Total War: WARHAMMER

Total War: WARHAMMER

Disable Regiments of Renown
94 Comments
Azrael20 30 Aug, 2019 @ 9:39pm 
thank god
Svarty 29 Jan, 2019 @ 11:55am 
Regiments of Renown would be good if they came from a building instead of their silly instant-spawn.

All we need is a mod that lets us create them from a building - looks like a long project to me, I just don't understand how the tables all link together.
Kornstalx  [author] 15 Mar, 2018 @ 10:34pm 
@Tipex: No, it's for WH1 and its DLC only.
Tipex 15 Mar, 2018 @ 2:40pm 
Will this work for Warhammer II?
Kornstalx  [author] 22 Feb, 2018 @ 5:05pm 
It is save game compatible, but is not retroactive (any RoR already recruited and on the map will remain in play until destroyed). You may enable it and disable it at any time without breaking save games.
Neithan 22 Feb, 2018 @ 5:31am 
If I install this mod, will it affect any campaign in progress, or only a new campaign?
DoctorDabPHD 27 Jan, 2018 @ 5:10am 
THANK YOU

the fact the ai can use them when I don't even own the dlc -- in other words LETTING AI USE PAY TO WIN makes me want to kick the developers fucking teeth down their throat
Kago™². 12 Jan, 2018 @ 12:21pm 
Thank you!!
WickedMax 7 Oct, 2017 @ 6:29am 
Thank you so much, it feels like I'm looking at a cash shop every time I fight late game Dawi
Azrael20 30 Sep, 2017 @ 4:40pm 
thank god
Seth 7 Sep, 2017 @ 9:34am 
@K-One!! mods that are not modding the RoR are not compatible
K-One!! 7 Sep, 2017 @ 8:17am 
compatible woth other mods?
Giant|2obot 30 Aug, 2017 @ 1:48am 
FFS Thank you for this mod, I havnt bought that DLC and the AI can use it, effectilveley making me useless in late game.
Bryndis le wallon 30 Aug, 2017 @ 12:43am 
Thank you :D !!
Kornstalx  [author] 29 Aug, 2017 @ 6:41pm 
Updated for Brettonia, Chaos, Wood Elf, Beastmen, and Norsca DLC RoRs.
Sorry for the delay, it's been a while. Feel free to use Seth's version below as well if you'd like; they effectively do the same thing.
Seth 29 Aug, 2017 @ 1:32pm 
For everyone that want to play with no RoR I made an updated version of this mod here->
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1123325701
Varsocona 26 Aug, 2017 @ 12:46pm 
Any word on a possible update? This mod gets rid of the most annoying feature in the game for me, and it's the only one I can find!
Bryndis le wallon 22 Aug, 2017 @ 1:19pm 
Hey ! Please if it's possible, can you update your mod ? RoR are the dumbest shit CA have ever created...
Jimmy 22 Aug, 2017 @ 12:55pm 
I can't believe i didn't hear about this mod sooner. Sounds great.
Sir Motte 22 Aug, 2017 @ 5:14am 
Praise be Kornstalx. For he may or may not bestow an update to us!
Smooth_Operator 21 Aug, 2017 @ 11:12am 
Please update! The regiments really make the game less fun for me! Please and Thank you!
DarthMagus 20 Aug, 2017 @ 3:37pm 
So I tried altering the files this one changed plus the new ones for the new Regiments, but i'm getting a warning saying my version is out of date. I haven't played this game in forever, but when I jump back into it I want to avoid these being spammed. Can you tell me what I may have done wrong Kornstalx? And yes, I do have the most up to date version of TW: Warhammer installed :D
async 20 Aug, 2017 @ 8:54am 
yeah update would be nice. I have used it with radious, Because multible regiments of reknown sucks
Kalle 18 Aug, 2017 @ 6:23am 
I'll add my voice to the choir. Please give us an update. RoR really spoil the campaign for me.
Vixho 14 Aug, 2017 @ 8:14am 
update please!!!!! :(
eenki 13 Aug, 2017 @ 7:37am 
Can u update, please?
Kornstalx  [author] 3 Aug, 2017 @ 8:06am 
@olalind: No, it will not work for the upcoming RoR until I manually update it for them. This will be easy to do, assuming they don't do anything to obfuscate the RoR in the next patch. Since one of the big selling factors of their DLC is forcing players to play against AI using RoR (even when the player doesn't own the DLC), I can only assume they might at some point make it harder for a mod like this to actually function.

Hopefully they won't.
olalind 2 Aug, 2017 @ 10:25am 
Will this work for the upcoming RoR?
dhws 2 Aug, 2017 @ 8:25am 
Ah, never mind, found it!
dhws 2 Aug, 2017 @ 7:53am 
Hello Kornstalx! Quick question: which tables did you edit to do this? I know you mentioned tables for Cataphs custom RoRs earlier in the comments but I can't seem to find the official ones in PFM.
Dvke 1 Aug, 2017 @ 11:19am 
I'm so sad to need to get to this. The AI keeps spawning the RoR and it makes it no fun (They should be 1 time recruited for faction). Sorry about the crying but I wish CA would have done the right thing with something that could be so special as RoR are...
Nevertheless cheers for the mod man, really apreciate it.
anolisjd1990 28 Jul, 2017 @ 9:46am 
I love this.... i love you man. i liked the idea of Regimens of renown but after playing whit them i wish they never were added.
Kornstalx  [author] 15 Jul, 2017 @ 7:46am 
@Omni: I'm not sure that can be done without some other trick method, like increasing their cost to 99999 or something.
Omni 15 Jul, 2017 @ 12:08am 
Any chance for something like that for skrimish?
Bhelliom 25 Jun, 2017 @ 8:02am 
@Questionable keep an eye on jdharrow´s Regiments of Renown mod. Right now it makes the game even more imbalanced as you have a ton of RoR for Dawi, Empire and Greenskins. But they are working on RoR for everyone or so I´ve read/hope.
Questionable 23 Jun, 2017 @ 7:42pm 
Thanks bunches for this it's a huge pain in the ass playing a faction with no RoRs vs factions that do, hopefully CA pulls their thumbs out their asses and gives everyone RoRs so the field is more even on GC.
Wendersnaven 28 May, 2017 @ 10:04pm 
Thanks, this works great. No startpos change, and to date it's completely compatible with Steel&Faith overhaul.

I started a campaign with it on. Turned it off and hired a RoR and saved. Reloaded the game with the mod back on and the RoRs were locked again. This is a great manual fix for the AI spamming walls of purple every round. Gonna play One & Done style now.
vonVince 22 May, 2017 @ 5:31am 
The reason I don't like regiments of renown is because CA did a pretty copy-paste job with their models - there's little diversity to them when compared to regular units : (
Seth 29 Apr, 2017 @ 12:57pm 
amazing mod thanks !
Polkadot Piranha 26 Apr, 2017 @ 9:37am 
Thanks. Using them is a bit too much of a temptation, and they offer too many band-aid fixes for the player.
DEL 24 Apr, 2017 @ 4:35pm 
Thanks for this, friend. Time for the Dawi to shove their OP stacks up their ass.
Kornstalx  [author] 12 Mar, 2017 @ 9:01pm 
There isn't one, that I'm aware of. This mod only disables RoR (purple) units from all official DLC.
Warlord 12 Mar, 2017 @ 12:30pm 
Where is the mod to disable DLC units altogether?
Kornstalx  [author] 12 Mar, 2017 @ 12:17pm 
Only if Radious is not adding its custom units as RoR. If the new Radious units are normally recruitable units (and not through the RoR interface in game), then it is compatable.

Basically any mod that doesn't add new RoR is compatible with this one, as my mod only disables the official ones. If a mod does add new RoR, then what will happen is my mod will disable all the default ones but the custom ones will still exist in game.
LinuxFr 12 Mar, 2017 @ 8:56am 
Compatible with radious?
Kornstalx  [author] 10 Mar, 2017 @ 6:07am 
What do you mean, the non-purple faction units such as Bretonnian Peasants etc? Yes, there is, but that's not the scope of this mod.
Warlord 9 Mar, 2017 @ 10:52pm 
Is there a way to disable the regular paid DLC units from being recruited by the AI?
Warlord 4 Mar, 2017 @ 10:24pm 
Best mod. CA are scum with this pay-2-win, forced lose nonsense.
Iron 2 Mar, 2017 @ 7:32am 
yay, RoR make campaigns unbalanced, considering they come maxed out on experience early on in the campaign and you can just recruit them again if they die.
lastspartacus 2 Mar, 2017 @ 1:09am 
I'm fine with them keeping it unless it proves too powerful, which so far havent even noticed. Thanks!