STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

TSL Backdrop Improvements
115 Comments
Violen 13 Jan, 2023 @ 5:07am 
Being on the steam deck i cant just make manual changes so easily, Sucks, seems like a nice mod to have.
rosa | I Like The Potato | 22 Aug, 2021 @ 6:26pm 
Works with TSLRCM in spanish?
EmeraldPhoenix 23 Jun, 2021 @ 1:17pm 
Is anybody else still having the problem where the Dxun cutscenes won't trigger? I read a forum thread that linked the problem to this mod.
Merk26 24 Apr, 2021 @ 2:25pm 
does this mod work with the bundle TSLRCM plus M4-78ep ? please help i dont want to delete my savefile if it goes wrong. anybody lmk if it works fine
Jaxthebax 6 Nov, 2020 @ 12:55pm 
This is a great job on improving the design on space. I'd say give it a try.
Knightmage Bael 6 Oct, 2020 @ 2:54pm 
Ohgod thank you so much. Its more evident now with all my mods installed, and having done 3D modeling myself a little bit and using skyboxes on a couple of occasions for class projects I can see them VERY VERY easily lmao.
Kexikus  [author] 6 Oct, 2020 @ 11:07am 
@ Archmage_Bael:
I'm actually working on that and hope to finish the project this year. You can follow the progress here: https://deadlystream.com/topic/3008-wip-high-quality-skyboxes/
Knightmage Bael 3 Oct, 2020 @ 12:23am 
These are nice!

Don't suppose you could clean up the skybox textures, could you? The blurry skyboxes on the planets like Nar Shadaa and Dantooine are awful. You can literally see the boxes and creases as you walk around. Upscaling those textures would be great.
tammymshare 5 Aug, 2020 @ 11:52am 
I had the same problem as @Universal7
Kexikus  [author] 23 Jul, 2020 @ 11:06pm 
That's really weird as that's all one animation so it should either work fully or not at all.

Might be a mod conflict. Could you check if any of your other mods have .mdl files that start with 003ebo in the Override?
RedAugustus 23 Jul, 2020 @ 7:02pm 
@kexikus when you travel in the ebon hawk and its usually a blue background that swirls as you travel in lightspeed beyond the cockpit where atton sits. The sides are swirling around but the middle is motionless.
Kexikus  [author] 19 Jul, 2020 @ 10:51pm 
@Universal7:
What do you mean by no animation? Is it not animated at all or only rotating but not moving towards you?
If it's the latter, then this is intentional due to limitations of the game engine.
RedAugustus 19 Jul, 2020 @ 3:53pm 
Cockpit travel scene when you travel (blue background), doesnt have any animation in the center but it moves on the sides of the ebon hawk. Any fix for this?
Cipher 13 Jun, 2020 @ 8:30pm 
Nice
Ampking 8 May, 2020 @ 7:20am 
why doesn't it work???
Raul 14 Oct, 2019 @ 6:13am 
Thanks for the response. I still have no idea where that title screen came from, but by removing certain mods i was able to fix the issue. I am still loving your backdrops. Thanks again!
Kexikus  [author] 13 Oct, 2019 @ 1:18am 
@Raul:

No, this mod does not change the title screen.
Raul 9 Oct, 2019 @ 7:51am 
Does this change the title image? I have been expecting the TSLRCM title image to ensure it is installed correctly, but instead i am getting a regular KOTOR 2 image with different font than the vanilla version of the game. Could this mod over-rule TSLRCM? I dont want to start a new game without the added content.
Kexikus  [author] 21 Aug, 2019 @ 8:32am 
@ blank_adder:
Sorry for the late reply. It's 003EBO.mdl. I suggest you head to deadlystream.com to find the tools and information about the decompilation of models.
blank_adder 31 Jul, 2019 @ 12:27pm 
cool, i never tried moddin Kotor but i'll give it a shot. which model file would the hyperspace tunnel be?
Kexikus  [author] 31 Jul, 2019 @ 11:02am 
It's certainly possible, yes. You'd have to decompile the model, change a few values and recompile it again.
blank_adder 30 Jul, 2019 @ 11:54am 
great looking stuff. however i feel that the hyperspace tunnel effect is spinning a bit slowly, is there a way to speed that up?
Kexikus  [author] 2 Jan, 2019 @ 5:48am 
Thanks. Glad you like it :)
Kexikus  [author] 2 Jan, 2019 @ 5:40am 
By "Steam Library Path" I mean whatever path your steam games are installed in.
And you want to copy those files into the Override folder of the TSLRCM mod which is either "Steam Library Path"\steamapps\workshop\content\208580\485537937\override or "Steam Library Path"\steamapps\workshop\content\208580\1402798020\override.
Kexikus  [author] 3 Dec, 2018 @ 12:20pm 
@Caesar:
Yes and I highly recommend using both.
Or you could just use my "TSL Backdrop Improvements" which includes everything from those two mods and more.
Gaius the Jurist 2 Dec, 2018 @ 6:11pm 
So is this compatible with your other mod, high quality stars and nebulas?
Ridley12, Knight of God 6 Sep, 2018 @ 7:24pm 
@Kexikus Ok.
Kexikus  [author] 6 Sep, 2018 @ 6:33am 
@Ridley12:
Yes, that's what the Galaxy Map Fix is there for.
Ridley12, Knight of God 3 Sep, 2018 @ 7:20am 
Are the planets canonically supposed to be in the position of the Gaxay Map Fix mod?
Ridley12, Knight of God 3 Sep, 2018 @ 7:19am 
Oh.
Kexikus  [author] 31 Aug, 2018 @ 12:08pm 
This mod doesn't change the placement of planets on the galaxy map. The changed placement in the screenshots is from the "TSL Galaxy Map Fix" mod.
Ridley12, Knight of God 28 Aug, 2018 @ 6:21am 
The Galaxy Map placement is unchanged (I'm at the point where I go to Telos for the first time; yes, I copied all the right files to the override folder.)
GornValim 22 Jul, 2018 @ 4:59am 
Thanks Kexikus! I tried the fix you described in your mod description and it works fine with TSLRCM+M4-78. Great job! :)
Kexikus  [author] 15 Jul, 2018 @ 7:53am 
I looked into the hyperspace issue and it is indeed an "incompability" with M4-78 caused by the way Steam handles mods. I've added instructions on how to fix it to the mod description under compability.
OmegaMando 28 Jun, 2018 @ 10:12pm 
That's right @Kexikus, no rotation on the center image. And sorry I'm a little late on the response.

I've already progressed past that point in this playthrough, but I'll try your fix on a new playthrough in a bit to see if that helps, thanks for the tip!
Kexikus  [author] 28 Jun, 2018 @ 11:59am 
That includes the 003EBOq to 003EBOs files btw.
Kexikus  [author] 28 Jun, 2018 @ 11:58am 
I'll look into it anyway as it was working properly for me before.

It might be an incompability issue with M4-78 EP having a higher priority than my mod. Could anyone who has this issue try and copy all the 003EBO files except for 003atton.dlg from my mods Override into TSLRCM + M478s Override and see if that fixes it? Make backups of the files that are overwritten so you can restore them afterwards. Thanks.
Labargoth 28 Jun, 2018 @ 7:16am 
It isn't really that much of an issue. There are only two scenes where you are in the cockpit while in hyperspace travel. But yeah the centre is just like a static picture while the sides move. Cause it only appears twice throughout the game I couldn't show a screenshot either.
Kexikus  [author] 28 Jun, 2018 @ 12:23am 
@AParkourGuy:

So, this central, brighter part doesn't rotate?
OmegaMando 26 Jun, 2018 @ 1:44pm 
Awesome work @Kexikus!

Sides work perfectly, but the static image in the center is... distracting... to say the least

Mods:

TSLRCM (English) + M4-78EP
Creatures Textures Enhancement
Visas HD Re-Skin
Replacement Texture for Lightning on Malachor
New Texture of Holocron in the Telos Secret Academy
Effixian's Zeison Sha/Jal Shey Reskins 2010
Animated Galaxy Map
Fixed Lightsaber Colors (#1)
Canonical Jedi Exile 1.2
Peragus Large Monitor Adjustment
Fix Head Model Clipping
Hide Weapons in Animations
Ebon Hawk Re-Texture INTERIOR ONLY
and finally,
TSL Backdrop Improvements

Left Image
Centered Image
Right Image
Kexikus  [author] 15 Apr, 2018 @ 5:30am 
@Labargoth: Could you make a screenshot and send me a link?
Labargoth 15 Apr, 2018 @ 4:58am 
I'm having the same issue as GornValim. The hyperspace graphics from the cockpit view in the Ebon Hawk aren't working properly. It's a static low quality picture right where you're supposed to look into the "tunnel". Meanwhile the sides are animated and flashing.
The dud 24 Mar, 2018 @ 6:01pm 
they look outstanding great job
MASTA Chumlee 4 Feb, 2018 @ 1:08am 
First and foremost, thank you Kexikus, this is an amazing mod. It makes the universe much more immersive. Thank you for your time. I too have had the hypersapce issue on one playthrough, if it happens again I'll try and get a screenshot. However, don't let that deter anyone from getting this, it's amazing!
Kexikus  [author] 9 Jan, 2018 @ 12:49am 
Sorry for the delay but I just checked and everything works fine on my end. Could someone who has this hyperspace issue maybe make a short video of it and also tell me which other mods are involved? Thanks.
Kexikus  [author] 1 Jan, 2018 @ 12:52pm 
Thanks for reporting this issue. I'll have a look at it.
GornValim 1 Jan, 2018 @ 6:02am 
The Pegarus part looks really good, but I have the same problem than adanborn : the hyperspace backdrop is not animated (the side parts are,though).
Flowing Dragon 21 Dec, 2017 @ 5:50pm 
hey, uhhh in hyper space, the front part of the backdrop outside the cockpit doesnt move. its like a picture, the sides are fine though, just the front, restarting the game didnt help either
Kexikus  [author] 30 Aug, 2017 @ 2:07am 
The update is now live. Please let me know if something is still amiss. Thanks :)
Akulio 29 Aug, 2017 @ 1:33pm 
Thanks for fast response and a fix.