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I think maybe it's best to wait until I update, but it won't be until Sunday probably :/
People have apparently been having issues when they have more than 39 mods installed at the same time, so we have started integrating the maps into the main mod instead of listing them as requirements. Would you be okay with that, and would you like us to list you as a contributor when we do that (that's what we've been doing for the other map makers so far).
For all :
I'm posting a big update to the map this weekend which should fix some issues people have with vanguard deployment and camera clipping on the map. That should be the final version and I can move on to the next map!
Thanks for everyone's help and contributions.
That said, gorgeous map with storytelling. Telling a story through map design is a skill that many map makers havent displayed yet, although we have so many good maps coming out. Thanks for taking the time with this. It's great.
@Nexxes - thanks, I'll try it out!
@football4life02 & @Jur - Thank you!
@Doctor Shil - Appreciate it, thanks!
@PIXY_UNICORN - It could be yes.
@TheBandit - Thanks!
Found here: https://www.youtube.com/watch?v=pjle1LAQ1DI
Check out some of my other content and subscribe if you like my stuff! P.s If you you can always leak stuff to my channel XD :P
Hope this explains it a bit better?
Can't seem to fix vanguard deployment, even after testing out the "guerilla exclusion zone additive", placing it around inside / outside deployments of the enemy and ally it doesn't seem to have any effect.
Vanguard exclusion doesn't work as intended.
Attacking army faces wrong way at the beggining.
You can order your infantry to go on/under that plateau over gobbo's district. A no-go zone is needed. Flying units behave weird there too.
Balance suggestions:
I would connect forests on the right so that attacker can use them to cover his movements all the way through "Helm's Deep Approach"
I would make defender's deployment zone smaller so that they are futher away from HDA's exit and that hill in the middle of the camp.