Total War: WARHAMMER

Total War: WARHAMMER

Helmgart - XL Mountain City Siege
24 Comments
Private Feelings  [author] 30 Jun, 2017 @ 2:38pm 
If you have subbed it and checked it in the TW:Warhammer mod manager (you can reach it from the start-up menu) you should be able to find the map (under Helm...) in the custom and multiplayer battle menus.
ArcticRebel78 30 Jun, 2017 @ 8:38am 
how do i use these mods? i've subbed but have no idea how to actually use them!! Thanks in advance
Private Feelings  [author] 20 Apr, 2017 @ 11:58am 
Just made revisions to all my maps. Nothing major but several details have been improved. I have added a few more AI hints, also the grass should look better on a few maps.

Some details have also been added on individual maps. There are now lit braziers in the towers of Helmgart and I have improved the water in the Seven Lakes map.

Some update on maps for the campaign. There is a big campaign map project currently going on which I've become a part of, my Varenka Hill map have been added. It seems uncertain for the other maps though. The problem is that most of my maps feature very substantial settlements. They might be a bit to large as compared to the other minor settlements for it to feel uniform. Varenka Hill is not actually representing Varenka Hill but a Major City Siege. I have hopes that at least my Norscan map will be added as well. If you have not checked out the project, you really should!

Also, a big thanks to everyone who is making comments in the comment section!
Aîze 7 Apr, 2017 @ 2:19am 
Awesome stuff! :mom:
[PuB] Axlegolas 31 Mar, 2017 @ 12:05am 
great work done... thumbs up.
Private Feelings  [author] 30 Mar, 2017 @ 11:53am 
Check out my latest map: Varenka Hills
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=894719859
Featuring a dwarven settlement built over several large hills with lots of tiers. There's also a large river crossed by 4 bridges. Otherwise the main focus of the map is the city, which covers most of it.
Private Feelings  [author] 19 Mar, 2017 @ 4:50pm 
I've also sent out messages to the various map packs (for the campaign) if they want to add this map, still waiting for a reply.
Private Feelings  [author] 19 Mar, 2017 @ 4:49pm 
I have released another map: Assault on Heimseter. You know what to expect, large map, and extensive mountain range (were you can fight), a Norscan settlement and a large sea.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=887370868
Private Feelings  [author] 10 Mar, 2017 @ 5:16am 
Thanks for the tips, I will try to come up with another one. You have any suggestion (I'm not really good with this stuff :) )
Rot Goblin 9 Mar, 2017 @ 7:40pm 
you should use a different picture as the thumbnail it looked like a bad map scrollling through other maps but its actually really awsome
OliTiv 23 Feb, 2017 @ 4:09pm 
Can you make this campaign compatible as well? Trying to make all the "Key/Special" cities for all the factions to be unique instead of those boring generic standard maps all the time :P
Pilgore 20 Feb, 2017 @ 2:34pm 
No problem, map looks dope. Cheers.
Private Feelings  [author] 20 Feb, 2017 @ 2:33pm 
There seems to be some general problems going around. Before I had problems with people not being able to load it (or rather, the non siege version). Then it worked. I've also run in to the Doomkeep bug as well. I have managed to play both it in custom battle.

My guess is that there are some general problem with the entire system, its in a beta after all. Sorry if you can't play it, hopefully it will at least work when it's all out of Beta.
Pilgore 20 Feb, 2017 @ 12:14pm 
@Girion
The game won't even load, it's a crash on startup. It's happning to me and some other folks with custom maps atm. Some work, some don't. I'm trying to figure out what's causing the crashes.
Private Feelings  [author] 20 Feb, 2017 @ 8:26am 
Can I have a closer description. During the battle, after/before you load. Also multiplayer or custom battle?
Pilgore 20 Feb, 2017 @ 7:30am 
Map CTD's my game, sadly.
Sultschiem 19 Feb, 2017 @ 7:37pm 
Can't wait for when we can edit siege maps to make these actual walls to climb and destroy.

I REALLY Hope they also gonna make some round wall-pieces too.
Private Feelings  [author] 18 Feb, 2017 @ 6:18am 
No, but I hope to have it in the campaign sooner or later.
Havuk 18 Feb, 2017 @ 1:48am 
is this compatible with campaign?
Pintash 17 Feb, 2017 @ 8:57pm 
Holy shit, marking out those no-go regions must have been a pain in the tits!
Private Feelings  [author] 17 Feb, 2017 @ 7:26am 
Yes, I havn't really gotten into light and sound effects yet. Only added the fire infront of the city as an afterthought at the very end. But the idea is to incoperate thoose things as well as I learn new stuff. I will likely go back to these older maps and at that kind of stuff as well.

Concerning this map there's still a little details in the city that I want to add, decorations on the walls etc.
Xavire94 17 Feb, 2017 @ 3:54am 
And remember skulls, because warhammer
Xavire94 17 Feb, 2017 @ 3:52am 
Just put some statues and camps with fire buildings, some light effects and this map would be amazing!
Very good city btw
pandom_ 16 Feb, 2017 @ 4:13pm 
This is just amazing.
The replayability of these battles are second to none. What these maps do for me is trigger those "Epic Battle moments".
These moments are the ones you have for all games. "Remember when we were holding down that fort against 3:1 odds, whilst your tired troops raced from a reinforce point?"
"Remember when your Gorebull shattered the Dawi lines as a last ditch attempt to break through the choke point?"
Thank you. To think we have so many more Armies and content ahead of us is exciting