Hearts of Iron IV

Hearts of Iron IV

Subs not so useless
154 kommentarer
Kale  [ophavsmand] 24. dec. 2021 kl. 15:13 
@Dysterius, Sorry, but this mod isn't supported anymore. HOI4 modding has changed vastly since the time I made this mod. Maybe someone else has a similar one? And thanks for the complement :)
Dysterius (Helldiver Trainer) 11. dec. 2021 kl. 7:45 
Love the mod, but with the new DLC this mod reduce all German generals stats to '1' and several are missing skills. There a hotfix for that? You've done an awesome job on the mod.
amiggal 27. aug. 2021 kl. 22:06 
damn thats sad hope that that means that you are better at stuff i guess
enderisanoob 5. sep. 2020 kl. 17:32 
aww ok
Kale  [ophavsmand] 3. sep. 2020 kl. 19:26 
@enderisanoob, @sclift: Won't be an update. I no longer have the time to work on these mods.
enderisanoob 3. sep. 2020 kl. 18:57 
update pls
jediz74 28. juni 2019 kl. 16:58 
please update it please
Kale  [ophavsmand] 17. juni 2019 kl. 15:43 
New updated version may be coming in the future!
Strossi 6. nov. 2018 kl. 4:52 
This mod is incompatible with alternate history mods.
AceGG0219 21. okt. 2018 kl. 7:01 
this is paradox Nob, everything is DLC
chengis khan burger 6. okt. 2018 kl. 6:46 
I thought "Man the Guns" was going to be a patch; not offered for a price.
Brother Jerry 10. aug. 2018 kl. 1:14 
Yeah. Probably
Kale  [ophavsmand] 9. aug. 2018 kl. 22:20 
@Brother Jerry, Sometimes, but this isn't the fault of my mod, it's the fault of the poorly designed naval system in HOI4. Hopefully the new "Man the Guns" update will fix this. Though it's retarded that we have to pay money for a fix.
Brother Jerry 9. aug. 2018 kl. 7:03 
so this just makes subs more op?
Noodle Doodle 4. aug. 2018 kl. 12:03 
Hi Kale! I don't know if you have seen but I have updated your mod it has gotten quite popular which I have not expected so I didn't ask if it's okay if you want me to remove just text me back here.
Papa Joe 2. juli 2018 kl. 19:44 
Thanks Kale. Rep + on the mod by the way.
Kale  [ophavsmand] 2. juli 2018 kl. 18:42 
@Papa joe Stalin Yeah no worries! Good luck guys!
Papa Joe 30. juni 2018 kl. 18:14 
Mr. Kale, Sir..........I am with the R&D Department of WWII Simulation Mod. I was wondering Sir, if we might incorperate your mod with ours, giving you full credit and a link to this mod room. Would this be something you would be interested in allowing to happen? Love your work and it would be an honor for us if you gave us permission to inlude it into our mod.
casearis 13. juni 2018 kl. 7:15 
Ditch a mod and you loose an author! Sorry there will be no update this was a good mod and badly needed but there will allways be constrants and limittations with in a game that even modding cannot overcome gamers need to appreciat this fact. To the author live long and posper.
Sam Bass Otel-Ran 7. apr. 2018 kl. 19:34 
sorry for spam but if someone interested i make a mod like this for 1.5, is called "submarinewarfare" also i give you (autor) credits for base
ZeevPack 3. apr. 2018 kl. 23:05 
Tbh this mod was my favorite, very disappointed it's being discontinued, but I understand. English Channel and the Mediterranean are much harder to fight for as Germany/Italy now lol
Kale  [ophavsmand] 31. mar. 2018 kl. 8:29 
@Jack Hood, Sorry, and no problem.
Jack Hood 30. mar. 2018 kl. 20:35 
@Kale Alright, well thanks for letting us know anyhow
Kale  [ophavsmand] 30. mar. 2018 kl. 20:22 
@Jack Hood No
Jack Hood 26. mar. 2018 kl. 1:12 
Are we gonna see an update for this mod or is it no longer being worked on?
MOSES 10. mar. 2018 kl. 10:59 
yes, update to 1.5 cornflakes!
морковь 9. mar. 2018 kl. 12:14 
plz Update to 1.5
евро универсалии 3. mar. 2018 kl. 6:40 
breaks road to 56 focus trees
casearis 14. feb. 2018 kl. 13:00 
In WWII a lone battleship or carrier never (volentarelly) engaged a single sub let alone sink an entive squadron of subs durring WWII. it simply never happend. crippled subs or lucky attacks by carrier air wings dont count. Quit the opposit they ran like hell because sink them for a sub was like taking candy from a baby. Even when the big boys were equiped to detect thenm they simply were not equiped to deal with them. The British learned the hard wayin WWI that subs are not paper targets for surface ships just ask Winston Churchill. Regreatable paradox has never learned this. The US succeded in doing in the pacific what the Germany failed to do in the atlantic not because of the weakness of subs but because Hitler did not give the sub arm of his navy what it needed untill the middle of the war. He was betting on strong surface fleet and so to paradox.
Joseph Swollen 28. dec. 2017 kl. 10:29 
If you need any more information regarding the other national focuses it affects let me know and ill be happy to assist with that.
Joseph Swollen 28. dec. 2017 kl. 10:27 
I found an odd bug with this mod. In combination with the road to 56 and death and dishonor dlc this mod appears to remove benefits certain national focuses give for example "side with the autarks", and "give autarks seats in government" gives a bunch of benefits to production (doesn't touch anything involving naval) but with this mod activated it just says "add ." There are a few other national focuses that it effects as well. Idk if this mod was made to be compatable with Road to 56 but it is just something I wanted to bring to your attention. Aside from that issue, it works with vanilla and is a great addition for the German Wolfpack.
Kale  [ophavsmand] 19. dec. 2017 kl. 19:21 
@Paul Kersey, Yeah that's a side effect of PDX not implementing submarine ammo. Sorry.
Paul Kersey 19. dec. 2017 kl. 15:58 
Enabling this mod, makes subs become very overpowered and ruins the game. A group of 10 subs sank 45 convoys in one battle. They dont even have torpedoes for that!
MrJ 19. nov. 2017 kl. 12:05 
Doesnt work with Road to 56 removes most the things on the german national focus tree like what each one adds
Socialist_Bismarck 4. nov. 2017 kl. 15:23 
I understand
Rafael Zagaia 4. nov. 2017 kl. 10:30 
This mod is compatible with Millennium? and Blackice?
Rafael Zagaia 4. nov. 2017 kl. 10:28 
excelente
Rafael Zagaia 4. nov. 2017 kl. 10:28 
melhor mod de todos
Kale  [ophavsmand] 4. nov. 2017 kl. 9:01 
@GameL0ver12, Yeah I'm sorry about that, I've just been really busy with school :/
Socialist_Bismarck 3. nov. 2017 kl. 19:50 
Ok
Kale  [ophavsmand] 3. nov. 2017 kl. 19:18 
@GameL0ver12 Sorry, but I can't make a compatibility patch atm. I don't have the time.
Socialist_Bismarck 3. nov. 2017 kl. 18:40 
The road to 56 adds navy technologies, if both are on only vanilla ships and your subs will be shows.
Kale  [ophavsmand] 3. nov. 2017 kl. 16:06 
@aklamata This mod changes how effective submarines are, I haven't edited any AI use of subs.
Socialist_Bismarck 2. nov. 2017 kl. 6:52 
Can you make this compatible with the raod to 56 mod?
Elajden 30. okt. 2017 kl. 0:55 
Can AI work with these changes, escort their stuff etc.?
Kale  [ophavsmand] 14. okt. 2017 kl. 16:31 
@WERWOLF-SS The battleships are already well-balanced
Kale  [ophavsmand] 14. okt. 2017 kl. 16:31 
@Brooklyn666 Yes
sammakko78 11. okt. 2017 kl. 4:58 
Battleships were useless)
WolvesofZiu 11. okt. 2017 kl. 0:40 
You make battleships not so useless?
Captain Jean Luc Dickhard 7. okt. 2017 kl. 3:50 
Does this work with Expert AI?