Hearts of Iron IV

Hearts of Iron IV

Subs not so useless
154 comentarios
Kale  [autor] 24 DIC 2021 a las 15:13 
@Dysterius, Sorry, but this mod isn't supported anymore. HOI4 modding has changed vastly since the time I made this mod. Maybe someone else has a similar one? And thanks for the complement :)
Dysterius (Helldiver Trainer) 11 DIC 2021 a las 7:45 
Love the mod, but with the new DLC this mod reduce all German generals stats to '1' and several are missing skills. There a hotfix for that? You've done an awesome job on the mod.
amiggal 27 AGO 2021 a las 22:06 
damn thats sad hope that that means that you are better at stuff i guess
enderisanoob 5 SEP 2020 a las 17:32 
aww ok
Kale  [autor] 3 SEP 2020 a las 19:26 
@enderisanoob, @sclift: Won't be an update. I no longer have the time to work on these mods.
enderisanoob 3 SEP 2020 a las 18:57 
update pls
jediz74 28 JUN 2019 a las 16:58 
please update it please
Kale  [autor] 17 JUN 2019 a las 15:43 
New updated version may be coming in the future!
Strossi 6 NOV 2018 a las 4:52 
This mod is incompatible with alternate history mods.
AceGG0219 21 OCT 2018 a las 7:01 
this is paradox Nob, everything is DLC
chengis khan burger 6 OCT 2018 a las 6:46 
I thought "Man the Guns" was going to be a patch; not offered for a price.
Brother Jerry 10 AGO 2018 a las 1:14 
Yeah. Probably
Kale  [autor] 9 AGO 2018 a las 22:20 
@Brother Jerry, Sometimes, but this isn't the fault of my mod, it's the fault of the poorly designed naval system in HOI4. Hopefully the new "Man the Guns" update will fix this. Though it's retarded that we have to pay money for a fix.
Brother Jerry 9 AGO 2018 a las 7:03 
so this just makes subs more op?
Noodle Doodle 4 AGO 2018 a las 12:03 
Hi Kale! I don't know if you have seen but I have updated your mod it has gotten quite popular which I have not expected so I didn't ask if it's okay if you want me to remove just text me back here.
Papa Joe 2 JUL 2018 a las 19:44 
Thanks Kale. Rep + on the mod by the way.
Kale  [autor] 2 JUL 2018 a las 18:42 
@Papa joe Stalin Yeah no worries! Good luck guys!
Papa Joe 30 JUN 2018 a las 18:14 
Mr. Kale, Sir..........I am with the R&D Department of WWII Simulation Mod. I was wondering Sir, if we might incorperate your mod with ours, giving you full credit and a link to this mod room. Would this be something you would be interested in allowing to happen? Love your work and it would be an honor for us if you gave us permission to inlude it into our mod.
casearis 13 JUN 2018 a las 7:15 
Ditch a mod and you loose an author! Sorry there will be no update this was a good mod and badly needed but there will allways be constrants and limittations with in a game that even modding cannot overcome gamers need to appreciat this fact. To the author live long and posper.
Sam Bass Otel-Ran 7 ABR 2018 a las 19:34 
sorry for spam but if someone interested i make a mod like this for 1.5, is called "submarinewarfare" also i give you (autor) credits for base
ZeevPack 3 ABR 2018 a las 23:05 
Tbh this mod was my favorite, very disappointed it's being discontinued, but I understand. English Channel and the Mediterranean are much harder to fight for as Germany/Italy now lol
Kale  [autor] 31 MAR 2018 a las 8:29 
@Jack Hood, Sorry, and no problem.
Jack Hood 30 MAR 2018 a las 20:35 
@Kale Alright, well thanks for letting us know anyhow
Kale  [autor] 30 MAR 2018 a las 20:22 
@Jack Hood No
Jack Hood 26 MAR 2018 a las 1:12 
Are we gonna see an update for this mod or is it no longer being worked on?
MOSES 10 MAR 2018 a las 10:59 
yes, update to 1.5 cornflakes!
морковь 9 MAR 2018 a las 12:14 
plz Update to 1.5
евро универсалии 3 MAR 2018 a las 6:40 
breaks road to 56 focus trees
casearis 14 FEB 2018 a las 13:00 
In WWII a lone battleship or carrier never (volentarelly) engaged a single sub let alone sink an entive squadron of subs durring WWII. it simply never happend. crippled subs or lucky attacks by carrier air wings dont count. Quit the opposit they ran like hell because sink them for a sub was like taking candy from a baby. Even when the big boys were equiped to detect thenm they simply were not equiped to deal with them. The British learned the hard wayin WWI that subs are not paper targets for surface ships just ask Winston Churchill. Regreatable paradox has never learned this. The US succeded in doing in the pacific what the Germany failed to do in the atlantic not because of the weakness of subs but because Hitler did not give the sub arm of his navy what it needed untill the middle of the war. He was betting on strong surface fleet and so to paradox.
Joseph Swollen 28 DIC 2017 a las 10:29 
If you need any more information regarding the other national focuses it affects let me know and ill be happy to assist with that.
Joseph Swollen 28 DIC 2017 a las 10:27 
I found an odd bug with this mod. In combination with the road to 56 and death and dishonor dlc this mod appears to remove benefits certain national focuses give for example "side with the autarks", and "give autarks seats in government" gives a bunch of benefits to production (doesn't touch anything involving naval) but with this mod activated it just says "add ." There are a few other national focuses that it effects as well. Idk if this mod was made to be compatable with Road to 56 but it is just something I wanted to bring to your attention. Aside from that issue, it works with vanilla and is a great addition for the German Wolfpack.
Kale  [autor] 19 DIC 2017 a las 19:21 
@Paul Kersey, Yeah that's a side effect of PDX not implementing submarine ammo. Sorry.
Paul Kersey 19 DIC 2017 a las 15:58 
Enabling this mod, makes subs become very overpowered and ruins the game. A group of 10 subs sank 45 convoys in one battle. They dont even have torpedoes for that!
MrJ 19 NOV 2017 a las 12:05 
Doesnt work with Road to 56 removes most the things on the german national focus tree like what each one adds
Socialist_Bismarck 4 NOV 2017 a las 15:23 
I understand
Rafael Zagaia 4 NOV 2017 a las 10:30 
This mod is compatible with Millennium? and Blackice?
Rafael Zagaia 4 NOV 2017 a las 10:28 
excelente
Rafael Zagaia 4 NOV 2017 a las 10:28 
melhor mod de todos
Kale  [autor] 4 NOV 2017 a las 9:01 
@GameL0ver12, Yeah I'm sorry about that, I've just been really busy with school :/
Socialist_Bismarck 3 NOV 2017 a las 19:50 
Ok
Kale  [autor] 3 NOV 2017 a las 19:18 
@GameL0ver12 Sorry, but I can't make a compatibility patch atm. I don't have the time.
Socialist_Bismarck 3 NOV 2017 a las 18:40 
The road to 56 adds navy technologies, if both are on only vanilla ships and your subs will be shows.
Kale  [autor] 3 NOV 2017 a las 16:06 
@aklamata This mod changes how effective submarines are, I haven't edited any AI use of subs.
Socialist_Bismarck 2 NOV 2017 a las 6:52 
Can you make this compatible with the raod to 56 mod?
Elajden 30 OCT 2017 a las 0:55 
Can AI work with these changes, escort their stuff etc.?
Kale  [autor] 14 OCT 2017 a las 16:31 
@WERWOLF-SS The battleships are already well-balanced
Kale  [autor] 14 OCT 2017 a las 16:31 
@Brooklyn666 Yes
sammakko78 11 OCT 2017 a las 4:58 
Battleships were useless)
WolvesofZiu 11 OCT 2017 a las 0:40 
You make battleships not so useless?
Captain Jean Luc Dickhard 7 OCT 2017 a las 3:50 
Does this work with Expert AI?