STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

TSL Backdrop Improvements
115 comentarios
Violen 13 ENE 2023 a las 5:07 
Being on the steam deck i cant just make manual changes so easily, Sucks, seems like a nice mod to have.
rosa | I Like The Potato | 22 AGO 2021 a las 18:26 
Works with TSLRCM in spanish?
EmeraldPhoenix 23 JUN 2021 a las 13:17 
Is anybody else still having the problem where the Dxun cutscenes won't trigger? I read a forum thread that linked the problem to this mod.
Merk26 24 ABR 2021 a las 14:25 
does this mod work with the bundle TSLRCM plus M4-78ep ? please help i dont want to delete my savefile if it goes wrong. anybody lmk if it works fine
Jaxthebax 6 NOV 2020 a las 12:55 
This is a great job on improving the design on space. I'd say give it a try.
Knightmage Bael 6 OCT 2020 a las 14:54 
Ohgod thank you so much. Its more evident now with all my mods installed, and having done 3D modeling myself a little bit and using skyboxes on a couple of occasions for class projects I can see them VERY VERY easily lmao.
Kexikus  [autor] 6 OCT 2020 a las 11:07 
@ Archmage_Bael:
I'm actually working on that and hope to finish the project this year. You can follow the progress here: https://deadlystream.com/topic/3008-wip-high-quality-skyboxes/
Knightmage Bael 3 OCT 2020 a las 0:23 
These are nice!

Don't suppose you could clean up the skybox textures, could you? The blurry skyboxes on the planets like Nar Shadaa and Dantooine are awful. You can literally see the boxes and creases as you walk around. Upscaling those textures would be great.
tammymshare 5 AGO 2020 a las 11:52 
I had the same problem as @Universal7
Kexikus  [autor] 23 JUL 2020 a las 23:06 
That's really weird as that's all one animation so it should either work fully or not at all.

Might be a mod conflict. Could you check if any of your other mods have .mdl files that start with 003ebo in the Override?
RedAugustus 23 JUL 2020 a las 19:02 
@kexikus when you travel in the ebon hawk and its usually a blue background that swirls as you travel in lightspeed beyond the cockpit where atton sits. The sides are swirling around but the middle is motionless.
Kexikus  [autor] 19 JUL 2020 a las 22:51 
@Universal7:
What do you mean by no animation? Is it not animated at all or only rotating but not moving towards you?
If it's the latter, then this is intentional due to limitations of the game engine.
RedAugustus 19 JUL 2020 a las 15:53 
Cockpit travel scene when you travel (blue background), doesnt have any animation in the center but it moves on the sides of the ebon hawk. Any fix for this?
Cipher 13 JUN 2020 a las 20:30 
Nice
Ampking 8 MAY 2020 a las 7:20 
why doesn't it work???
Raul 14 OCT 2019 a las 6:13 
Thanks for the response. I still have no idea where that title screen came from, but by removing certain mods i was able to fix the issue. I am still loving your backdrops. Thanks again!
Kexikus  [autor] 13 OCT 2019 a las 1:18 
@Raul:

No, this mod does not change the title screen.
Raul 9 OCT 2019 a las 7:51 
Does this change the title image? I have been expecting the TSLRCM title image to ensure it is installed correctly, but instead i am getting a regular KOTOR 2 image with different font than the vanilla version of the game. Could this mod over-rule TSLRCM? I dont want to start a new game without the added content.
Kexikus  [autor] 21 AGO 2019 a las 8:32 
@ blank_adder:
Sorry for the late reply. It's 003EBO.mdl. I suggest you head to deadlystream.com to find the tools and information about the decompilation of models.
blank_adder 31 JUL 2019 a las 12:27 
cool, i never tried moddin Kotor but i'll give it a shot. which model file would the hyperspace tunnel be?
Kexikus  [autor] 31 JUL 2019 a las 11:02 
It's certainly possible, yes. You'd have to decompile the model, change a few values and recompile it again.
blank_adder 30 JUL 2019 a las 11:54 
great looking stuff. however i feel that the hyperspace tunnel effect is spinning a bit slowly, is there a way to speed that up?
Kexikus  [autor] 2 ENE 2019 a las 5:48 
Thanks. Glad you like it :)
Kexikus  [autor] 2 ENE 2019 a las 5:40 
By "Steam Library Path" I mean whatever path your steam games are installed in.
And you want to copy those files into the Override folder of the TSLRCM mod which is either "Steam Library Path"\steamapps\workshop\content\208580\485537937\override or "Steam Library Path"\steamapps\workshop\content\208580\1402798020\override.
Kexikus  [autor] 3 DIC 2018 a las 12:20 
@Caesar:
Yes and I highly recommend using both.
Or you could just use my "TSL Backdrop Improvements" which includes everything from those two mods and more.
Gaius the Jurist 2 DIC 2018 a las 18:11 
So is this compatible with your other mod, high quality stars and nebulas?
Ridley12, Knight of God 6 SEP 2018 a las 19:24 
@Kexikus Ok.
Kexikus  [autor] 6 SEP 2018 a las 6:33 
@Ridley12:
Yes, that's what the Galaxy Map Fix is there for.
Ridley12, Knight of God 3 SEP 2018 a las 7:20 
Are the planets canonically supposed to be in the position of the Gaxay Map Fix mod?
Ridley12, Knight of God 3 SEP 2018 a las 7:19 
Oh.
Kexikus  [autor] 31 AGO 2018 a las 12:08 
This mod doesn't change the placement of planets on the galaxy map. The changed placement in the screenshots is from the "TSL Galaxy Map Fix" mod.
Ridley12, Knight of God 28 AGO 2018 a las 6:21 
The Galaxy Map placement is unchanged (I'm at the point where I go to Telos for the first time; yes, I copied all the right files to the override folder.)
GornValim 22 JUL 2018 a las 4:59 
Thanks Kexikus! I tried the fix you described in your mod description and it works fine with TSLRCM+M4-78. Great job! :)
Kexikus  [autor] 15 JUL 2018 a las 7:53 
I looked into the hyperspace issue and it is indeed an "incompability" with M4-78 caused by the way Steam handles mods. I've added instructions on how to fix it to the mod description under compability.
OmegaMando 28 JUN 2018 a las 22:12 
That's right @Kexikus, no rotation on the center image. And sorry I'm a little late on the response.

I've already progressed past that point in this playthrough, but I'll try your fix on a new playthrough in a bit to see if that helps, thanks for the tip!
Kexikus  [autor] 28 JUN 2018 a las 11:59 
That includes the 003EBOq to 003EBOs files btw.
Kexikus  [autor] 28 JUN 2018 a las 11:58 
I'll look into it anyway as it was working properly for me before.

It might be an incompability issue with M4-78 EP having a higher priority than my mod. Could anyone who has this issue try and copy all the 003EBO files except for 003atton.dlg from my mods Override into TSLRCM + M478s Override and see if that fixes it? Make backups of the files that are overwritten so you can restore them afterwards. Thanks.
Labargoth 28 JUN 2018 a las 7:16 
It isn't really that much of an issue. There are only two scenes where you are in the cockpit while in hyperspace travel. But yeah the centre is just like a static picture while the sides move. Cause it only appears twice throughout the game I couldn't show a screenshot either.
Kexikus  [autor] 28 JUN 2018 a las 0:23 
@AParkourGuy:

So, this central, brighter part doesn't rotate?
OmegaMando 26 JUN 2018 a las 13:44 
Awesome work @Kexikus!

Sides work perfectly, but the static image in the center is... distracting... to say the least

Mods:

TSLRCM (English) + M4-78EP
Creatures Textures Enhancement
Visas HD Re-Skin
Replacement Texture for Lightning on Malachor
New Texture of Holocron in the Telos Secret Academy
Effixian's Zeison Sha/Jal Shey Reskins 2010
Animated Galaxy Map
Fixed Lightsaber Colors (#1)
Canonical Jedi Exile 1.2
Peragus Large Monitor Adjustment
Fix Head Model Clipping
Hide Weapons in Animations
Ebon Hawk Re-Texture INTERIOR ONLY
and finally,
TSL Backdrop Improvements

Left Image
Centered Image
Right Image
Kexikus  [autor] 15 ABR 2018 a las 5:30 
@Labargoth: Could you make a screenshot and send me a link?
Labargoth 15 ABR 2018 a las 4:58 
I'm having the same issue as GornValim. The hyperspace graphics from the cockpit view in the Ebon Hawk aren't working properly. It's a static low quality picture right where you're supposed to look into the "tunnel". Meanwhile the sides are animated and flashing.
The dud 24 MAR 2018 a las 18:01 
they look outstanding great job
MASTA Chumlee 4 FEB 2018 a las 1:08 
First and foremost, thank you Kexikus, this is an amazing mod. It makes the universe much more immersive. Thank you for your time. I too have had the hypersapce issue on one playthrough, if it happens again I'll try and get a screenshot. However, don't let that deter anyone from getting this, it's amazing!
Kexikus  [autor] 9 ENE 2018 a las 0:49 
Sorry for the delay but I just checked and everything works fine on my end. Could someone who has this hyperspace issue maybe make a short video of it and also tell me which other mods are involved? Thanks.
Kexikus  [autor] 1 ENE 2018 a las 12:52 
Thanks for reporting this issue. I'll have a look at it.
GornValim 1 ENE 2018 a las 6:02 
The Pegarus part looks really good, but I have the same problem than adanborn : the hyperspace backdrop is not animated (the side parts are,though).
Flowing Dragon 21 DIC 2017 a las 17:50 
hey, uhhh in hyper space, the front part of the backdrop outside the cockpit doesnt move. its like a picture, the sides are fine though, just the front, restarting the game didnt help either
Kexikus  [autor] 30 AGO 2017 a las 2:07 
The update is now live. Please let me know if something is still amiss. Thanks :)
Akulio 29 AGO 2017 a las 13:33 
Thanks for fast response and a fix.