Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Heavy Southern & Eastern Navy
125 Comments
Harman 4 Feb, 2024 @ 11:47pm 
Not sure if this was an upload mistake but it seems to be a DEI version not vanilla since it's showing carthage's units with DEI names despite being run without DEI or any other mods
KurdishTigers:The Big 🧠 Gamer 7 Jun, 2023 @ 2:51am 
just so you know you misspelled pharaoh's as pharao's for the big Egypt melee ship and could you fix the unit cards to all look like ancient paintings you have a few for the new ones that are 3d renders and look super out of place
bpoilspill 3 Mar, 2023 @ 4:18pm 
please add getae custom battle naval units to campaign
[BR1p] BigGuy 21 Sep, 2022 @ 1:18pm 
is this mod abandoned? i would like this to be more compatible with my other mods, thanks
Menwulf 28 Jul, 2019 @ 3:31am 
If i activate this mod, my game crashes upon staring a rotr campain. I am 100% sure it's this mod. I know it doesnt add anything to this campain, so why the crash?
Lys Albus 23 Jun, 2019 @ 9:32am 
can you update
Mischievous Rain 5 Mar, 2019 @ 5:18pm 
Is there a possibility for a heavy navy for Baktria?
WolfgangKrauser 4 Feb, 2019 @ 8:21am 
I figured out a simple workaround :)

By simply using this mod, the faction unlocker mod I linked earlier, and the specific mod from which the pirates come from {LINK REMOVED}, I am able to have Knossos unlocked AND the garrison issue fixed, AND the Cretan Pirates (not to mention a number of other units for Knossos, and for other Greeks)!

All is now well.
WolfgangKrauser 3 Feb, 2019 @ 5:25pm 
Turns out Cretan Pirates are, in fact, from this mod. I was thrown off by the fact that Knossos is not one of the factions listed as being part of this mod, nor is that unit on the list of units added, despite supposedly all such units being listed.

Anyway, it's so sad these two mods conflict.
WolfgangKrauser 3 Feb, 2019 @ 5:02am 
Ever heard of a unit called Cretan Pirates? Somehow, once disabling this mod to allow the link I pasted to function properly, the Cretan Pirates units disappear completely. I have searched everywhere and can't figure out which mod Cretan Pirates belongs to.
Nor Dogroth 3 Feb, 2019 @ 4:47am 
That's right, I've written a comment on this topic in the discussions.
WolfgangKrauser 2 Feb, 2019 @ 7:42pm 
I found a conflict, for anyone who might be interested...

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1333791437

Using that mod with this one, for some strange reason, makes it so that when playing as Knossos, all of your garrisons have exactly two units, regardless of whether you upgrade the main Town buildings that increase garrisons.
Havilen 14 Dec, 2018 @ 10:40am 
I've got the bug with the Kushite Royal Archer crash as well. Nothing too bad I suppose, I just have to auto resolve but it is weird.
ToonTotalWar 1 Nov, 2018 @ 7:52am 
thanks mate, we have only used teh naval elements as we already have units allocated for the ships!!
[*VGS*] Italian Player -NIS-  [author] 1 Nov, 2018 @ 6:35am 
@ToonTotalWar: Hi, ok you can include this mod in your War of the Gods.
ToonTotalWar 30 Oct, 2018 @ 4:59pm 
Hi, may I request permission to add this mod into my War of the Gods mod please? Full credit will be given thanks
[*VGS*] Italian Player -NIS-  [author] 22 Sep, 2018 @ 11:42am 
@larrythexii: Sorry, I don't have the DLC Desert Kingdoms yet, so I can't try to find a solution, for now.
larrythexii 16 Sep, 2018 @ 4:35pm 
For some reason this mod causes the game to crash if you load a battle that has Kushite Royal Archers in it. Don't understand why though since it doesn't seem to alter that unit.

My game started crashing every time I loaded a battle with Royal Kush archers so I deactivated my mods one by one, this is the only one that caused the crash.
[*VGS*] Italian Player -NIS-  [author] 9 Sep, 2018 @ 1:02pm 
@Huner, @Liquid (not here, simulating): Sorry but I don't think to include these factions because it would be hard work, moreover the Parthia and barbarian factions historically were not a great naval power.
henk 1 Sep, 2018 @ 3:18pm 
Could you add better ships for barbarians too?
Perturabo 26 Aug, 2018 @ 9:48am 
What don't you create the parthian navy ? An heavy one ?
WD40 17 Aug, 2018 @ 11:09am 
Not that these mods are needed in that campaign, after all, but just be aware that having them enabled causes the RotR campaign to crash.
WD40 17 Aug, 2018 @ 11:07am 
Alright, so as it turns out this mod seems to be incompatible with the Rise of the Republic DLC, but it works with the Grand Campaign. I'll test the other mini-campaigns and let you know how they fare.
[*VGS*] Italian Player -NIS-  [author] 17 Aug, 2018 @ 5:40am 
@WD40: In my tests, all the factions start without problems; maybe you have other mods that conflict.
WD40 16 Aug, 2018 @ 10:46am 
Hey, guess what.
Doesn't work in campaign. Game crashes.
Menwulf 11 Aug, 2018 @ 5:16am 
Oh nice thank you
[*VGS*] Italian Player -NIS-  [author] 10 Aug, 2018 @ 7:56am 
@all: Finally I fixed this mod and I updated to the last patch, so it, and the others, work without problems. I'm sorry it took so long, but it was not indifferent work. I hope it can be appreciated.
LGG 6 Aug, 2018 @ 4:16pm 
Even now any idea of how to resolve the Campaign problem...? I would love to rule the seas with the Seleucids... :(
[*VGS*] Italian Player -NIS-  [author] 7 Jul, 2018 @ 10:04am 
@all: I'm sorry, but I have no idea how to solve the problem of the game in the Campaign.
Menwulf 7 Jul, 2018 @ 5:51am 
Will this ever be updated?
Menwulf 17 Jun, 2018 @ 12:39am 
Any update on progress?
Menwulf 5 Jun, 2018 @ 2:49pm 
In case you dont already know, there was a pfm scheme update (v112). A lot of entries beginning with gwen and one with glepont are marked red.
abc 1 Jun, 2018 @ 6:37pm 
Please Update. Roman and Greek work nicely. But this one crashes everytime i start a new game. or play an old saved.
Kapetansky 22 May, 2018 @ 11:58am 
updaaaaaaate
Kapetansky 20 May, 2018 @ 8:42am 
:(
[*VGS*] Italian Player -NIS-  [author] 19 May, 2018 @ 10:56am 
@all: With patch 19 it works in the Custom Battle but it causes the crash of the game in the Campaign. Till now, I do not understand what could have changed.
This mod works perfectly up to patch 18 (Custom Battle and Campaign).
Kapetansky 19 May, 2018 @ 7:33am 
crashes campaign
Kapetansky 18 May, 2018 @ 6:33pm 
update plz
KayabaX 14 May, 2018 @ 7:45am 
Please update this for new patch, having a hard time dealing with the fleet of romans and greeks as the eastern armies don't have heavy ships
TheLoneCenturion 12 May, 2018 @ 3:27pm 
Ah I see, this is a known issue. I will look into it
TheLoneCenturion 12 May, 2018 @ 3:14pm 
Game crashes only with this mod for some reason
tks363 14 Apr, 2018 @ 7:33pm 
Please update to work on Patch 19
slapda11as 30 Mar, 2018 @ 9:36am 
[*VGS*] Italian Player|-NIS-| did you get this mod fixed for patch 19 yet just wonding love the mod.....
dilvish 20 Mar, 2018 @ 8:00am 
Since last DLC, some Nabatean and Saba units have no stats anymore (in DEI). Maybe other factions are also concerned. Would it be possible to add some ships to the desert empire factions ?
WD40 12 Mar, 2018 @ 10:40am 
Guard mode was added. Maybe it could have something to do with that?
ShadowHeart 11 Mar, 2018 @ 2:24pm 
Odd, I got it to start up fine for patch 19. Well, as long as I was running it by itself.
Nor Dogroth 11 Mar, 2018 @ 12:51pm 
Maybe the new DLC uses some of your unit IDs?
Or it belongs to the removed factions Himyar, Blemmys and Meroe.
[*VGS*] Italian Player -NIS-  [author] 11 Mar, 2018 @ 10:48am 
@all: This mod works perfectly up to patch 18 (Custom Battle and Campaign). With patch 19 it works in the Custom Battle but it causes the crash of the game in the Campaign. I do not understand what could have changed; if anyone has suggestions on how to solve this problem, please write it so that I can make this mod fully functional again. Many thanks
ShadowHeart 10 Mar, 2018 @ 2:21pm 
Currently appears to work mostly with Patch 19