Arma 3
SFP: Wamako
30 Comments
Dr Santosh Veetgagamahanbarigar 14 Nov, 2024 @ 7:19am 
A good idea but a lot of spots on the map clearly have been rushed (buildings positioned on the road, overlaping roads, some villages are just copy-pasted houses, etc)
☠ Kibbe_Surdo ☠ 18 Aug, 2022 @ 1:48am 
I'd love to see an update on this beauty someday
CommyDuck 4 Dec, 2021 @ 1:15pm 
Please continue working on this
Kris 24 Mar, 2021 @ 4:09am 
Are you still working on this terrain?
LuizBarros99 4 Feb, 2021 @ 7:28pm 
I found two bugs. One is minor, and the other is a little severe.

One is in Bakunga harbor. The CUP school/office there is in too uneven terrain (it both floats and clips with the terrain). (Also worthy mentioning that there are quite a few houses and structures in Bakunga's streets, or just clipping)

The serious other bug is in an unamed city on the far east of the terrain. On the north side of this city near its beach there is a MASSIVE school that is completely blocking an intersection and severely clipping into nearby buildings.

But it does not change the fact that it is a gorgeous terrain.
Grip  [author] 22 Nov, 2020 @ 2:07pm 
@honger i cant promise anything since time is somthing i am missing more and more. But from time to time i like to do somthing on Wamako. The NE island is probebly not getting any love from me since its granQ lovechild. But the SE island i use myself for missions sometimes so there you should se some work from time to time.
honger 26 Sep, 2020 @ 2:08am 
@Grip you planning on finishing the last two islands or the project is dead?
Smiley 14 Apr, 2020 @ 5:53am 
Some of the best city detailing I've seen, but the map is let down with limited clutter and low res surface textures. Happy to help if you need it, as this map has great prospects!
Grip  [author] 4 Mar, 2020 @ 4:11am 
Yes we could do a bit more with the screenshots totally agree. Glad you two like it. The southeastern island is shaping up nicely and i have done some more work on it that is not released yet, mostly expanding the stone desert on its northern part.
Fuji 4 Mar, 2020 @ 2:18am 
The map is really-really good, but bruh ... That screenshots. They say nothing about the map.
I was surprised.

Anyway, thanks for the map. Looks good, `ll try it with my Unit.
GIB CHECHENS 27 Feb, 2020 @ 2:24pm 
Whoa awesome! Great to see this updated
Grip  [author] 15 Jul, 2018 @ 8:41am 
Couldent open the images @Jdingo, maybe i waited to long to try or they arent made public.
@Tinro the answer to your question is above in your thred.
Tinro 30 Jun, 2018 @ 6:59am 
wen will work continue on this map cuz it hase a lot of potential
Simo [C.E.S.A] 1 May, 2018 @ 11:03am 
nice
Grip  [author] 6 Mar, 2018 @ 11:38am 
@Jdingo, Any specific type of house that is flooating? Its a big city to find a house in ;)
jdingo 7 Jan, 2018 @ 8:05am 
in the castle part of Bakunga a lot of the houses are floating off the ground a little bit and no ai can go into them they just fall through the floor. great map otherwise
Simo [C.E.S.A] 9 Dec, 2017 @ 12:43pm 
very good , thank
Lcpl Liru 12 Sep, 2017 @ 9:39pm 
I may be late to the party but I just wanna say this is a pretty decent map with quite a few good areas, especially the shanty towns. i've already run an op on it and can't wait to run a few more! :sfsmug:
JusTaGamer 12 May, 2017 @ 1:47pm 
nice, but ... you have stretched the ground texture to much :/
Jeguk 8 May, 2017 @ 4:30pm 
Not bad, It is not a revolutionary map, nor it will be the best map ever, but it is still pretty good...
granQ  [author] 16 Apr, 2017 @ 2:13am 
Hunter, thanks. I think 6/10 is pretty good considering this was the first? custom island ever made for ArmA. Before the tools got out properly and been a test bed ever since. What I think needs to be pointed out is that it is flat for a very specific reason. Most arma terrains isn't.. I wanted to have the challenge to attack a village from 1.5 km when attackers and defenders could see each other but not engage due to lack of range. I think this is a more or less unique feature compared to other ArmA3 terrains. I hope soon to introduce Tanoa objects on the two new islands on Wamako.
Hunter 14 Apr, 2017 @ 11:52am 
Terrain: The terrain on the main island is mostly flat with some smooth hills not very creative.While the northern island has more cliffs the cliffs are just drops and not very good.
Biome: The biome is Much like altis in that it has a desert or savanna And a more forest like area.
Cities/Towns: The Cities and towns are very nice and have several nice features most of them have slums on the outskirts also the buildings are tightly packed and it works well.
Extra: The Map Has some nice ideas and it uses a nice amount of objects such as crates to create a atmosphere.
Summary:This map did good work with cities but is not all that good for Extended missions but is good if you want to use it for towns the terrain is not very good but still playable its a fair sized map and i would say it has some of the best towns I have seen but not very good terrain I would recommend making the terrain a little less flat.
Still I Rate this map 6/10
LotLizard42 24 Mar, 2017 @ 11:40am 
I like this map a lot I just would like to see a few thigs added. I think you should extend the airbase and make more building around it and maybe a village outside of it. Also adding more military or rebel compounds. I think if the airbase was more like a spec op base with more building and places for aircraft it would be better. Great map
Dahlgren  [author] 22 Feb, 2017 @ 3:28am 
@Peirogi Here's a topography dump of the islands https://i.imgur.com/JRLzf6L.png

@Bearded Bushman We're in the process of reworking our mission pack. It was created many years ago and has not been updated with the rest of the SFP mods sadly :(
☠ Bushy ☠ 8 Feb, 2017 @ 8:36pm 
I get an error when loading The Great Escape Mission: You cannot play/edit this mission; it is dependant on DLC that has been deleted. sfp_an14 :duranceright:
☠ Bushy ☠ 8 Feb, 2017 @ 8:35pm 
I get an error when loading Road Trip Mission: You cannot play/edit this mission; it is dependant on DLC that has been deleted. sfp_wamako_units :duranceright:
☠ Bushy ☠ 8 Feb, 2017 @ 8:33pm 
I get an error when loading Airport Raid - You cannot play/edit this mission; it is dependant on DLC that has been deleted. sfp_an14 :duranceright:
☠ Bushy ☠ 8 Feb, 2017 @ 8:16pm 
I get an error when loading SFP: Co20 - Le Tigre Mission: You cannot play/edit this mission; it is dependant on DLC that has been deleted. sfp_wamako_units :duranceright:
john bluntington 30 Jan, 2017 @ 11:34am 
Can we get a birds eye view of the map?