Arma 3
[SP] Dynamic Helicopter Mission
65 Comments
lowpropo 28 Mar @ 5:19am 
Yo OutOfTouch99
ive been looking for this
itd be dope if you pull this off
GrandElemental  [author] 19 Aug, 2024 @ 9:47am 
JUDAS2703
There is a guy at the base who will give you an option to request a helicopter.
DavidSer27 13 Jul, 2024 @ 6:16am 
How do I make a helicopter spawn? There's none where I appeared
OutOfTouch99 12 Jun, 2024 @ 4:40pm 
I have ported this mission over to S.O.G on cam loa all i need to to is change the unites over to a S.O.G unites and i cant for the life of me find where you have scripted the pilots and snipers and the group that we pick up in the missions please help ive been working for a week on this lol
Decay 21 Jun, 2023 @ 9:52am 
Slight bug, Orca copter is too close to the one on it's left, making the rotor clip if you try to liftoff straight up. Otherwise cool mission =)
Mirage 5 Jun, 2023 @ 11:05am 
wow this sounds nice!
Bobdebuilder 2 May, 2023 @ 9:55pm 
itd be cool if there were like medivac missions and some more mission
Cptn_Plucky 25 Jul, 2022 @ 4:49am 
@firemanjeff just download DCON vehicle mod to spawn all possible vehicles both vanilla and mod vehicles if you want more.
CopSider 6 Jun, 2022 @ 10:25am 
Does this mission work on other maps or is it exclusive for Altis?
Warfighter3198 2 Mar, 2022 @ 1:18pm 
Amazing mission but I got a question. Is it just me or some helicopters from mods don't show up in the helicopter list?
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 28 Jul, 2021 @ 3:12am 
Amazing fun mission! Still works today and love the dynamic generated missions and forces littered around Altis.

Works well with Drongos Air Operations, Freestyles Crash Landing, and TPW Mods to further enhance the mission. Along with the new SOG DLC helicopters which are pretty fun to play with.
Almost as good (if not a bit better) than the (jet focused) recent Dynamic Air Combat Training Rithan Edit: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2420758330 :aquaman:

Though my only issue is the lack of a scroll bar for the long helicopter lists.
Edit: Nevermind. Clicking the sidebar skips through the list as an alternative.
Hijong park 22 May, 2021 @ 11:22pm 
I agree with your point, arma 3 is such a buggy mess. maybe it is a bad idea to try to enjoy arma3 as a helicopter flight simulator.
GrandElemental  [author] 22 May, 2021 @ 10:25pm 
Hijongpark
Very unlikely. It takes hundreds of hours to make a mission of this scale and simply don't have that much time in my hands these days. Also ArmA 3 with is aging engine is a pain to work with, and hopefully obsolete once BI finally moves forward with ArmA 4.
Hijong park 22 May, 2021 @ 4:56pm 
do yo have a plan for a sequel or remake of this scenario ? a similar scenario but with more targets other than MRAP and COMM tower (like tanks or enemy attack helicopters or even planes) and better optimization would be awesome.
PositiveMentalAttitude 22 May, 2021 @ 4:40pm 
Awesome!! Much appreciated :D
GrandElemental  [author] 22 May, 2021 @ 11:56am 
NVert2Fakie
Glad you like this very very old mission! There should be all three rearm crates in all helicopter bases, one each for fuel, ammo and repair.
PositiveMentalAttitude 22 May, 2021 @ 11:53am 
I dig this mission! Fun times already, lol. One question though. When I run out of rocket ammo on the Little BIrd, where do I go to re-arm?? Or do i always have to spawn a new chopper?
Hijong park 19 Sep, 2020 @ 9:48pm 
That's possibly because there are not enough seats available in the helicopter to pick up them. I once experienced that and solved it by replacing to bigger helicopter.
Pidoupi 18 Sep, 2020 @ 4:13am 
Anyone knows how to make the units ( pickup mission ) to emark the helicopter? When im at the pickup point, the units just standing and do nothing... Cant find a way to command them or select them
Hijong park 10 Sep, 2020 @ 7:28am 
Wait, I just realized that disabling helicopter ambience made it run in smooth 60 fps. So helipads don't need to be removed.

How about 2 more mission variants : destroying main battle tanks and destroying enemy helicopters(attack, armed, and transport) ?
Hijong park 8 Sep, 2020 @ 7:31pm 
I think one of the reasons of the slowdown is that there are too many repair\rearm helipads on the map. Also, I can understand the point of repair support when you can land on one of the helipads to both repair and rearm. It's just a wast of resource.

I suggest to decrease the number of helipads to below 4 and delete repair support, I think that would be helpful to optimize it.

Please don't give up on this potentially good scenario, all you need to do is just deleting some unnecessary features to optimize it. I found other features perfect and I don't think there should be more.
Hijong park 8 Sep, 2020 @ 7:30pm 
i have played almost all dynamic helicopter scenarios and this one is the best one featuring attack helicopters. unlike other scenarios like Robj mission series or saint 4-1, this one doesn't have game breaking bugs that don't allow to play next mission.

I mentioned about difficulty issue a year ago but now I gound that the difficulty is actually well balanced and challenging for attack helicopters, just not for pawnee. i think you can keep this difficulty.

the only thing that is keeping it from being perfect is a bad optimization. I tecentky got a desktop that is powerful enough to run arma 3 in 60 fps and all other scenarios I tried ran smooth. but this one drops to 30 fps and lags a lot.
Gunhead Unit: D3F3CT 3 Apr, 2020 @ 2:03pm 
btw is there a way to change the paint of your heli?
Gunhead Unit: D3F3CT 2 Apr, 2020 @ 10:14pm 
I'm loving the gunships X3
GrandElemental  [author] 16 Aug, 2019 @ 8:53am 
Hijong park
Agreed on difficulty, the missions themselves were originally just tests and I never properly fleshed them out. I might test some news stuff I've planned in the future, but can't make any promises.

You should have a helitaxi and (a buggy) repair script in your supports menu (0-8, IIRC). If you helo gets damaged, the repair team should be able to handle it (unless it bugs out, which definitely can happen unfortunately). Helitaxi will take you back home when called.
Hijong park 16 Aug, 2019 @ 2:01am 
Thanks. This scenario is great for heli lovers but I think there should be some difficulty options.

I like flying AH-9 pawnee or humming bird but the missions are usually too hard for these helicopters, I immediately get hit and die when I fly them.

Also, there should be a way to return to the base quickly like calling the evac chopper when the helicopter is destroyed.
GrandElemental  [author] 7 Aug, 2019 @ 2:07pm 
Hijong park
The containers near the base landing pad or any resupply depot (see map) fix + refuel + rearm your helicopter.

𝕽𝖔𝖇𝖊𝖗𝖙
I started doing an ambiance system once and for some reason it just led into a ton of trouble. I can take a look one day, but don't expect miracles.
Robert Proctor 7 Aug, 2019 @ 7:40am 
@GrandElemental
sorry for all the questions and what not but would it be possible to add radio chatter at least or is that something that would take alot of time if so you don't have to do it im just loving the mod man
Hijong park 7 Aug, 2019 @ 5:38am 
How to rearm / repair my helicopter after the missions ?
Robert Proctor 6 Aug, 2019 @ 2:23pm 
Thanks for your response
GrandElemental  [author] 6 Aug, 2019 @ 3:07am 
𝕽𝖔𝖇𝖊𝖗𝖙
Thank you for the feedback! There are already rare occasions where enemy helicopters will fly between bases, but it is mostly for aesthetic reasons. As for anything deeper than random patrolling group spawns, I used to have a few ideas, but now I lack the time and inspiration to really work on them. So I don't say this missions is _completely_ abandoned, but... I can make no promises. I try fix the bugs and upkeep it a bit every now and then at least.

PVT J. Mirabelli
It is the dude inside the base, near the entrance. When you point at him with your cursor, an option for requesting a helicopter should appear to your action menu.
Rocco v1 5 Aug, 2019 @ 11:41pm 
appreciate te work, but i cant seem to find the combat engineer who spawns helos
Robert Proctor 3 Aug, 2019 @ 9:06pm 
Hey man im in love with this mod 100% would donate to you but got bills to pay i was just wondering if it would be possible to add in AI helicopter and jets moving around the maps and randomly spawning aswell as enemies spawning around the world and map skirmish going on but strategic. It would make it a ton more fun please reply if possible
Tutters 15 Mar, 2019 @ 1:56pm 
Probably a stupid question but how do I get troops to load and unload from the heli for transports missions please!!!
Chance Callahan 25 Feb, 2019 @ 4:51am 
A nice addition to the scenario might be "Grumpy old man's Aircraft loadout script" (https://forums.bohemia.net/forums/topic/204747-release-gom-aircraft-loadout-v135/)
This way you can also change the helicopter armament and it is really easy to implement.
GrandElemental  [author] 24 Feb, 2019 @ 12:07am 
Chance Callahan
It was an experimental attempt at trying to make he base feel more alive. When active, there is an occasional officer visit from other base and a cargo helicopter brings crates. It is now off by default, because it seems to cause some weird issues with performance, it seems that vanilla AI is terrible at trying to deal with helicopters. Also the whole system was done in a time I was very naive on how much stuff ArmA engine can handle.
Chance Callahan 23 Feb, 2019 @ 7:17pm 
what does the "helicopter ambiance" switch?
GrandElemental  [author] 19 Feb, 2019 @ 10:51pm 
Texastopgun13
Thanks!
I could, but since I'm pretty busy currently with other projects, I can't make any promises. It would certainly be an interesting mod for a mission like this though.
Primetime88 19 Feb, 2019 @ 7:59am 
Grand great mission bud! Could you make the same mission using the Unsung War mod?
GrandElemental  [author] 17 Feb, 2019 @ 7:02am 
T3jkr
Thanks!
I copy-pasted the uniform wardrobe system from Bounty Hunter (the main mission I have been working on a few years) to this mission, and while it isn't quite as fancy as the Arsenal, it should allow you to change uniforms with relative ease.
T3jkr 16 Feb, 2019 @ 7:52pm 
Now this is best pilot mission, easily. I enjoyed flying SAR lately, mission cancel works bugless and for the first time actually (accident?) I got repair support. I just wish there was a crate with arsenal or helicopter pilot gear, so I can change the jet suit, but this update made your legacy mission true legacy. This is Arma. Thank you for your work.
Chance Callahan 16 Feb, 2019 @ 1:54am 
Awesome! Thanks!
GrandElemental  [author] 15 Feb, 2019 @ 6:47am 
T3jkr
I overhauled the mission generation completely. It now allows for mission cancellation (appears as an action), though it sometimes takes a few seconds to actually work due to how certain missions are structured.
Additionally, you can now pick and choose which mission types you want to have in your mission pool from mission selection menu, located on the map board. So if you don't want to bother with the crate mission (which I understand is hated by many), you can just disable it from the menu and it should no longer appear at all.

Hopefully these changes will make this legacy mission more playable!
GrandElemental  [author] 4 Feb, 2019 @ 4:33pm 
T3jkr
I get what you're saying, but I made this mission way before I had any actual understanding how to implement stuff so that it can be easily altered later. The missions system under the surface is awfully outdated and cumbersome, it would take a full overhaul to make sure all of them cancel correctly and remove all mission created objects.

However, I have been thinking about a UI that would allow you to select which missions (not just combat - non-combat types) you want to include and then you could enable/disable them from a straight-up UI. I can make no promises at this point, unfortunately, but thank you for your comment, it has been acknowledged.
T3jkr 3 Feb, 2019 @ 4:09pm 
I know you don't continue this mod, but could you make few tweaks? Mission is perfectly playable, but I hate pick a crate mission, it's first mission I get more then any other and sometimes it's followed by another. Getting rid of this or maybe a "complete mission" call, I don't think this needs an overhaul, I play your mission a lot this is just a little annoyance I wanted to ask you about for some time now.
Robert Proctor 27 Jan, 2019 @ 12:18pm 
does this have custom scripts and does it have voices when calling for stuff????
Ruke 27 Oct, 2018 @ 7:52pm 
Sorry but, Could you please please make dynamic air mission like this, please??
Comcumdom 23 Aug, 2018 @ 2:14pm 
Aww thats sad man... Well maaaaybe you will make another one? Like in a year or so lol. How much hours did it take you to create this one? Im wondering of creating one for myself.
GrandElemental  [author] 23 Aug, 2018 @ 1:48pm 
NaLvIkZ
Glad you like it! This mission unfortunately is completely outdated, it would need a massive overhaul in order to continue development, and since all my time has been dedicated to Bounty Hunter mission now, it's unlikely I will do much for this one anymore. Not to mention that I broke my old joystick and can't fly at all with my new one. :D
Comcumdom 23 Aug, 2018 @ 9:48am 
Great work my dude... Id love some more missions tho, and the crate missions are bugging the f*ck outta me :D. Hopefully you are still working on this, if not then i will be sasdz :(