Stellaris

Stellaris

New Army Types
122 Comments
BHL.Kriminel 26 Oct, 2024 @ 6:34am 
@BasicallyClueless

:steamthumbsup:
BasicallyClueless 15 May, 2024 @ 3:14pm 
Update for others: Yeah it still doesn't work, the armies work fine except for the fact they cost nothing to make.
BasicallyClueless 14 May, 2024 @ 9:50pm 
Does this work for the current update?
Armistice840 16 Aug, 2022 @ 1:44am 
they dont cost anything?
Paul 26 May, 2022 @ 10:49am 
Tanks are no way inferior to Mech Warriors! Seriously? But thanks for this outdated mod
Devil_Devonaire 26 Apr, 2022 @ 10:18pm 
dose this work in the 3.2?
Blazingdevil 9 Jun, 2020 @ 7:48pm 
This mod works with stellaris 2.7.2
Blazingdevil 9 Jun, 2020 @ 7:38pm 
Really good mod need to be updated and new armies added.
Blazingdevil 8 Jun, 2020 @ 10:01am 
think you can update to version 2.7?
BHL.Kriminel 9 Apr, 2020 @ 5:33pm 
@[TAW] TheSting and now do you have the time to update this mod ?
Pleeeeeeeeeaaaaaaasssseee !
AnonLoneRanger 2 Mar, 2020 @ 12:22am 
does it work with 2.5.1? Thanks
Darh 23 Nov, 2019 @ 12:22pm 
hi.. question in Pv?
Neko 17 Jun, 2019 @ 7:51am 
Ah ok thank you very much for your answer. so i will wait
TheSting  [author] 17 Jun, 2019 @ 1:24am 
no, i will release an updated version as soon as its ready
Neko 16 Jun, 2019 @ 1:29pm 
Does this mod still work?
BHL.Kriminel 19 Feb, 2019 @ 12:08am 
Yea that will be awsome ...
Omni-Man 18 Feb, 2019 @ 11:02pm 
If you do update, could you make it compatible with Mecha armies 2.2.4?
BHL.Kriminel 7 Dec, 2018 @ 9:33pm 
Thanks in wait for it !
TheSting  [author] 7 Dec, 2018 @ 4:29pm 
yes of course. its on the way
Atrion 7 Dec, 2018 @ 3:52pm 
will you update for 2.2?
RoronoaDroagon 20 Aug, 2018 @ 3:01pm 
awesome thanks ^^
TheSting  [author] 20 Aug, 2018 @ 2:49pm 
RoronoaDroagon 20 Aug, 2018 @ 2:03pm 
@=BB= TheSting, tryed joining the discord channel, but the invite has expired, would love to see what you have been up too ^^
and those this mod still work with 2.+ even if it's saying it's outdated??
TheSting  [author] 15 Jul, 2018 @ 2:43pm 
read below...
Zorbatron 15 Jul, 2018 @ 12:06pm 
update to 2.1.1 please
TheSting  [author] 15 Jun, 2018 @ 2:00am 
:)
BHL.Kriminel 14 Jun, 2018 @ 3:39pm 
Np mate, take your time, we'll wait for you to fix this mod, its soo awsome !
TheSting  [author] 1 Jun, 2018 @ 4:08am 
sorry everyone! i've been real busy with irl stuff and other modding projects! if you would like to see what i've been up to, come to this discord and view the announcement channels to see what i've been up to
https://discord.gg/y7qQN4
Swathingwinter 31 May, 2018 @ 5:45pm 
Bump to the atmospheric cruiser being unlocked at the beginning of the game
TheSting  [author] 5 May, 2018 @ 10:09am 
unfortunately due to irl stuff i havent had time to fix this mod. once my exams are over i will fix it
Kino Rynn 5 May, 2018 @ 9:29am 
has the Atmospheric Cruiser been fixed the last time I used this mod it was unlocked from the start of the game.
TheSting  [author] 11 Apr, 2018 @ 3:47pm 
my pleasure :)
Daniel L Parry 11 Apr, 2018 @ 3:31pm 
Thats good to knoww, thanks for the prompt reply
TheSting  [author] 11 Apr, 2018 @ 3:11pm 
AI do use the armies, i havent yet determined the priorities of these armies for AI use, the AI will use them randomly or based on DPS
Daniel L Parry 11 Apr, 2018 @ 2:48pm 
Key question, Will the AI make proper use of the new types? Because I love the concept of having different armies, but don't want an unfair advantage if the AI doesn;t use these new types.
TheSting  [author] 10 Apr, 2018 @ 2:04pm 
no files have been overwritten so yes it should be
Kino Rynn 10 Apr, 2018 @ 1:00pm 
Is it compatable with AlphaMod 2.0? If not can you make a compatability patch?
Goldskammer 29 Mar, 2018 @ 10:02am 
Ok Thanks!
TheSting  [author] 29 Mar, 2018 @ 10:00am 
it doesnt need updating, besides im already working on improving the mod, a version update will come if it doesnt work
Goldskammer 29 Mar, 2018 @ 8:49am 
Can you please update to 2.0.2? Great Mod by the way!
TheSting  [author] 29 Mar, 2018 @ 12:23am 
i will look into why this is happening.
The Rach 28 Mar, 2018 @ 7:19pm 
I dont know if its from another mod but the atmospheric cruiser is available from the start
Flik the Changeling 18 Mar, 2018 @ 10:58pm 
Dunno why then. I had them all on very start of game. And getting money in this game isnt really that much time taking
TheSting  [author] 18 Mar, 2018 @ 3:28pm 
its weird u got it at the start. it should be unlocking alongside battleships, which is fairly mid game
Flik the Changeling 18 Mar, 2018 @ 3:28pm 
yea. If its possable limiting how many one can have depending on size of empire could help but thats just me. As long as it wont be ultimate weapon on start its all good :D
TheSting  [author] 18 Mar, 2018 @ 3:22pm 
hm ok. the Atmos Cruiser is supposed to be quite rare and difficult to take down. perhaps i should increase its cost and reduce its health? do u think that would do it?
Flik the Changeling 18 Mar, 2018 @ 3:20pm 
Forgot the name of this cruiser land unit you gave. The one with Super attack and HP. I mean so far Ive seen 3 new units. Special ops. Those demolising ones and this OP thing. Dint see AI use those so it seemd a bit unfair. Dont get me wrong. I really like the idea and mod. Just needs a bit more balance
TheSting  [author] 18 Mar, 2018 @ 3:18pm 
could u be a little more specific? which army are you talking about from my mod?
Flik the Changeling 18 Mar, 2018 @ 3:17pm 
I mean you get acces to this cool unit what does a lot of damage on very start. This should be earned so it appears when those guys can actually defend themselfs. I took in 2 seconds like every planet I landed on with it. Dint even had to wait for it to regenerate. I like the special OPS thou. They are balanced. Stronger but low HP.
TheSting  [author] 18 Mar, 2018 @ 10:37am 
wat do u mean