Total War: WARHAMMER

Total War: WARHAMMER

Lords & Heroes Extra Skill Points
30 Comments
Tw1tch  [author] 6 Oct, 2017 @ 1:45am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1159568654 link to the same mod for Warhammer II. Read the discription and thanks for subscribing. Please rate. Regards.
Walk the Void 5 Oct, 2017 @ 5:00pm 
we love you and stuff but not in a creepy way
Tw1tch  [author] 5 Oct, 2017 @ 3:22pm 
I will release an updated version of the mod for WHII.
Walk the Void 5 Oct, 2017 @ 2:50pm 
think youll make one for tww2?
TTtime 5 Aug, 2017 @ 9:31am 
bout to sub to your two mods and get me some skill pointz yo. thanks for the work!
iosk10 9 Jun, 2017 @ 6:30pm 
Thanks that mod really helps make the vanilla lords worth using again. :steamhappy:
Tw1tch  [author] 9 Jun, 2017 @ 8:42am 
iosk10 9 Jun, 2017 @ 7:12am 
Does anyone know what happened to the extra skill mod that is linked on this page, it was bretty gud and so is this mod.
w00tl00ps 30 May, 2017 @ 9:59pm 
Your timely responses to your fanbase and subscribers are testament to your obvious dedication to quality mods good sir. Keep up the great work!!
Tw1tch  [author] 29 May, 2017 @ 3:55am 
@=TIO, I tested a fair amount but I get what you are saying. I was torn between on how to work it right between both heroes and lords. I'll test with the skills weighted to the front of leveling and tweak down the back end. I just didn't want to make low level lords too overpowering. I also very much wanted to hit the sweet spot for levels allowed for lords and the amount of skills allowed. I will consider uploading a possible different version- maybe more skills points for those who want it and there isn't something close to it on the workshop.
w00tl00ps 27 May, 2017 @ 6:42pm 
About the heroes, I think they are fine and should be left as is.
w00tl00ps 27 May, 2017 @ 6:33pm 
Twice I deleted a comment because I sounded douchey about this. Let me try again. Thank you for this engaging mod, however I think you may want to update the descriptive text. I didn't find out about LLs not getting extra skills prior to level 10 until I read some of the comments. I think this is a bit of a mistake as in my hunble opinion those extra skills you get at 2 4 6 8 etc give the LL a nice little bit of effective "umph" early on and I believe that is what is most desired from extra skill point mods. I was previously using one that gave a flat 3 each level til 30 but the LLs become Gods too quickly. Don't suppose you could make an alternate form of this mod replacing those extra skill points? :) (At 2-4-6-8) etc. 4 extra points isn't really enough to be game breaking but it is substantial enough to give a good boost to the general or army if you choose correctly.
Tw1tch  [author] 3 Mar, 2017 @ 12:42am 
There should be no more end turn message for the Green Knight. Unfortunatly I've had to make "champion-agents" in the game level normally. There is no skill tree for the GK and he has unique tables in the db. I'll have to mess around some more to find a fix for the GK and have champion-agents level like other agents. All other characters are the usual levels from the mod.
Tw1tch  [author] 1 Mar, 2017 @ 9:10am 
@Menqel, I am yet to play with the GK. Thank you. I'll be sure to check in on that. It's a new thing to be presented with a level 30 hero during campaign so I will see what I can do.
Menqel 1 Mar, 2017 @ 5:14am 
@Tw1tch hey, this mod adds skillpoints to the Green Knight, which doesn't have a skill tree and that makes the game give you a message at every end turn, hope you can fix it, cheers!
Tw1tch  [author] 27 Feb, 2017 @ 12:59pm 
@steviebips. late reply but happy to try help. If you open up both mods in PFM look to see if the same tables are modified.

Updated for the Bretonnia FLC.
steviebips 10 Jan, 2017 @ 6:52am 
i've messed arond with the pfm a bit so any help you can offer would be appreciated!
Tw1tch  [author] 9 Jan, 2017 @ 10:03am 
@steviebips. Looks like it's a conflict with Radious. The same tables are more than likely modified. There shouldn't be any skill points missed from level 30. Works my side. Tried with WE and Empire. If you have a rough idea on how to mod I can help you make it work together with Radious.
steviebips 9 Jan, 2017 @ 7:29am 
seems more than a visual bug, continued battling with old Vlads army for several hours and he never got any mor skill points after hitting 30/47. i am using Radious so maybe its a conflict with that then? Thanks for the repy though!
Tw1tch  [author] 8 Jan, 2017 @ 8:30am 
@L. Unfortunatly I'm not sure if it works with Radious. You could give it a try. You'll know early on with agents if it is functioning. If Radious edits the same table. If generals or agents get any kind of extra skill points it won't.
Tw1tch  [author] 8 Jan, 2017 @ 8:28am 
@steviebips. If your lord hits or goes past level 30 and you've spent most of your skill points on the newly created skills by modders- it will give a visual bug. The fact you went to 47 just means you've allocated 17 skill points to the non-vannila skills. Be sure to check if this is the case as this is the only issue i've found. You shouldn't skip any levels or miss any points. It should only be a visual UI bug. I lowered the amount of skill points given to generals as this only effects Lords and Legendary Lords. It would only give the visual bug if you went all out for the new skills provided by modders.
steviebips 8 Jan, 2017 @ 12:46am 
doesnt seem to work properly for me, as soon as a lord hits lvl 30 they jump straight to level 47, skipping any points gained inbetween.
Invicta 30 Dec, 2016 @ 3:11am 
Does this works with Radious mod?
Tw1tch  [author] 26 Dec, 2016 @ 9:05am 
Small update. Lords and Legendary Lords gain 1 point every level from 1-10. Starting with extra skill points from then on. Few playthroughs, so adjusted for balancing reasons.
Tw1tch  [author] 14 Dec, 2016 @ 9:15pm 
@gamze.d, Yes it does effect the AI. They will level up just like the player and will dish out the same amount of skill points as the player.
gamze.d 14 Dec, 2016 @ 6:32pm 
does this mod effect both the player and the AI?
Stryker 9 Dec, 2016 @ 12:41am 
Can confirm that it works, thanks Tw1tch.
Tw1tch  [author] 9 Dec, 2016 @ 12:04am 
Mod updated for WE.
Tw1tch  [author] 8 Dec, 2016 @ 8:03pm 
Thanks for the info Stryker. I will be updating this mod later today for sure.
Stryker 8 Dec, 2016 @ 7:21pm 
fyi, this will not work for realm for the wood elves. patiently awaiting update! thank you for the hardwork.