Sid Meier's Civilization VI

Sid Meier's Civilization VI

YnAMP - Faster Border Growth
11 Komentar
angrysquirrel777 8 Apr 2020 @ 11:49am 
It says it is not compatible with the newest version. Is that true?
SandSquid16 12 Nov 2019 @ 11:49am 
Is this still functional with the later game updates? I got a warning when I went to activate it, so I elected not to, just to be safe.
Gedemon  [pembuat] 20 Feb 2019 @ 3:12am 
They were made for it, but most can be used independently.
Myers 20 Feb 2019 @ 2:33am 
A lot of your separate mods are labelled as YnAMP...are they dependent on the main mod? or can they be run separately?
Gedemon  [pembuat] 20 Feb 2019 @ 1:12am 
Ignore the warning and report exact issues
3antar 20 Feb 2019 @ 12:10am 
Needed for the large world maps!
Chionophile 6 Feb 2019 @ 8:37am 
Is there any way to edit this mod such that it prevents border expansion onto sea tiles and limits expansion to three tiles away from the city center? I've found that playing on the Giant Earth map with this mod enabled results in a crowded Mediterranean and some rather odd looking panhandles. Other than that, it's an excellent mod!
Maitre Supreme 11 Jun 2017 @ 5:37am 
Great mod - THX ! :steamhappy:
Greyhound 5 Mei 2017 @ 2:26pm 
I wish I knew how to reverse this effect, I'm trying to play a game with very very slow natural border growth. :/
Gedemon  [pembuat] 26 Mar 2017 @ 3:13pm 
I can be used independantly.
MT 26 Mar 2017 @ 1:15pm 
Is this for all gameplay or just YnAMP maps?