Total War: WARHAMMER

Total War: WARHAMMER

Starting Traits Remastered
624 Comments
FraggenDragon 8 Dec, 2022 @ 6:17pm 
You sir are the man! That fixed it up very nicely!
Frosty  [author] 7 Dec, 2022 @ 7:19am 
@FraggenDragon
Those two mods should be fully compatible so that suggests a local issue on your end.
And since it is a CTD, that would suggest corrupted data or some unknown conflict.

This solution became standard for WH2, you can try and see if it works with WH1:

1. Navigate to your userprofile AppData folder (make sure hidden folders are visible in Windows) (alternatively type %appdata% into the explorer adress bar and press enter).
2. Head into Roaming.
3. Double-click on the folder called The Creative Assembly.
4. Delete the Launcher folder if it is present. This will remove any corrupted or old launcher data.
5. Unsubscribe and resubscribe to the mod.

Give that a spin!
FraggenDragon 7 Dec, 2022 @ 4:05am 
Can't seem to load this mod along with Legendary Lords Remastered without causing the game loader to crash. I can load one or the other with no problems, but not both. Any ideas? Thanks for the work on these mods in any case!
Frosty  [author] 11 Apr, 2022 @ 10:19am 
@PIXY_UNICORN
Cheers!
I should mention that you shouldn't give up your hunt. The WH3 traits are so atrocious that other authors have followed in this mod's footsteps. Though they only do lightweight tweaking to existing traits instead of fully overhauling the trait list. But any port in a storm, so I'd suggest searching around with the keyword "traits" in WH3!
PIXY_UNICORN 11 Apr, 2022 @ 9:55am 
Hi @FrostDemise
Thank you for the quick response!
I completely understand why you cannot invest such time and energy!
Thank you for all your hard work with this and your other mods!
Frosty  [author] 11 Apr, 2022 @ 6:39am 
@PIXY_UNICORN
Hi! Thanks for the interest PIXY! I wanted to write a quick to-read-reply but it turned into a whole paragraph:

I am interested for sure, but I definitely cannot invest the time and energy that such a big project would require (at least not in a way that would be to my tastes or without half-assing things). You have to remember there is now a trilogy's worth of characters, stats and abilities, and there is also incredibly compounding complexity attached to that. Thousands of db-entries would have to be referenced. Every time CA moves a column in the next 4 years worth of updates, the mod would be bricked and I would have to look for needles in a haystack. As a solo modder whose only payment is having fun making stuff, it would be just a nightmare. I could wait until the very end of the game's lifecycle but odds are that we'll all be moving on to playing WH40K total war instead.
PIXY_UNICORN 11 Apr, 2022 @ 5:28am 
Hey @FrostyDemise !
Do you have any interest in creating a version of this mod for Warhammer 3?
As the vanilla traits seem to have become rather lackluster again
Elitewrecker PT 8 Apr, 2021 @ 5:45am 
This is for WH1...
Speed demon 8 Apr, 2021 @ 4:53am 
will this work with mortal empires?
gitrekt 16 Sep, 2019 @ 2:11pm 
No WH2 port?
dayıcomics 29 Jul, 2019 @ 5:13am 
ok, thank you.
Frosty  [author] 29 Jul, 2019 @ 5:09am 
@dayı_thegamer
An "outdated" popup can be safely ignored, CA has not patched or added anything to the game. The mod will work like normal. The "outdated" label is likely there because they reworked the game launcher.
dayıcomics 29 Jul, 2019 @ 3:53am 
@FrostyDemise
You say warhammer didn't get an update, but the outdated mode appears on the start page. 10 days ago, there was no problem
Frosty  [author] 29 Jul, 2019 @ 2:17am 
@dayı_thegamer
What are you on about? Warhammer 1 hasn't received an update for years, there is nothing to update for.
dayıcomics 28 Jul, 2019 @ 5:58pm 
please update
Frosty  [author] 23 Jul, 2019 @ 10:56am 
Only a few. But the majority of them are pop culture references. Lots of winks and nods.
Chench 23 Jul, 2019 @ 5:37am 
Are the descriptions taken from DD? :D
Frosty  [author] 17 Jun, 2019 @ 10:40am 
@Cybercoco
No idea how that segment of text survived my many edits of the workshop page information. It is indeed only technically correct and doesn't mention all the vital caveats. The mod is technically save compatible in that you can load it into old campaigns but it is 100% definitely intended for new campaigns because it disables all the old vanilla traits. I'll make sure to update it for clarity.
Frosty  [author] 17 Jun, 2019 @ 10:31am 
@Derek Slide
Thanks! =)
Krayor Krelion 17 Jun, 2019 @ 9:43am 
Okay, I read that existing lords and heroes lose their starting traits in saves. Kind of makes playing in a save pointless, especially if you have well established and leveled lords and heroes in a save. It's 'compatible' sounds like more of a technicality, and it's not really all that viable in existing saves. Might want to include this disclaimer in the description.
Krayor Krelion 17 Jun, 2019 @ 9:40am 
Are you sure this is save game compatible? I loaded this up on a save that's 171 turns in and starting traits are missing from all existing lords and heroes (or recruitable) in that save. I've tried running with just this mod loaded (though, the save is dependent on the Southern Realms mod so have to load that in), and starting traits still go missing entirely. The traits appear just fine in a new game with all mods loaded, though. So load order can't be the issue. Only mods that I have that alter characters, that I can think of that may screw with this mod, are the TWW experience mod and Prometheus' skill point mod that gives additional skill points when leveling up (There is Varied Generals - Strict too, but that just adds aesthetics).
Derek Slide 4 Jun, 2019 @ 11:57pm 
Great work Frosty. Thank you! I'll keep a shred of hope you bring this and the legendary lords remastered over to 2 one day. Those 2 mods are the only reason I keep WH 1 installed. (PS I read your notice, this is not another "demand" to have it for 2 :P )
Frosty  [author] 16 Aug, 2018 @ 11:37pm 
@=(e)= KTDOG
Yes and no. There are still triggered traits, I've not tweaked those. So if you lose multiple battles you get traits with penalties. As for starting traits, there are few ways to make bad traits appealing if there are good traits in the same pool. CA made this work in WH2 where the High Elves only have bad traits but can pay influence points to get good traits, which is a lot more interesting. In this mod I've gone for the angle of providing some traits that are themed as negative such as arrogant and maimed leg and these all come with a drawback. But the positives they provide offset this and gives them the same appeal as a purely positive trait. For example, an arrogant lord is a good offensive pick but will walk into trouble. There is also a lore/immersion aspect guiding all this - an archer lord can be arrogant but can't be blind or have a maimed arm as he/she would not be able to operate their weapon.
KTDOG 16 Aug, 2018 @ 8:22pm 
I really like this, but are there still bad traits? I like my leaders to have some bad traits, like being blind or stupid.
Frosty  [author] 20 Jul, 2018 @ 6:22pm 
@Marianojoey
Ya welcome! Glad you like it :)
Marianojoey 17 Jul, 2018 @ 8:25pm 
Thanks for the mod, it's awesome! ;D
Frosty  [author] 16 Jul, 2018 @ 2:53am 
@BladeLuoxi
As my dawg Elitewrecker PT stated, they are meant to be used together.
Elitewrecker PT 15 Jul, 2018 @ 7:17pm 
As per the description yes.
Elitewrecker PT 15 Jul, 2018 @ 7:16pm 
Legendary Lord traits are refined in this companion mod. It is an excellent add-on mod to STR that further enhance and dynamize the campaign experience. Traits caused by campaign events are unfortunately outside of this mod's scope as they are largely scripted.
Blade 15 Jul, 2018 @ 7:06pm 
Honestly, I should ask which is better I should pick, if they can't be used together?
Blade 15 Jul, 2018 @ 7:04pm 
Quick question. Could I use this mod with "Legendary Lords Remastered" together? And what are the main differences between your mod and that mod?Thank you.
Homebrew 17 Jun, 2018 @ 1:41am 
Remind yourself that overconfidence is a slow and insidious killer
Frosty  [author] 16 Jun, 2018 @ 7:36am 
@Dragonborn
Secrets and wonders can be found in the most tenebrous corners of this place.

@Sanders @Smaug
You do me honor!
Homebrew 16 Jun, 2018 @ 4:17am 
Just noticed some of the descriptions come from darkest dungeon. Great taste :p
Smaug 1 Jun, 2018 @ 7:56am 
Only mod that I keep WH1 installed for.
[L]Sanders 10 Mar, 2018 @ 3:19pm 
Aw man... I really hate to hear your work on this seems to have ceased, and you don't have plans to continue your work into WH/ ME. This mod really is what makes WHI so enjoyable for me now, and I hate the idea that I'll never get to experience all of this in ME. :(
Phantom21 14 Feb, 2018 @ 9:54am 
@FrostyDemise i read all about in the "NOTICE REGARDING WH2 SEQUEL" still i believe your mod is missing alot from my game experience since i am huge fun and i always was using in it in WH1. My hopes are since you say that you will consider that you finally make a mod for WH2 since its a MUST. Thanks.
Frosty  [author] 7 Feb, 2018 @ 9:47am 
@xthwd
See the notice, "NOTICE REGARDING WH2 SEQUEL", just slightly above.
xthwd 7 Feb, 2018 @ 6:09am 
Could you make this mod for TW2?
Frosty  [author] 28 Jan, 2018 @ 4:00am 
@Raikan
Great to hear! Enjoy! :)
Nakiar 27 Jan, 2018 @ 11:48pm 
Reinstall worked! Thanks Frosty!
Frosty  [author] 27 Jan, 2018 @ 5:33am 
@Elitewrecker PT
Good point, might solve it!

@Raikan
Haha, cheers! I'll hold my thumbs.
Elitewrecker PT 27 Jan, 2018 @ 5:21am 
Did you delete the mod folder before resubscribing?
Nakiar 26 Jan, 2018 @ 7:28pm 
As of now, I'm attempting to reininstall the game itself...maybe that will fix it. I will let you know how it goes (Yes, this game is unplayable without your mod *cough* ) .
Frosty  [author] 26 Jan, 2018 @ 7:13pm 
@Raikan
The file is named startingtraitsremastered
Hmm, yeah, it is weird as heck. I recommend checking out the official forums, the launcher freaks out a lot (for example https://forums.totalwar.com/discussion/198518/mods-not-updating)

Does the launcher say it is enabled still? Because if so I can send you the latest file and you can play with the mod that way.
Nakiar 26 Jan, 2018 @ 4:03pm 
I'm looking directly at the data file TWH > data folder, but unable to to find the actualy file. What did you name it?

I assume, something like (frosty, starting trait)

I see your other mods, unbind , etc.
Nakiar 26 Jan, 2018 @ 3:59pm 
Yeah, this is unsual as always. Still not working..

1. I have tried unsub and sub again.
2. restarting steam/computer
3. verify game files
4. Every other mod works fine.
5. I have your other mods as well, and they seem to download/update fine.
6. For some odd reason, it's just this mod not updating.

So, i'm guessing it has something to do with the launcher itself not updating? Do you have the file upload somewhere else? Maybe I can just direct download from there.:steamsad:
Frosty  [author] 26 Jan, 2018 @ 2:50am 
@Raikan
That is very likely either a launcher issue or freak bug on your end. Try deleting the mod and resubscribing.

Thanks! :D Don't worry, while I've moved onto WH2, I will still be keeping STR & LLR up and running (as long as CA doesn't suddenly release one of their major mod-breaking patches but I doubt they'll revisit WH1).
Nakiar 25 Jan, 2018 @ 9:59pm 
For some odd reason, this mod isn't updating on the Mod Manager page (stuck at 0%). I know its a bit of an odd request/question.

P.S. Been a fan for a long time now, thank you for the great work! Please please keep this mod updated for Warhammer 1
Frosty  [author] 15 Jan, 2018 @ 8:59am 
@brainless
The trait should no longer be assigned! Let me know if the issue persists and I'll uproot the trait entirely from the mod.