Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I would go 4 layers thick on the sides with 2 thick on windows. Did you notice what I did with the turrets or did you not see that change
The Double hanger Door was for protection. I wasnt able to use the smaller bay since none of my ships fit in it and none of my faction members ships could fit in it either so I choose to make it a second 10x5. There was no real way to stick to the original design while addressing all the weakpoints I found in the armor during battle. I'm interested to see what you come up with tho.
Oh 1 thing I made sure to change right away was the core location. I take tons of damage on the nose of the ship in battle and having the core there wasnt very handy. I also decided to expand the garden and will probly rework the lounge under the nose to be a kitchen/food prep
I see you are still using the 10x5 hanger doors but doubled them. Was this for protection? Is your ultimate goal to increase the interior length of the hanger bay? You've also discovered how changing the hanger affects the design of the hull. Turning a simple change into huge project.
My decision concerning the door size and interior hanger length was to accomodate larger fighter craft. One of my (unpublished) designs barely fits (height and length) in the large hanger of my original design.
My designs tend to be heavy on asthetics and role play aspects. I love the original style of the Xiphos design (see link above). Like you, I wanted to make changes. And the design began to deviate from the sleek original.
Further development will be on my designs. You are welcome to continue making changes to make them your own, with new names of course.
Here is the link
I'll upload em and send the links after I finish my next round of tweaks.
Now the armor is, for the most part 2 blocks thick; using Combat armor (heavy and expensive). As of alpha 6 (it's been awhile), this ship reqiures over 22 real life hours to build, thus the factory list. Adding another layer of armor seems cost prohibitive.
I could look into increasing the hanger size but it might mean removing a layer of armor in the hanger wings. I don't recall what the next hanger door size is or if there is more than one size larger. What ship design would you like to dock? If you could provide a link to that design, I could load it and that would help to know what was needed.
I made all 4 hangers the same size and redid a few textures added more fuel tanks brought weapons in line with new limits
Maybe add more cargo lol
This ship already takes 22 hrs to build. I've built it on Omicron after practically stripping the Drone base and abandoned factory (?). I'm not sure if it should be any bigger. I'm not sure what you guys think.
Gonna have to look at MKIII and IV before I decide between them, I hadn't really realized you had made all 3 at roughly the same time, I just kinda assumed each MK was a more up to date variant.
Though, it needs another gravity generator closer to the front bridge.
Love the added growing plots, nice to have so many.