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The Daemonspew, Forsaken and Archaon should have fear and terror on Aspiring champions wouldn't be too much given their applications in a battle is limited due to their size.
Would there be a way to give a unit like Archaon terror that went off of the unit being attacked's leadership instead of whether they have terror or immune to psychology? Like say he has terror when hitting absolute expendable/tier 1 infantry who'd be 100% down for making room for someone else to swing back and forth with Archaon while the more veteran units are meh, he'll have to deal with us then.
Fatigue immunity is something that the units given it to could really use because I can not notice any difference made from the army vigour reductions Chaos Lords can take.
in my wokshop there is a mod that does something similair
if you want I can make a special version of it only affecting chaos warios and chosen and knights
what project is it if I may ask
can you make a little mod that gives demis with halberds the shield value of the lance demis+ the extra melee defence the lance demi get if any?
Now fear the Chaos tide as even more units cause fear!!
Yes, if you want to mod it you just need to remove the "unbinding" abilities from summoned units in the "land_units_to_unit_abilites_junctions" -table.
sourcre https://forums.totalwar.com/discussion/188461/so-what-are-people-thoughts-on-summon-changes/p1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=876585064
About your last request, I'm not sure how to do this, I'll have to dig in the files and it may take some time.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=876557657
also can you make a mod who removes the denegrating of summoned uints
and remove unbreakable from them?
thank you again
1 a mod that gives blood knights the hunger trait of the vampire heroes and lords
2 a mod that up the missile block chanche of ironbreakers to 55% including the ROR pleae
thank you very much in advance