Total War: WARHAMMER

Total War: WARHAMMER

Warhammer Revival: Wood Elves Special Rules Only
30 Comments
flyons_gary 31 Jul, 2017 @ 7:27pm 
So I am unsure if this has been noticed but the waywatchers starfire shafts dont seem to work, its kind of like durthus glitch where you can click but no effect happens.
CainCrossX 23 Jun, 2017 @ 3:25pm 
So these changes are balanced correct? I don't wanna obliterate the opponents.....
Chiron 20 Mar, 2017 @ 9:39pm 
shouldn't great eagles have predator's descent?
Lyvewyrez 15 Mar, 2017 @ 2:38am 
@Ryu hey champ, noticed you've updated original mod, how far off are you from being able to update this version? Thanks, appreciate the work!
Alan 25 Feb, 2017 @ 9:33am 
Ahhhhhhhhhhhhh - Amzing mod, I didn't want stats touched either as the stats are well balanced. Thanks os much for this.
Moorgeist 31 Dec, 2016 @ 6:37am 
How about a mod that makes Dryads, Treekin and Treemen regenerate slowly when in the woods?
Netsuma 21 Dec, 2016 @ 6:08pm 
This mod is just a little things to a game, but it make the game feels great.
Ryu  [author] 17 Dec, 2016 @ 11:43pm 
@Prof.Happy - no problem :)
Hoseki Gawa 17 Dec, 2016 @ 8:56am 
Oh, thank you for making this =D I was about to make a request of you for this on your base mod. Both are very nice, tyvm Ryu =D
Ryu  [author] 14 Dec, 2016 @ 9:15pm 
@simplemind07 - for this mod, no. this is only for people who want this mod for greater compatibility with other mods, and who want the vanilla stats but wish my new abilities.
simplemind07 14 Dec, 2016 @ 9:11pm 
Any plans to add the armor piercing rule as well?
Malykriss 14 Dec, 2016 @ 5:17pm 
I use both haha xD and thanks, I am loving them!
Ryu  [author] 14 Dec, 2016 @ 4:29pm 
Np mate, hope you enjoy the mods, whichever one you use lol.
Malykriss 14 Dec, 2016 @ 4:29pm 
aaah alright, thanks a lot for the info! ^^ yeah that makes perfect sense xD
Ryu  [author] 14 Dec, 2016 @ 4:27pm 
Sweet, but yeah i literally just transferred the abilities from the main file to a new one. they have the same names and same everything, so unless something was different in one file, then they wouldnt conflict if that makes sense.
Malykriss 14 Dec, 2016 @ 4:22pm 
oh and the reason why I asked that about the dryads is cause I was curious to how this mod wasn't conflicting with your main mod. I'm new to modding so that just seemed interesting to me :D
Malykriss 14 Dec, 2016 @ 4:19pm 
nevermind, it works fine ^^ I just overestimated the 70m distance xD
Ryu  [author] 14 Dec, 2016 @ 4:06pm 
You mean the only active one you see is Finesse? lol
And yeah recheck for me, that would be great as I'm not near my pc to check.
Malykriss 14 Dec, 2016 @ 4:02pm 
I think I just have to recheck it xD
Malykriss 14 Dec, 2016 @ 4:02pm 
No no they do, it's just, I thought I'd see hawkish precision get activated in the left corner of the screen underneath all the traits, but the only active trait I see is hawkish precision.
Ryu  [author] 14 Dec, 2016 @ 3:53pm 
I'm pretty sure I added it
Ryu  [author] 14 Dec, 2016 @ 3:53pm 
@SIGMAR BLESS THIS RAVAGED BODY - Hawkish Finesse only activates when an enemy is within 70m of them, Hawkish Precision only activates when an enemy isnt within 70m.
And they did, don't they have it in this mod? If not i apologize
Malykriss 14 Dec, 2016 @ 3:41pm 
I don't think I understand something. Waywatchers have both hawkish finesse and hawkish precision? I think one ability is locking out the other.
And didn't Dryads receive hatred in your main mod?
Alan 14 Dec, 2016 @ 3:17pm 
Work - Class mod. Rerally changes the game for the better.
Ryu  [author] 14 Dec, 2016 @ 2:12pm 
@farside752 - fixed, should be working now. Restart your game to apply the change.
Ryu  [author] 14 Dec, 2016 @ 11:03am 
@farside753 - Will take a look at that
farside753 14 Dec, 2016 @ 9:46am 
Waywatcher ammo variants dont work for me (Warhammer Revival: Wood Elves - work fine)
Alan 14 Dec, 2016 @ 9:20am 
Wow! Hope this works ..
Malykriss 14 Dec, 2016 @ 7:09am 
Wow thank you so much! I really love what you've done so far. One of my favorite mods already! :) Can't wait to see what other surprises you'll reveal in the future. Thanks for all your hard work!
Lain 13 Dec, 2016 @ 11:54pm 
Thanks for the work mate :)