Space Engineers

Space Engineers

IMDC Cerberus Destroyer Mk. III [updated]
112 Comments
JD.Horx  [author] 28 May, 2024 @ 11:34pm 
Enjoy!
Hilldebad 28 May, 2024 @ 8:25am 
Hell of a good ship man! don't mind if i take it as inspiration and target practice for my weapon systems?
JD.Horx  [author] 1 Mar, 2024 @ 4:54pm 
Sure have fun with it!
SadWolfGaming 27 Feb, 2024 @ 6:57pm 
I would like Permission to Use this ship in a Youtube series that is a WIP Series, there is a High chance this will be seen on screen which is why I'm asking for permission, and I will say that this is from you. Also its quite a fun/Pretty ship nice building!
Swiftspirit 20 May, 2021 @ 1:30am 
Perhaps you wanna have a look at my variant of the Cerberus. Its called Tigerclaw in the workshop and it developed since I got hold on youre design 5 years ago where there was no "mark I" design. :) It´s somewhat of a support carrier now.
xXvLOKIvXx 4 Mar, 2021 @ 11:22am 
Any chance you can post your builds on mod.io?
bj1981 20 Nov, 2020 @ 2:41pm 
hmm broken script?? ill have a look at that, i managed to sort out the ones on the atlas frigate and i totally changed the inventory manager, that didnt work for me, the lcds wouldnt update, so i changed the program and redone the lcds, now i get refinery and assembler updates in real time with a full count of all ores and ingots obtained and components if i add them to the taglist
ADM. Raptor 28 Aug, 2019 @ 9:12pm 
Love this ship, it the reason I keep my antennas off.
JD.Horx  [author] 6 May, 2019 @ 4:26am 
Thanks a lot! I am flattered!
GammaGam3s 3 May, 2019 @ 4:37am 
its all good, but can't wait to see the next updated version of this ship, one of my most loved designs on the workshop!!
JD.Horx  [author] 3 May, 2019 @ 3:26am 
I‘m in the process of updating the ship anyways. Can’t help you with the broken script sorry.
GammaGam3s 1 May, 2019 @ 10:14pm 
Yes i have xD, i tried it multiple times lmao
JD.Horx  [author] 1 May, 2019 @ 4:31am 
Have you tried turning it off and on again?
GammaGam3s 29 Apr, 2019 @ 4:54am 
Excuse me JD, i have a enquire about the script used, i was wondering how do i make them work when i use the ship cause they stuck in a unusable state at the moment?
i'm hoping you could help me get round this please
JD.Horx  [author] 7 Mar, 2019 @ 3:58pm 
yes
Shar-k4 7 Mar, 2019 @ 12:36pm 
you
JD.Horx  [author] 6 Mar, 2019 @ 1:40am 
Who are you talking to
Shar-k4 5 Mar, 2019 @ 4:32pm 
did you make this?
cllmsteele 12 Feb, 2019 @ 12:43pm 
ok
Shar-k4 8 Feb, 2019 @ 4:40pm 
and hungarain
Shar-k4 8 Feb, 2019 @ 4:40pm 
You know i'm part german
Shar-k4 8 Feb, 2019 @ 4:39pm 
oh wow
JD.Horx  [author] 3 Feb, 2019 @ 6:37pm 
Im from Germany
Shar-k4 27 Jan, 2019 @ 12:45pm 
love it! Just like the pirate ceberus! Are you british or australian
JD.Horx  [author] 24 Jan, 2019 @ 6:09am 
There is a battle cruiser, just look into my creations
cllmsteele 22 Jan, 2019 @ 1:17pm 
i mean JD horx
cllmsteele 22 Jan, 2019 @ 1:17pm 
hello horax your ships are greate i like the cerberus mk III original but if you have made a battle ship version can you give me the link to it please and if you havent built one can you maybe build one you ont have to of courve it just that i like the cerberus but a bigger one like as if it is a battleship version ya knowwhat i mean.
Russian <TF121> 23 Oct, 2018 @ 3:17pm 
cool
WardenWolf 22 Oct, 2018 @ 8:55pm 
Yeah, on my variant, I like to put modded weapons on it (usually one of the Star Wars weapon packs). I didn't mess around with PMWs on it, though, as my PMWs are all gigantic capital ship killers that wouldn't fit in the bay, and I didn't want to do something that would fundamentally alter the ship. That's my rule when modding an existing ship: don't do anything that will fundamentally alter it; keep the original author's style intact.
JD.Horx  [author] 22 Oct, 2018 @ 6:58am 
Put that in for fun. Its just there so you know, you can easily install any modded Rail Gun in there or a PMW torpedo bay if you want.
Russian <TF121> 21 Oct, 2018 @ 12:35pm 
"The primary weapons slot can be equipped with [classified] for long range strikes." so whats the classifed weapon or did you put that in the description for fun?
JD.Horx  [author] 24 Mar, 2018 @ 10:43pm 
nice!
JD.Horx  [author] 24 Mar, 2018 @ 8:20pm 
Sure, just wandering what you are planning to refit.
WardenWolf 24 Mar, 2018 @ 5:38pm 
I know a lot of people are reuploading your stuff without asking, primarily because they got it through Exploration spawns in the game, but I figured I'd ask: would you mind if I uploaded a refit of this ship? What I basically did was move it back entirely to ion thrusters and modify the grey exterior plates to make it more closely resemble the styling of the Mk II. I would, of course, link back to the original right at the top of the description, giving you full credit.
WardenWolf 6 Mar, 2018 @ 10:20pm 
I've played a lot with your older Cerberus. This one doesn't have much of the original ship left in it. I kind of thing the older ship has more style, particularly in the interior. The newer one has a better hangar, and is definitely a much larger ship, although for some reason the older one just sits beter with me.
Rand al'Thor 19 Jan, 2018 @ 8:21pm 
I love this ship. And your updates. I've hacked it apart and used it for my own designs countless times. Thank you for your hard work!
Imglidinhere 16 Jan, 2018 @ 4:41am 
Just encountered one (EEM). I've managed to defeat it, and am taking it as a prize. >:3
JD.Horx  [author] 12 Jan, 2018 @ 1:26am 
Thanks a lot :)
MacTonight 11 Jan, 2018 @ 6:48pm 
Just started playing SE and I really love your creations, the look of the ships is exactly what I was trying to build! love em!
M0narch 16 Dec, 2017 @ 5:03pm 
I'm pretty sure they added this into the game as a sprt enemy.
JD.Horx  [author] 28 Nov, 2017 @ 12:27pm 
Thank you very much!
maxis_7 28 Nov, 2017 @ 9:40am 
awsome work A++ i am Really liking the updates on your cerberous
that said i am retrofitting the forward missile area with a gravity cannon
great work keep it up TY
JD.Horx  [author] 1 Oct, 2017 @ 7:36am 
It seemed to me that the cerberus had to much forward thrust while lacking performance in all other directions. The additional hydrogen tank is partly aesthetic. And I wanted to reduce the overall cost in platinum for the ship.

The change of the weapons setup is made because in my tests the missile turrets where very keen at shooting each other. So I spaced them out more.
Di-Ferr 30 Sep, 2017 @ 12:23pm 
Why did you change the thruster layout though?
Di-Ferr 30 Sep, 2017 @ 12:20pm 
Updated version seems to have downgraded in firepower. Good thing I kept the original MK.III Cerberus in my shipyard :P Also those hydrogen tanks in the front look quite vulnerable in that position. Nice job though
acoustov 23 Aug, 2017 @ 4:23am 
I'm gonna do some modifications to this ship. Hopefully it doesn't have the same braking problem the frigate has.
Butter 30 Jul, 2017 @ 4:48pm 
I've been "refitting" a lot of your larger ships, and I'm looking to make my own large ship. I was curious what your design process was, hoping I could finallly figure out how to build one that works.
System1024 15 Mar, 2017 @ 11:25am 
Horx - The IMDC fleet needs a fast, maneuverable fighter similar in performance to the "Hydrogen Henry" (on workshop). All the fighters of yours i have seen cannot survive firefights, they are far too slow in all directions but up and forward, so they end up being pelted by even missiles from turrets and dying within seconds.

I have made my own, not releasing it publicly for my faction's sake.
Redial 17 Feb, 2017 @ 10:43am 
Cerberus mensa descedit.