RimWorld

RimWorld

No Outdoor Needs Effect
34 Comments
マスキュリン  [author] 20 Jun, 2023 @ 5:50am 
Updated, shouldn't give a warning message anymore. :bbtcat:
Djura 19 Jun, 2023 @ 8:30pm 
Any chance you could update this? I love this mod!
Viper 26 Sep, 2021 @ 10:32pm 
I think I know what VeryPog is talking about. The "Need_Indoors" is indeed triggered by "Undergrounder" trait (non-DLC), but it's bugging out and not recognizing indoors/outdoors for my 1.3 game. Using debug inspector I've found that it moves randomly, not seeming to correspond to anything in the gameworld that I can tell.

At the moment, it's hovering around 0.5, give or take, which means an "Outdoors - I've been outside too much lately" -3 mood debuff to all my Undergrounders at all times, even if they have never, ever seen the sun (I have a child-of-the-colony Undergrounder that has literally never left the cave complex since birth.)

Probably a mod conflict, who knows if it's a vanilla error, who plays vanilla?
マスキュリン  [author] 28 Jul, 2021 @ 10:30am 
There exists a NeedIndoor doing exactly this. But it is probably triggered by some trait which needs one of the DLCs? I'm not sure.
VeryPog 28 Jul, 2021 @ 10:05am 
Can you add same for outdoors?

just outdoors. I shouldn’t be outdoors. Mood-1
...
brutal outdoors. These open spaces are driving me insane! Mood-8
Phantom Actual 27 Jul, 2021 @ 8:21pm 
The mod I was so desperately looking for. Thanks!
Nesano 10 Mar, 2021 @ 4:48pm 
Ah, cool. Thanks.
マスキュリン  [author] 10 Mar, 2021 @ 4:13pm 
Yes. I updated the supported versions so it doesn't show a warning anymore for 1.2.
Nesano 10 Mar, 2021 @ 3:34pm 
Will this work with 1.2?
test 14 Apr, 2020 @ 8:43am 
i have this mod in real life
マスキュリン  [author] 29 Feb, 2020 @ 1:57am 
Alright. Nothing changed on the defs, but I saw a new supported-version entry, which I could set even for old Versions. So now 0.9, 1.0 and 1.1 should be shown as complatible ingame without problems. :bbtcat:
ol moep o 28 Feb, 2020 @ 9:17pm 
hello sir. just wanna ask if u gonna update it sir.
マスキュリン  [author] 17 Oct, 2018 @ 8:50pm 
Even thou the mod is now for 1.0, it will work just fine with Beta 19 saves. So no worries.
strawberrycat2007 14 Sep, 2018 @ 2:56pm 
Oh okie , thankies !
マスキュリン  [author] 14 Sep, 2018 @ 6:02am 
No. They switched from Cabin Fever over to a more general "Outdoor Need" Effect. So it won't work with Versions before Beta 19 anymore.
strawberrycat2007 14 Sep, 2018 @ 3:53am 
Is this for B18 ?
Herri Batasuno 28 Aug, 2018 @ 12:19pm 
yeah, but from a list of 280 mods, maby 30 or 40 been updated to b19, I have to start a new colony again. Don't worry.
マスキュリン  [author] 28 Aug, 2018 @ 12:17pm 
The only thing which will change, without my mod working, is that cabin fever will take affect again. The game just uses the defaults values of reduced mood happening. It corrupting your save file seems highly unlikely.

Other, more deep working moods, are probably a big difference. It's just a sad state of steam workshop not offering version control. Sorry to hear some mod broke your colony.
Herri Batasuno 28 Aug, 2018 @ 12:10pm 
you and others moders corrupt my save with an older 100h colony.. with 20 pawns, and more than 50 animals.... (that's a genocide!) when you decide to change to b19. RIP for my colony
マスキュリン  [author] 28 Aug, 2018 @ 11:59am 
Sorry, there doesn't seem to be a way to have multiple versions compatible at the same time. So I decided to bite the bullet and updated it to Beta 19, since it isn't a game breaking mod. Still bad for people staying longer on older versions thou. :steamsad:
マスキュリン  [author] 5 May, 2018 @ 9:44am 
Yea, I made this mod after starting a Sea Ice Biome Challenge and got really annoyed to send my guys out into the nearly -100°C every few days.

Thanks for your kind words. :bbtcat:
james76543 5 May, 2018 @ 9:00am 
This is just a great quality of life mod in my opinion. Cabin fever effect is never more than just an irritating consequence of building inside, and even if you put joy object outside like telescopes and whatever, they'll still get it and you'll have to draft a colonist every few days and put them outside. In reality, they would just go for a walk outside if they had cabin fever or something! Thanks for this :)
マスキュリン  [author] 1 Feb, 2018 @ 1:45am 
It is updated. Seems like Steam didnt updated it for you. Not sure how to force an update, beside unsubscribing, starting and closing the game and subscribing again (if that even works, dunno - maybe one must manually delete the mod folder).
Honestly Sassy 31 Jan, 2018 @ 2:24pm 
Any idea if this will be updated to B-18 just so it isn't red in the modlist? :o
NachoToast is now playing RimWor 22 Nov, 2017 @ 3:01am 
Thx for update!
RoronoaDroagon 19 Nov, 2017 @ 2:48am 
yeah, okey, thanks and good to know ^^
マスキュリン  [author] 18 Nov, 2017 @ 2:35am 
Even with the change to the declaration, it seems to work just fine with 17b. Only annoying might be it's red on the mod list ingame.
RoronoaDroagon 18 Nov, 2017 @ 1:45am 
is there any version for A17b??
would be awesome, not many mods for B18 yet
マスキュリン  [author] 13 Jul, 2017 @ 11:15pm 
Glad to hear. That's exactly the reason I made this mod in the first place. :hee:
Hurricane Handy 13 Jul, 2017 @ 10:48pm 
This is a greatg mod. Having to draft and send my pawns outside every 3 or 4 days is quite tedious. This works great with my mountain base.
_♣Caligula♣_ 25 May, 2017 @ 1:37am 
Was looking for this, testing it out now. Thanks!
NachoToast is now playing RimWor 25 May, 2017 @ 1:21am 
thx xD
マスキュリン  [author] 24 May, 2017 @ 9:48pm 
Updated.
NachoToast is now playing RimWor 24 May, 2017 @ 9:33pm 
Alpha 17 version plz?