Total War: WARHAMMER

Total War: WARHAMMER

Pax Mortis Undead Buffpack Lite
22 Comments
Lycia Pintella 12 Nov, 2017 @ 4:42pm 
Any chance you could release a variant that only knocks out fatigue but not the other modifications?
Jabberdood 30 Aug, 2017 @ 9:08am 
Is there a way you could make this compatible with the Glory mod? I love the new units, but they still crumble.
Driss 20 Jul, 2017 @ 1:18pm 
Is this compatible with No Unbinding: Persistent Summons mod? If not it might be an appropriate thing to add.
Lyrithus 26 Mar, 2017 @ 5:09pm 
actually if you can post whether it is save compatible in your description that would help most people please
Lyrithus 26 Mar, 2017 @ 5:08pm 
would this be save compatible?
Aron83  [author] 28 Feb, 2017 @ 9:20am 
Updatet, Isabella is now affected from the Key features of Pax Mortis too.
torsten.engelbr 22 Feb, 2017 @ 8:20am 
mhm i would have to vote for no undead units get beaten by almost every equivalent counterpart,
in the higher the degree of difficulty there already is a buff for the Ai so a debuff for the player is not needed.
Aron83  [author] 22 Feb, 2017 @ 8:14am 
Started Voting for balancing Lite Version:
Wants make an permanent Debuff for Players Units to rebalance a bit, this will affect only Lite Version.This Mod is made for people, not only for my self, so you should have a Way totake influence how it will be.
-2 meleeattack / -2 meleedefense
-3 meleeattack / -3 meleedefense
-4 meleeattack / -4 meleedefense

To vote, just type in:
- No (all stay as it is)
- -2 (like in description above)
- -3 (...)
- -4 (...)
Aron83  [author] 21 Feb, 2017 @ 8:51am 
@master-sith yes, i was looking to make undeads unbreakable by generals aura, so if he gets killed, they loose that. Found no way to make this work, for now. Thats the reason for the ai leadership buff, to make it a bit balanced. But at last, its an Overhaul Mod for Vampire Factions and Pax Mortis offers to VC fans another Game Experience. Thank you for your feedback, i keep all feedbacks in mind and i will react to them.
TlpTop 21 Feb, 2017 @ 8:12am 
Hey, nice idea about fatigue and unbreakable, but i've found VC to be OP with this mod on.
So i thought if you plan to balance things later.
For example, obviously vampire or necromancer summoned these hordes, so defeating him in battle should crumble enemy forces.
Another this is, they are undead, how do they get experience? I doubt that pack of bones that are able to move by necromancers will can learn anything.
They shouldnt suffer from attrition in desert too. I mean they can freeze but desert should have no effect.
Anyway, great idea, but balancing required 100%.
Aron83  [author] 20 Feb, 2017 @ 10:08am 
@torsten.engelbr yes, i will wait for more Feedback. I tested it before, for me worked good, some shocktroops in flank and the mortals still wavering, before this was more a hunting than a battle as it should be. ;)
torsten.engelbr 20 Feb, 2017 @ 4:25am 
the leadership buff might be a tad too strong i have goblins that who fight until there are only 10 left. Maybe there is a mod conflict would be nice too hear from some other player.
im playing on legendary difficulty
Aron83  [author] 19 Feb, 2017 @ 2:48pm 
First update of the main mod and Lite version. The AI becomes a Leadership buff scaling with choosed difficult lvl of your campaign. Battles should be a bit more interesting now. Lite version gets added a decently increased Regeneration cap, 100% as in Vanilla seems to weak for the powerful Mights of the dark Necromancy, its capped to 450% now.
Full Savegame compatible!
Aron83  [author] 19 Feb, 2017 @ 1:52pm 
np, i run now alpha status tests to balance the lite version of pax mortis, tryin now with ai +20 Leadership buff at all units.
torsten.engelbr 19 Feb, 2017 @ 1:15pm 
thank you for looking anyway
Aron83  [author] 19 Feb, 2017 @ 11:48am 
@torsten.engelbr looked few hrs, in different tables from the database, but found no way for now. Maybe with added content in future i will find a way.
torsten.engelbr 19 Feb, 2017 @ 5:35am 
would be awesome thanks
Aron83  [author] 19 Feb, 2017 @ 4:43am 
@torsten.engelbr generally it can be possible i think, make an aura wich affects the whole map and give unbreakable to friendly units, this aura added only to generals and maybe necromancers to make them more usable (they pretty weak for now). So, if the general dies, unbreakable is lost and the undeads would start crumble. but its tricky to create that and i must rework most tables. i will look if i can do something like this.
torsten.engelbr 19 Feb, 2017 @ 4:36am 
@Brother Aron thats a shame i had hoped it could work like the aura ofe beguile from vlad van carstein
Aron83  [author] 19 Feb, 2017 @ 4:31am 
@torsten.engelbr i agree you, it would be nice if this would work. sadly i found no way to represent that. what i can make, i can give AI an overall morale buff to balance that a bit. this wouldnt harm compatibility of the patched unitpacks. would be great if few more people give additional feedback, so i will give AI an moralebuff (20, 25 or 30) overall to balance.
torsten.engelbr 19 Feb, 2017 @ 3:47am 
Hello i know its a bold question but could you give necromancers and Vampir Generals an aura that gives all units unbreakble as long as they are alive ?

it would make sense lore wise as the undead only break when their summoner is killed and nobody can hold up the magic and would make going against the undead not that bad of a grind.

Otherwise i think this is a great mod that makes a lot of sense thank you
Aron83  [author] 18 Feb, 2017 @ 8:43am 
Take a look in the main mod too, released patches for unit mods will be found there, they works with the Lite version too. :)