. Recent changes to armor textures in the game have changed the names and I don't remember the old ones and since I can't open the model I can't see what names it's expecting. I will experiment a little bit when I can and see if I can find the right ones.
RealMaiWaifu 19 Sep, 2019 @ 3:36pm 
If your able to put a texture onto it again that will fix the issue. well.. Should fix the issue. As i believe its either purple due to some kinda exception or because there is no texture present TO color.
Vicizlat  [author] 19 Sep, 2019 @ 2:28am 
I am sorry but I lost the models for this cockpit and it's supporting blocks. I'll update the description to inform that. I will not remove the mod because that might break your ships.
RealMaiWaifu 6 Sep, 2019 @ 12:40pm 
im still getting a pink/purple block color and can only alter the color of the glass/some screens Any way to fix?
Subject 13 14 Jun, 2019 @ 1:35pm 
Hello, engineer Vicizlat! Will you fix this great cockpit? I love this cockpit, but i don't like his nasty new purple colour :sefacepalm:. Thanks for your work :selike:.
OmegaRogue 3 Apr, 2019 @ 6:50am 
the lcds have low quality, text on them is basically unreadable
Skallabjorn 1 Nov, 2018 @ 8:48am 
yeah I love the new one and use it alot now
Vicizlat  [author] 1 Nov, 2018 @ 8:45am 
If the disappearing seat continues to be a problem I can't do much about it. I have lost almost all of my older files so I can't make model changes to it. Try this out, you might like it better:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1430180943
Elidan88 11 Oct, 2018 @ 1:36pm 
Okay thanks for the response I was wondering if it was just a problem on my end
Skallabjorn 11 Oct, 2018 @ 1:14pm 
I think its a keenisim thats causing the issue and out of the authors hands. The problem comes and goes depending on updates...
Elidan88 11 Oct, 2018 @ 12:39pm 
Is anyone else having the same problem that Skallabjorn was having where the cockpit seat is not showing up? I tried completely deleting the mod and forcing it to redownload but it does not seem to have helped.
Vicizlat  [author] 25 Jul, 2018 @ 1:39am 
Removed the required world. See if that helps.
RyGuy_McFly 25 Jul, 2018 @ 1:36am 
Hey, your mod is throwing a critical error after the last update,

MOD_CRITICAL_ERROR: VCZ Modular Fighter Cockpit Examples
in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 3/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)

I believe this is due to the new dependencies system, which only checks for mods when looking for dependencies, not worlds, blueprints, or scripts.



Vicizlat  [author] 3 Jul, 2018 @ 7:17pm 
Nevermind, it fixed itself. :)

Updated so the LCD's are now visible.
Other problems still remain and I am not sure if I'll be able to fix them.
Vicizlat  [author] 3 Jul, 2018 @ 6:41pm 
So, the script AutoMcDonough told me about worked for the LCD's but not for the gas tanks on the sides. I tried to update anyway - at least the LCD's would work - but apparently the game or Steam thinks I am not the owner of this mod... :steamfacepalm:

Sorry guys, I guess I won't be able to update this ever again...
Vicizlat  [author] 3 Jul, 2018 @ 4:02pm 
Thanks, I'll check it out.
AutoMcDonough 3 Jul, 2018 @ 3:55pm 
no github afaik but you can just snag it from my mod and change the block id's in the script file.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1335527050
Vicizlat  [author] 3 Jul, 2018 @ 3:20pm 
That's cool. Do you have a link?
AutoMcDonough 3 Jul, 2018 @ 2:49pm 
There's a script by Equinox that I used in my flight LCD, is fixes the rendering problem.
Vicizlat  [author] 3 Jul, 2018 @ 5:04am 
The new cockpit is out: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1430180943

I went for a slightly different design so I uploaded it as a new mod. I will check what is wrong with this one and try to fix what I can. The problem is that Keen have changed how blocks that phase trough each other are rendered and that's why the LCD's are not showing. If it needs major remodeling, probably I won't do it soon if at all.
Right now I prefer to focus on the new one and a couple of other projects.
Vicizlat  [author] 25 Jun, 2018 @ 8:26am 
I was working on a new cockpit design with some upgraded functions, but I accidentally deleted all my Blender files. :steamsad:
Luckily I have backups of this one so I will rework a few things in it and update it instead of publishing a new mod. While I am doing the rework I would like to ask you for some feedback on what you liked in this and would like to stay the same and what you didn't like and want me to change.

If you want to have a look at the design I will be going for, you can subscribe to this test mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1163665760
Please keep in mind that it is a TEST mod and sometimes there might be game breaking bugs in it. Don't use it in your main world!
DraithKNIGHT 16 Mar, 2018 @ 9:47am 
any one else experiencing their vehicles launching into the sky?
Vicizlat  [author] 3 Mar, 2018 @ 8:19am 
Hi guys,
I am sorry for not being updating for some time now. I've been having some PC issues and also I've been very busy at work.
It makes me sad to have to admit this but I might not be able to maintain my mods. I will try to give them up for adoption and hopefully someone will pick them up and fix and improve them.
masteraroman 3 Mar, 2018 @ 4:12am 
Hi, with the last update I have a problem with the LCD screen in the cockpit. :( One cockpit can not be seen and the other is wrong.
GoatGoatGoatGoat 13 Feb, 2018 @ 10:31pm 
The camera in cockpit in first person being inside of the player model has been resolved for me, but now I'm having the same issue as Rambit and Kitteh- The three LCD screens seem to have moved away from the player a little bit and are now partially obscured by the cockpit itself :( I can provide a screenshot if it'd help
Aszinine 13 Feb, 2018 @ 2:13pm 
Same problem here. lol Looks fine from the outside, but first person perspective is wonky now. Screens are being blocked by the original cockpit hud and such.
Rambit23Z 9 Feb, 2018 @ 7:47am 
I currently have an issue where the LCD's are obscured by the cockpit textures, but only while sitting in it. Looking at it from outside it looks fine.
GoatGoatGoatGoat 6 Feb, 2018 @ 11:57pm 
@Schizojoker Nope, I'm on the stable branch.
SirChunker 31 Jan, 2018 @ 9:28am 
I believe Keen did something with character animations while sitting in cockpit. I get the same glitch with the Azimuth Fighter Cockpit.
A_RANDOM_PLAYER 28 Jan, 2018 @ 9:27pm 
yeah its clipping into chst for me too. is it just bug, or is there somthing i can do about it?
Schizojoker 28 Jan, 2018 @ 11:26am 
@doomgoat are you in the beta branch? I was having the same issue but when i switched back to the normal version it got fixed.
GoatGoatGoatGoat 27 Jan, 2018 @ 2:21pm 
Any progress on the bug where the camera in first person clips inside of the characters chest blocking half the screen?
laughingiguana 14 Jan, 2018 @ 9:31am 
best cockpit mod ever:health:
Ulfsark 1 Jan, 2018 @ 7:35pm 
character animation is still messed up.
Vicizlat  [author] 10 Dec, 2017 @ 4:28am 
Update:
- Fixed log spamming in DS.
Vicizlat  [author] 2 Dec, 2017 @ 3:29pm 
I'll check it out. Thanks for letting me know.
Snoman 1 Dec, 2017 @ 4:14pm 
As of today, this mod has started spamming massive amounts of error messages onto the server. We had to remove it. The following is coming up thousands of times a second:
2017-12-02 11:03:06.418 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Vicizlat.ModularCockpits.ModularCockpits.UpdateAfterSimulation()
Vicizlat  [author] 21 Nov, 2017 @ 3:46am 
I am aware of that. I will check it and fix what's needed.
Kraken767 21 Nov, 2017 @ 3:42am 
Mod needs an update as of 11-21-17, when viewing from pilot seat, the camera clips into the character and i cant see the LCD's and stuff