Starbound

Starbound

Protectorate+
41 Comments
Jokiu 7 Apr, 2019 @ 7:43pm 
I'm afraid I'm not sure where to find the crafting table. It might be because another mod added a Protectorate crafting table at the same Inventor's table and they might conflict? The mod in question is Protectorate Repowered.
Robur Velvetclaw 22 Jan, 2019 @ 4:06pm 
@Nebulox: Thanks! I'm going to do that, right away.
Neb  [author] 22 Jan, 2019 @ 3:25pm 
The mod is extremely old and outdated... so i dont really care what you do with it, just add me as a contributor when you do so... Other than that, youre free to use it.
Robur Velvetclaw 22 Jan, 2019 @ 5:45am 
I have edited your crafting station file, so as to be able to load ALL the weapon recipes upon inspection.

You can download it from here: https://www.dropbox.com/s/jycp5erqo3zg2mm/protector.object?dl=0

I have also noticed an error, one of your .recipe files seems to have been wrongly tagged, so the item it builds can only be obtained from the vanilla Separator.
Robur Velvetclaw 22 Jan, 2019 @ 5:11am 
I'm working on a number of patches on my end.....for my largest mod. You'll see, but generally this is the gist of it:
- Protectorate weapons are built at 2 separate tables: a Protector Supply Centre, which is a catch-all for all protectorate junk, AND your device, which is used to install the modules.
- I've thought of a 3rd-tier weapon, which essentially combines the 2nd tier weapons with a 2ndary node.

I have been looking at your mod, and also noticed that you want to create a device that can strip modules. Fair enough, I've had plans for an exoskeleton but I'm not skilled with Lua enough to create a device that can do that.
Neb  [author] 22 Jan, 2019 @ 4:07am 
You kinda just left without tellin me mate
Robur Velvetclaw 22 Jan, 2019 @ 2:46am 
I have an interesting proposition for your mod. If you will hear me out ....
Neb  [author] 18 Jan, 2019 @ 6:47pm 
very
TitanfallEnjoyer14 18 Jan, 2019 @ 6:04pm 
So this is a dead mod?
Neb  [author] 14 Jul, 2018 @ 2:52am 
its cus this is a shit mod, dont recommend it, its missing the patch that gives you the recipes
Daggette 14 Jul, 2018 @ 2:33am 
For some reason, I don't have the recipe unlocked. If I go to /admin, I can see the recipe, and I can craft it. Without /admin, I can't craft it. Inventors table is fully upgraded btw.
Nilo 9 Sep, 2017 @ 11:36am 
Ok thanks
Neb  [author] 31 Aug, 2017 @ 10:06pm 
it adds items its not client side
Nilo 31 Aug, 2017 @ 6:12pm 
Would this mod affect gameplay of others without it? Like, would my friends who don't have it be able to join and play my server without a problem? Some mods don't affect gameplay, and I hope this is one of them.
Neb  [author] 25 Mar, 2017 @ 8:16pm 
Not my mod, something is conflicting with it anyway, i havent been making very many starbound mods for a while, i suppose i can make your throwables
Nunivyer Business 25 Mar, 2017 @ 8:03pm 
Wait, now the swords are doing no damage at all...
Nunivyer Business 25 Mar, 2017 @ 7:58pm 
Great mod, but whenever I swing a sword, it gets stuck at the bottom of the swing. I need to reset the weapon to swing again.

So far I've only tested the Electrified Greatsword and Katana. Also empowerment works fine.
Yutiradon 11 Mar, 2017 @ 2:04pm 
Oh... Those hours are active hours though :P...
Neb  [author] 11 Mar, 2017 @ 1:38pm 
(being honest) i dont care about time played, you could go afk while playing other games to get that time, time doesnt tell me anything about your knowledge, like i said the bracers are meant to do that, its in the code....
Yutiradon 11 Mar, 2017 @ 8:19am 
I mean the front arm image for the bracer doesn't have wing (like the wings when you power up a protectorate broadsword) Where as the back arm does. Also I have 170+ hours of starbound on this steam account alone. Before I got this one I easily had 300+...
Neb  [author] 10 Mar, 2017 @ 10:50pm 
Intentional, magnorbs are a bracer the normal magnorbs do the same, you dont know starbound very well i guess
Yutiradon 10 Mar, 2017 @ 8:56pm 
With the magnorbs the front arm image has no wings where as the back arm image does...
DobbGob 5 Mar, 2017 @ 2:49pm 
awsome mod so far
5 Mar, 2017 @ 2:38pm 
also my fav weapon is either protecterate greatsword(max levl 300 dmg)
or protecterate mangorbs(max levl)
5 Mar, 2017 @ 2:35pm 
WOOP
Neb  [author] 5 Mar, 2017 @ 1:31pm 
i can make that sure
5 Mar, 2017 @ 1:08pm 
i want to make a protectorate solus katana
#soluskatanaisop
Neb  [author] 5 Mar, 2017 @ 12:51pm 
Alright protectorate furniture i can make in 10 hours, im at school rn
Sheepy 5 Mar, 2017 @ 11:52am 
While I like it, me being one of those people who like to design stuff more than kill stuff, might there be protectorate-themed furniture items in the future? Perhaps you can make some of the stuff from the acadamy mission available to craft, as well as some new stuff. I really want to make a Protectorate-themed base so badly.
5 Mar, 2017 @ 11:13am 
These weapons are SO OP with perfect amor
i killed big ape in like 3 secs




PS.Rip Big Ape

PPS.this mod is awesome
Valyan 5 Mar, 2017 @ 10:14am 
@[FF] Seiryu Akuma i'm not a author of this mod but you will see how to craft the protectorate table in the mod description


P.S:The author is my friend :)
Seiryu Akuma 5 Mar, 2017 @ 7:31am 
How to get protectorate table?
Yes, I'm Kazuma 2 Mar, 2017 @ 5:00am 
@(҉͡ ̵̨͠°̷̴͟͜ ̶̸͝͡͏ʖ͢ ͏̢҉͞°̴̷̷͢͝) , Some more... zoomed in photos would be appreciated. Just adjust the slider.
Valyan 1 Mar, 2017 @ 1:08pm 
Nice mod bud :)
Neb  [author] 28 Feb, 2017 @ 9:29pm 
Hiya
DobbGob 28 Feb, 2017 @ 5:19pm 
hi
Neb  [author] 27 Feb, 2017 @ 2:08am 
i will work tomorow i gtg
just let me update the mod
iemoz 27 Feb, 2017 @ 2:07am 
Nice

Neb  [author] 27 Feb, 2017 @ 2:07am 
sure
katana is just finished too
iemoz 27 Feb, 2017 @ 2:05am 
Super Spear. That lets you deflect stuff :steamhappy:

If you can do that ofc.
Neb  [author] 27 Feb, 2017 @ 1:01am 
Please suggest new weapons to add