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One is in Bakunga harbor. The CUP school/office there is in too uneven terrain (it both floats and clips with the terrain). (Also worthy mentioning that there are quite a few houses and structures in Bakunga's streets, or just clipping)
The serious other bug is in an unamed city on the far east of the terrain. On the north side of this city near its beach there is a MASSIVE school that is completely blocking an intersection and severely clipping into nearby buildings.
But it does not change the fact that it is a gorgeous terrain.
I was surprised.
Anyway, thanks for the map. Looks good, `ll try it with my Unit.
@Tinro the answer to your question is above in your thred.
https://steamuserimages-a.akamaihd.net/ugc/919177627920910758/50F9AC6BDF30474DADBFB21F29CAD4CD4D2B3F25/
try making AI go into the building and see what im talking about
https://steamuserimages-a.akamaihd.net/ugc/919177627920911338/2B36AD90DB78BD48D44D5631A4A300228283556E/
Biome: The biome is Much like altis in that it has a desert or savanna And a more forest like area.
Cities/Towns: The Cities and towns are very nice and have several nice features most of them have slums on the outskirts also the buildings are tightly packed and it works well.
Extra: The Map Has some nice ideas and it uses a nice amount of objects such as crates to create a atmosphere.
Summary:This map did good work with cities but is not all that good for Extended missions but is good if you want to use it for towns the terrain is not very good but still playable its a fair sized map and i would say it has some of the best towns I have seen but not very good terrain I would recommend making the terrain a little less flat.
Still I Rate this map 6/10
@Bearded Bushman We're in the process of reworking our mission pack. It was created many years ago and has not been updated with the rest of the SFP mods sadly :(