This War of Mine

This War of Mine

ReBalance: Trade
15 Comments
SourSpecial 4 Nov, 2023 @ 12:37pm 
Can this be used with overall gameplay mod?
Zynthos 1 Feb, 2021 @ 3:26pm 
It seems to conflict with some Final Cut (the free DLC) locations, such as the toy store, where all item stashes always show up empty
Kierk 13 Mar, 2019 @ 1:27pm 
@ESnareD Great, thanks!
ESnareD  [author] 12 Mar, 2019 @ 2:33pm 
Sure. You have a mail?
Kierk 24 Feb, 2019 @ 1:43am 
Hey, could you share your mod files ? That way I could include your changes in my mods and would credit you for it of course ;-)
T1ZM0 23 Sep, 2018 @ 4:29am 
Health in labor. I hope it works. Thank you in advance. THATS WHAT KOMUTAN LOGAR SAID.sorry for caps
Yusuf Dikeç 10 Nov, 2017 @ 3:14pm 
Emeğine sağlık. Umarım çalışır. Şimdiden teşekkür ederim.
lam_sampson 27 Aug, 2017 @ 6:42am 
the translation is bad, i belivie english is more readable
ESnareD  [author] 14 Aug, 2017 @ 1:25am 
Thanks for the translation @HarryPotter :)
2835311 12 Aug, 2017 @ 6:47am 
但是如果你没有什么可以交易的话,交易有什么好处呢?这就是为什么生产物品的价值和成本,比如酒精,也被修改了,所以每一个精炼步骤都增加了一致的价值。举个例子,在最初的游戏中,你实际上在开发植物时失去了价值。用于生产其他物品的非生产物品收集非常诱人和简单的销售是因为他们的高价值。这些物品的值被降低了,它们的数量相应地增加了,阻止玩家收集它们,除非他/她可以用它们来生产其他东西。
作为最后的,微小的变化,这个mod让咖啡更容易发现和培养其价值相当的玩家可以在囤积咖啡和出售它在黑色标记的价格上升
2835311 12 Aug, 2017 @ 6:47am 
所有交易者都有自己的交易率、股票和优先项目。最显著的变化是,弗兰科现在拥有所有的交易者最糟糕的贸易率和所有外面的交易者有更好的交易率,鼓励玩家花费宝贵的夜间交易而聚集。通常,玩家需要特定的东西,比如食物或药物,没有什么比遇见一个没有你想要的东西的交易者更令人沮丧的了。这个mod通过确保每个交易者都有特定的项目来解决这个问题,例如,被炮轰学校的交易者保证有植物和绷带。
Kierk 19 Apr, 2017 @ 10:05pm 
@esbendall I see... Good thing you thought about that too. Item value is probably the most tricky thing to change right now. Personally, I didn't even bother with it ;-D
ESnareD  [author] 19 Apr, 2017 @ 9:09am 
Thx for the tip but I'm well aware of that and that fits perfectly with the intention - there is still the same amount of raw value on each map but since the value is distributed over more items and the stacking limit hasn't changed, the player can't haul as many in one go. That makes it less interesting to pull together loads of say tobacco just to sell it, but if you can refine it into joints it should be worthwhile.
Kierk 19 Apr, 2017 @ 1:44am 
@esbendall Just a heads up. The way the game works now, items spawn and despawn (looters) based solely on their values, so lowering the value of tobacco for example make it more available everywhere, traders included, and vice versa.
Kierk 19 Apr, 2017 @ 1:40am 
Nice mod, traders desperately needed a rework.