Arma 3
Teumess
30 Comments
some shit dead meme name 30 Dec, 2020 @ 2:51pm 
doggo
Vectif  [author] 18 Apr, 2020 @ 2:14am 
haha fue hace como 3 años ya, principios de 2017! y gracias!
Dr. Death 17 Apr, 2020 @ 8:05pm 
Che pibe, hace cuando creaste el mapa si lo hiciste cuando tenias 16? a los 16 estaba conociendo la paja y vos creaste esta maravilla.
Vectif  [author] 27 Apr, 2019 @ 10:08pm 
Hey, in case anyone is interested! I've been playing the fantastic Dynamic Recon Ops mod by mbrdmn and been having loads of fun, so thought I'd port my map into it aswell so now not only I, but anyone subscribed to this map can also enjoy it in that gamemode! Feel free to check it out and have some fun missions & operations, cheers!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1725701420
Simo [C.E.S.A] 9 Dec, 2017 @ 12:38pm 
very good , thank
Vectif  [author] 26 Jul, 2017 @ 4:49pm 
Porsupuesto! / Of course!
Wakiza_ 26 Jul, 2017 @ 4:21pm 
Hola, espectacular mapa que usted a hecho ! Muy bonito ! Me gustaria saber si es possible hablar con usted en privado
Vectif  [author] 5 Mar, 2017 @ 2:25pm 
Hey there! Glad to see you again, really happy you like the updates :)
HomicidalLemming 5 Mar, 2017 @ 2:11pm 
Hey just had a look-see. I love what you've done. Keep it up
Vectif  [author] 4 Mar, 2017 @ 10:41am 
Small hotfix/update: Added more pretty flowers, tweaked the clutter config; underwater clutter still needs tweaking, although ground clutter is pretty now.
Fixed small gap that would allow players to glitch below the airport terminal
Vectif  [author] 3 Mar, 2017 @ 10:08pm 
Update: Fixed some road unions, dangerous roads on mountain peaks/steep terrains, and also revamped the look of the roads in the main cities. Added more objects around. Flattened the runway a little bit more and started working & implementing code to make it functional and to be recognised as one, likely to be fully functioning by next update along other additions and extras. Some roads were also removed / remade.
Vectif  [author] 1 Mar, 2017 @ 7:23am 
Hey everyone! I thanks you a lot once again for everything so far, I've been getting nice comments here and added by people for suggestions or just to be told that they enjoyed my map and what they enjoyed, I really appreciate all this kind of support and ideas of yours! I'm really glad for all those who are enjoying Teumess, and thanks everyone for the current 245 subscribers and 18 favourites, that is a LOT to me! Wish you all best of luck and a nice week! I hope you all have some nice missions, operations, and adventures on the island! :)
Vectif  [author] 27 Feb, 2017 @ 2:24pm 
No problem, glad you like it :)
CBruno 27 Feb, 2017 @ 2:20pm 
nice man! thx
Vectif  [author] 27 Feb, 2017 @ 4:53am 
Update: Added more objects, such as buildings, wrecks, and other miscellaneous props, also added more strategical keypoints and little details to zones of possible military conflict. Changed some minor roads to be more proper and/or better looking. Areas like Zacharias, Kollias, and the port of Teumess got revamped and made a lot fancier, also beaches should be quite more alive now. There were also various additions to what you can find out in the seas among other updates and additions. Feel free to explore and find out! If you find any issues or have any more suggestions go ahead and tell me them! :)

There will be further updates to decorate and fulfill some more requests soon!
[CK] Smooth Void 26 Feb, 2017 @ 4:40pm 
Yay! An even more epic map! Goddamn I love this terrain!
Vectif  [author] 26 Feb, 2017 @ 5:46am 
Announcement: There will soon be an update fulfilling some community requests I've received to upgrade the map. Additions will be some buildings, fences, and other miscellaneous props around the map. There will also be some fixes to the terrain elevations themselves, some minor roads will also be readjusted.
Vectif  [author] 26 Feb, 2017 @ 12:10am 
Thanks you very much! :D
[CK] Smooth Void 26 Feb, 2017 @ 12:08am 
Awesome map man! Really nice!
Rave 25 Feb, 2017 @ 8:41pm 
Judging by that man's profile, you can just see the type of person he is :P, I think this is a great map, you really did a good job on it.
Vectif  [author] 25 Feb, 2017 @ 8:28pm 
Also thanks for pointing out that they are quite similar, I must've done a great job giving that Altis/Stratis vibe and I was afraid I hadn't done it right. But either way, I'll of course do different things in the future.

Thanks you for your feedback.
Vectif  [author] 25 Feb, 2017 @ 8:26pm 
If you don't like it, don't subscribe and don't rate it. But your bashing on the terrain and the effort/time put into it in exchange of nothing but of giving the gift of sharing is just rude and pointless. Your opinion is valid, yes, but there are other ways to express it and I already had it in mind for future terrains. Regardless, wish you best of luck, and like I said, if you don't like it don't play it and don't rate it, just keep your negativity to yourself, thanks you
Vectif  [author] 25 Feb, 2017 @ 8:26pm 
Greetings @Pavel

Sorry but if you read the description you would easily be able to tell this was intended to look similar to the Greek islands of Lemnos and Agios Efstrafios, I also didn't want to use custom or ported over stuff to avoid errors of compatibility and to keep the file size small for my first attempt. I understand maybe you and others may be tired of it but nobody forced you to play it nor download it. This map was made with intention no other than to start and learn, and to bring something to the community.
Vectif  [author] 25 Feb, 2017 @ 10:09am 
Same goes to you :)
T.Ellis 25 Feb, 2017 @ 9:44am 
Ok thank you for the info if you ever need anything just add me
Vectif  [author] 25 Feb, 2017 @ 9:17am 
Greetings, I could maybe, I was contacted a few times to involve this one in a few communities already aswell, but thanks for the idea/suggestion, I'm considering it for the future for this one or new ones, I'm also looking to balance them out to make them both useful for Military Simulation and Life Servers, I may have some dedicated to one or the other in the future.
T.Ellis 25 Feb, 2017 @ 8:58am 
Hey if your going to make another map why dont you make one for life servers because theres not many good maps out there
Vectif  [author] 24 Feb, 2017 @ 8:11am 
That was absolutely perfect, thanks you. I will continue to see what can I do both for maybe upgrading this map or for also having it in mind for any future ones I may make. I'll see if I can fulfill some of that in the following days :)
HomicidalLemming 24 Feb, 2017 @ 8:04am 
The base at Ciro Arygos should be a bit flatter. The urban bits are nice but a few fences or obstacles would be perfect. The rural areas (Kollias especially) are great. Everything is spaced well but again some fences or something.

The terrain color palatte is a bit monotonous plus maybe some concrete or sidewalks in the city. lastly a few more trees/bushes. just a few.

If you do that and your know things you would have yourself a finely made map.

P.S. I hope I wasnt too critical
Vectif  [author] 23 Feb, 2017 @ 11:29pm 
Hey there! This is the first version of the map Teumess. Just wanted to thank once again all those who will be playing it/giving suggestions/reporting issues/enjoying it.

Your feedback is super important to me and I will really read through it and take into consideration. So make sure to rate and leave comments if you have any!

Once again, hope you enjoy, and thanks!
-Rhaonoa.