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That being said, I have to report a bug. On Monster Ball, the music on the DJ area doesn't play anymore. I don't know if it's on my end or part of the update.
Unrelated to the mod, but how do you find PQ2 if you picked it up?
I love your soundtrack tho
I'll get a video up on its page showing it in action a little later.
In the mean time I might give it a try on converting few touhou ost myself later on.
Anyway, I might look into doing another custom soundtrack with metal and/or rock Touhou arranges. There must be tens of thousands of Touhou remix albums, so I could definitely find enough songs that fit the tone of the game while still taking them all from the same source material. I could probably get them all in .flac too from the Touhou Lossless Music Collection to make sure there's no quality loss during conversion. On the other hand, as explained above, it's all a total pain to do.
I'm rather disappointed I don't see much custom music out in workshop, but did some reading that KF2 uses a different type of audio file from the old one whiel there is a guide in making your own music, it turns out to be rather complex and uncertain if it still works to this day.
I might try it myself later if I get in the mood so anyway... I have a question:
Do you plan to add any new custom music for the game?
Anyway, I'm glad to see that this is going to be updated in response to the new track additions. But keep in mind as of March 5, there are going to be changes made to the game that may affect your work.
Fortunately my Hans and Kevin boss tracks still work fine since the delay is super minor but it's still a bit annoying that they would change that along with how the boss tracks for KFP and Abomination work. Anyway thanks again.
Unrelated, but worth mentioning that the King Fleshpound's theme is saved weirdly. The opening is a completely seperate file that plays first, and then the rest of the song in a different file starts up overtop of it half-way into it. I ended up just muting the opening part and pretending it didn't exist. The result is the modded song starts up a little delayed, but, hey, it works. I think they were trying to get the music to sync up with the little boss entrance animation, but I was able to do that with the other boss themes without having to split the track up.
If you want to see the full track list, the author did include it in the files that goes with this mod. You can find it here;
\Steam\steamapps\workshop\content\232090\831677341\KFGame
Backside of the TV (Lotus Juice Remix)
Me: Oh yeah! Time for "Operation Babe..." I mean "Operation Zed Hunt".
Other Players (with vanilla soundtrack): Wat?
Me: Oh, uh nothing, just- let's just get this over with.
My rating: 11/10
+1 For being so distracting that I died in situations that I would have easily gotten out of under more focused efforts.
I do wish that "Reach Out to the Truth" was in the soundtrack but still a great list.
1. Theme of Junes as trader time (or Jika Net Tanaka.. wait pls no) as terrible as it is, I think it's fitting.
2. As a gamer that plays Persona but not SMT, add-on for more popular songs like Brand New Days (P3FES), Your Affection (P4), Persona 5 songs , Pursuing My True Life (P4), Heartbeat Heartbreak (P4), A Way of Life (P3P), Wiping All Out (P3P), Time to Make History (P4G)(I'm surprised this one didn't made it), Shadow World (P4G), Blood Red Moon (P4U) and if we don't discriminate the anime: key plus words (P4A), sky's the limit (P4A).
3. [Opinion] Boss theme has anti climax songs (Patriarch), I suggest I'll face myself (Battle) or something else with fast-paced, Deep Breath Deep Breath should be Volter theme.
Also I'm considering donating for your trouble ;)
@Akko If you mean how I uploaded it, you have to use the WorkshopUserTool command line thing. Google it.