Total War: WARHAMMER

Total War: WARHAMMER

Zag's Vampire Units
93 Comments
Fire Destroyer 12 Sep, 2018 @ 4:53pm 
Nice mod! can you add me pls i need to ask you something.
SickaSalmon 8 Jul, 2018 @ 5:04am 
I love the angel of death. It's my favorite <3
Zaguroth  [author] 28 Feb, 2018 @ 1:05pm 
The Dread Guard are just stronger grave guard. Nothing special about them.
Aceding 28 Feb, 2018 @ 4:08am 
I am trying to make a mod group of several lorefrendly units of the Warhammer universe of different mods, I would like to have your agreement to add one unit of it ( dread guard)
thx :)
jasontaylor2014 10 Sep, 2017 @ 7:22am 
Great job man I like your compilation :)
DaFreakinPope23 3 Sep, 2017 @ 12:31pm 
thanx again :)
DaFreakinPope23 3 Sep, 2017 @ 12:31pm 
yeah i have a mod called skeletons with guns and that mod has undead artillery so i know u can do it :)
Zaguroth  [author] 2 Sep, 2017 @ 1:56pm 
Ok, they should have it now. The two artillery units don't have it as there is no attribute group for undead artillery. I'll look in the morning though and see if I can make one or not.
DaFreakinPope23 2 Sep, 2017 @ 1:00pm 
thanx :)
Zaguroth  [author] 2 Sep, 2017 @ 4:52am 
Damn. Guess I forgot for both lol. I'll update it later today probably.
DaFreakinPope23 1 Sep, 2017 @ 3:44pm 
also Belas the unliving doesnt have the undead trait
DaFreakinPope23 31 Aug, 2017 @ 5:11pm 
nope they sure dont lol i meen they are skeletons but no undead trait lol
Zaguroth  [author] 31 Aug, 2017 @ 4:11pm 
They don't? Oops.
DaFreakinPope23 31 Aug, 2017 @ 11:26am 
heya love the mod but the dread crossbowmen dont have the undead trait plz fix lol
Fabuloisfox 21 Jul, 2017 @ 5:09am 
question, I turned it off and when i go to play my campaign it crashes while loading. how do i fix this?
Murplepunky 11 Jul, 2017 @ 8:47am 
need more unique unit models
THE 1ST GHOST TEMPLAR 3 Jun, 2017 @ 10:47am 
@Zaguroth can u make a seperate mod for the zombie dragon riders and maybe a blood knight version plz
Kingketty 1 Jun, 2017 @ 10:54pm 
you should defintely make one for the elves bro your unit packs are boss a little op some of them but still boss terrorgheist flock lol so fuckin op
marclsbrg1 29 May, 2017 @ 5:53am 
Hello zag i am currently working on makeing a mod that makes manfreds faction way larger and i am spawning large numbers off armies. what this have to do with you is im useing youre units with small changes. you will get due credit but just wanted to let you know^^ big fan of all your unit mods btw
Zaguroth  [author] 19 Apr, 2017 @ 4:36pm 
New demi-hero added. This one has a little more kick as he can summon two 12 man.. Skeleton.. Demigryph Knights with halberds.
Zaguroth  [author] 17 Apr, 2017 @ 5:00am 
I'll add a couple tomorrow night.
Zaguroth  [author] 13 Apr, 2017 @ 5:55pm 
Quick update to add two artillery units and a crossbow unit. Hopefully doesn't cause any problems for anyone.
Overlord 25 Mar, 2017 @ 8:23am 
Any plans to make a radious version??
BloodyAstartes 22 Mar, 2017 @ 1:37pm 
Oh man you should do a wood elf one next. I steamroll those daisy pickers every single time. so boring. Maybe some jacked up cav and some glade guards with stalk. Cavalry is fast but by the time it makes it through my ranged weapons it never lasts more than a minute or two after a cav charge. glade guards with stalk would just sort of pop out right in front of your line. No time for ranged guys to wear them down. Lol yiour beastmen are everywhere in my campaign as well. Last stack had 5 f'ing doombulls and three twin cygors. Keep it up, this is actually getting hard.
Destra125 17 Mar, 2017 @ 5:00pm 
Sweet :) im sure they'l Be Great, All your Unit Mods do Add Alot of Flavor, especially the Elite Units, With Really high HP and ect, For example when i see Returned Kings in Ai armies, My Friend faced them 1v1 it got intresting lol made my day seeing him in full retreat as a (OP dwarf) so il always subscribe and share the packs. again good work Mate,
Zaguroth  [author] 17 Mar, 2017 @ 3:20am 
Make that a couple days, have 13 made and working now, just need to get some screenshots for it and my Orcs. Plus need to tweak a few things here and there.
Zaguroth  [author] 16 Mar, 2017 @ 8:23pm 
I could try. Need to come up with ideas so give me a couple weeks.
Destra125 16 Mar, 2017 @ 6:50pm 
Zaguroth thanks for the mod been using it for sometime the units you made are no doubt the best Vampire unit mod out atm, i wanted to ask can you Make a Big Unit pack For Bretonnia, some powerful infantry would be nice :) Good work and thx
BloodyAstartes 14 Mar, 2017 @ 5:19pm 
yeah I like a challenge. Plus I use upgraded Empire artillery and various handgunners of mine have been tweaked for longer range and a decent damage increase. I think the last fight had two varghulf packs, 2 mounted returned kings at least 3 grave guards, two black grail knights from another pack and then a couple dismounted blood knights. It got really messy. Especially when Vlad is casting Nehek every 30 seconds on the blood knights or grave guards,
Zaguroth  [author] 14 Mar, 2017 @ 5:04pm 
Just uhh... Don't dismiss the fact that these are rather OP compared to vanilla units, so good luck against more with vanilla units.
BloodyAstartes 14 Mar, 2017 @ 4:30pm 
Godamn. I started using your mod so the AI has better units to recruit and I havent fought a single stack that didn't have at least 4 of your units. It's certainly making my job harder. Nicely done. Will definitely be playing as your VC's sometime soon.
Sovereign 4 Mar, 2017 @ 10:17am 
huh, ok! I'll do that! And maybe sometime you will! Would be awesome to have chaos op. :)
Zaguroth  [author] 4 Mar, 2017 @ 5:13am 
Well, that's really weird, works with all of them for me. Try uh.. verifying the game files?
Zaguroth  [author] 4 Mar, 2017 @ 4:35am 
If I can come up with ideas for Chaos I'll make one, but that's the problem, I don't have many lol.
Sovereign 3 Mar, 2017 @ 6:58pm 
ok. If not, then it may have been something I overlooked. I like the mod though. Would love one for chaos. Always wanted more flying units with them. Thanks for the help. You rock. :)
Zaguroth  [author] 3 Mar, 2017 @ 6:06pm 
I'd still like to figure out why and fix it if I can so others don't run into the same problem. I'll check those ones out after work.
Sovereign 3 Mar, 2017 @ 11:28am 
I apologize, I also had "For the glory of chaos" and "Chaos divided". Those change units and could have interfered. What I know is when I have all of them unchecked, I can use the vamp mods so it is all good. :)
Zaguroth  [author] 3 Mar, 2017 @ 4:45am 
So... I just subscribed to those three mods, checked em in PFM to see if there were any obvious causes of conflict. Saw none. Launched my game and the units still work. That said, I have no idea what could cause them to not show up unless another mod edits a table and has the same prefix as mine before the _data part in PFM.
Sovereign 2 Mar, 2017 @ 10:01am 
I took off: Arch Archaon, Chaos: Heaven lore for Kholek, Death lore for Archaon and Sigvald the magnificent with metal lore.
Zaguroth  [author] 2 Mar, 2017 @ 5:37am 
Could you tell me the name of the mod that is conflicting with it so I can look to figure out why?
Zaguroth  [author] 2 Mar, 2017 @ 5:23am 
That's.. Weird.. I'll look though it to see if anything is related to Chaos. Shouldn't be anything but.. Never know ._.
Sovereign 1 Mar, 2017 @ 10:28am 
I took some time to see which mods it works with, and my chaos mods that added LL skills to Sigval, Kholek and Archaon for some reason conflict with the mod.
Zaguroth  [author] 1 Mar, 2017 @ 3:10am 
Nevermind that.. Could be a conflict I suppose, I don't know any specific mod that would cause an incompatibility, they work for me other than in customs which I'm about to fix.
Zaguroth  [author] 1 Mar, 2017 @ 3:04am 
Actually, just took a look, the update seems to have added a separate Vampire faction, are you playing as Vlad or Isabella instead of the regular Vamp Counts?
Zaguroth  [author] 1 Mar, 2017 @ 2:53am 
Something might have changed with the update. Not too sure, I'll take a look.
Sovereign 28 Feb, 2017 @ 10:36am 
Are there any incompatible mods with this? For some reason none of these units show up in campaign for me.
Zaguroth  [author] 14 Feb, 2017 @ 4:10pm 
Yeah, as long as you don't mind OP stuff lol.
Banzai Guns 14 Feb, 2017 @ 11:23am 
* I should have wrote "add to" instead of change. No worries people, this only adds to the game. Not change.

/thumbs up
Banzai Guns 14 Feb, 2017 @ 11:22am 
First time seeing this mod. Great work! Vamps now got some style. Love that someone is working hard to change the generic units for vamps into something so enjoyable to play.
Bob 2 Feb, 2017 @ 8:51pm 
Most I guess just expect, I however give much respect to all the modders that are making this game :) Especially those who add units to the Vampire Counts ;)