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I see that the defaults settings corresponds to the growth time in DST,
however, I've spotted a difference when you define TUNING.MARBLESHRUB_GROW_TIME for the tall stage:
base=90.0 * day_time
while in DST is
base=9.0 * day_time
this means the third stage will take 10 more time than in DST. why this change?
why?
作用:使大理石可再生
用法:建炼金术引擎,然后在大理石的精炼标签中生成大理石豆。
- 小大理石灌木:1块大理石
- 中大理石灌木:2个大理石
- 高大理石灌木:2个大理石和1个大理石豆
thinking of it in a multiplayer stance, you probably wouldnt find more than one piece of marble at all if its a large server too. it would make sense then.
needless to say, i love the idea.
- Tall marbleshrub will not got back into small ones anymore.
- Changed the loots.