Total War: WARHAMMER

Total War: WARHAMMER

Zag's Dwarf Units
30 Comments
Your Hesitation 19 May, 2018 @ 12:54pm 
Would it be posible to get a slayer unit in this pls :steamhappy:
Master Goonway 16 Jan, 2018 @ 3:38pm 
Possible to get a debuffed version?
Wyvernfall 26 Aug, 2017 @ 1:17pm 
thnx
Zaguroth  [author] 24 Aug, 2017 @ 5:51am 
So, I took a look since the mod didn't work for me. Recreated one of the units and tested it. I'm very surprised that it worked fine, so I may make a few for this mod.
Zaguroth  [author] 23 Aug, 2017 @ 3:04pm 
I'll take a look anyways, cause as far as I know, shouldn't be able to make them without an animation that supports the variant.
Wyvernfall 23 Aug, 2017 @ 2:20pm 
i think dwarf cav is fixed nvm
Zaguroth  [author] 23 Aug, 2017 @ 9:05am 
I'll take a look.. Probably tomorrow morning when I get home from work.
Wyvernfall 23 Aug, 2017 @ 6:42am 
@Zaguroth so is that enough info?
Zaguroth  [author] 23 Aug, 2017 @ 1:47am 
Could you link the mod so I could look at it? Only asking because atm, I have no idea what you are talking about and as far as I know, there are no animations that support dwarf mounts.
Wyvernfall 22 Aug, 2017 @ 11:34pm 
@Zaguroth the dwarven cavalry gryphon mod looks abandoned think you should try to give dwarves boar riders and wolf riders and gryphons riders casting kholek lightning spell just like in the now abandoned dwarf cav mod?
Antanael 4 Jun, 2017 @ 6:29am 
hey Zaguroth i would recommend to make the hp half of the current hp for all units you make i think everything else is perfect :D, anyway really great mod but this hp think is really strong i mean you can destroy a complete army with the doombull horde :D
Hunter671 31 Mar, 2017 @ 5:50am 
Nice! :steamhappy: looking forward to them :). Hope you'd have time for the OP units for the coming Warhammer 2 races as well whoo!
Zaguroth  [author] 31 Mar, 2017 @ 4:57am 
Yes, I have a Wood Elves one planned. Won't be for a couple weeks as I don't have many ideas currently. As for the OP side of things, I find that making all my units OP balances them with each other which works fine for me.
Hunter671 30 Mar, 2017 @ 9:02pm 
Would there be a Wood Elves OP mod coming out as well? Loving the OP units :). Everyone's unit mods are always wanting to balance, personally your style of units are definitely the ones I was looking for ^_^.:steamhappy:
Demon Dog 12 Mar, 2017 @ 8:58am 
its quicker
Demon Dog 12 Mar, 2017 @ 8:58am 
or you can just do a reskin for the ironbreakers and make them have that helmet
Demon Dog 11 Mar, 2017 @ 6:08pm 
with that helmet
Demon Dog 11 Mar, 2017 @ 6:08pm 
they would look more royal and badass
Zaguroth  [author] 11 Mar, 2017 @ 6:05pm 
Think so? I can do that. Would be a different color than the rest of their armor though.
Demon Dog 11 Mar, 2017 @ 4:32pm 
it would be cool if the kingsguard had thorgar the large's helmet
Zaguroth  [author] 1 Mar, 2017 @ 4:14am 
Link for Empire units is in the description Anthony.
Zaguroth  [author] 1 Mar, 2017 @ 2:53am 
I have some already, just keep forgetting to put em on public. Let me see if anything is messed up after the last update and I'll stick em on the workshop.
anthonydemonlane 27 Feb, 2017 @ 5:30pm 
can you create empire op units?
Môrthē 13 Feb, 2017 @ 10:04am 
chaos?
Zaguroth  [author] 12 Jan, 2017 @ 11:12am 
Yea, they're supposed to go along with my Vamp and Beastmen units, at least that's how I use them. I'll probably make a more balanced version of my mods down the line after I get mods for the other races going.
Decomposed 12 Jan, 2017 @ 11:02am 
Ooh just saw your first sentence that these are meant to be OP Dwarf units. Sorry.
Decomposed 12 Jan, 2017 @ 10:56am 
Hello, these units look really good! Nice job. But I have to ask... what's up with those huge hitpoints? 12640, 17184, 20320...?

The vanilla dwarves are usually between 3000-5000 hitpoints and only Ironbreakers have 6000. Is this mod supposed to fit with an overhaul mod like Steel Faith or Lorehammer that increases the hipoints of all units?

Thanks!
Zaguroth  [author] 12 Jan, 2017 @ 10:18am 
Ok, they were available for Campaign but not customs, fixed now.
Zaguroth  [author] 12 Jan, 2017 @ 9:53am 
If anyone is interested in this mod but is playing Clan Angrund, don't subscribe yet, I forgot to make sure they were recruitable. Walked away and remembered.