Total War: WARHAMMER

Total War: WARHAMMER

Double unit sizes
31 Comments
YUCA 28 Aug, 2020 @ 11:13am 
it it working now.,,?? update pls..
ReadsByLamplight 14 Aug, 2018 @ 4:49pm 
does this work for regiments of renown as well?
feeling 6 Jul, 2018 @ 11:04pm 
Just remember he noted that this is mainly for beefy computers
Rootfort 12 May, 2018 @ 3:28am 
Hello, some one still here? :^)
Installed the mod, in options unit size is ultra, continued campaign - no change in unit size, new campaign - no change in unit size.
Game version v1.6.0 Build 14562.115962
チャコちゃん 22 Feb, 2018 @ 10:37pm 
This MOD Load screen stops
Nujabes 6 Nov, 2017 @ 8:37pm 
pls fix it the game crashes everytime i launch the game
Lampros 20 Oct, 2017 @ 2:25pm 
Is this up to date? It crashes on my PC.
Crow 29 Aug, 2017 @ 6:57am 
i subsribed but i cannot dowload
⭕⃤ BIPPO  [author] 26 Aug, 2017 @ 6:23pm 
@Lampros actually I can't do the hero/magic balancing due to lack of time so don't worry, not gonna happen at least for now. If i do it I will make another one, yeah.

@triggerhappy yeah, no problem turning it on/off

@midwaysilver ask Cataph if he can do a 2x unit size version, he will probably be up to it. Just a 5 min work. If he doesn't, ask him if I can do it giving him credit and I'l do it without problem :>

@Aress those rows aren't needed because they contain single models only. Also for some weird reason my game crashes if I keep those files in my mod, really don't know why O_o
Aress 18 Aug, 2017 @ 3:09am 
ii does not work, three files are missing: data__pro01, data__pro02, data__pro03, I added them but still doesn't work
Midwaysilver 3 Aug, 2017 @ 2:32pm 
loving this mod. Any chance you could make it compatible with southern realms mod if thats even possible? maybe via a patch or something
Dmformom 1 May, 2017 @ 6:08pm 
Can I turn this on/off and still play save games?
ClassicFancy 24 Apr, 2017 @ 11:49pm 
nice mod, thanx alot for it..... ran in 35+ fps with a couple dips into the high 20s on ultra settings, med shadows. my pc specs are 4790k @4.7 and 2x 780ti.
Lampros 2 Apr, 2017 @ 8:40pm 
I am trying to expand your table, but your main_units_table has the following bug: "only select the blank row when pasting rows." Do you know how to fix this?
Lampros 27 Mar, 2017 @ 9:15am 
Wow, did you already update this? Holy moly...

Lampros 20 Mar, 2017 @ 5:08pm 
Would it be possible for you to just leave double unit size mod like this, and do those balancing on a separate mod? I actually think heroes are over-powered and would leave the mod as is - since it makes units relatively stronger v. heroes.
⭕⃤ BIPPO  [author] 20 Mar, 2017 @ 5:03pm 
Human, it will work but the game will be totally unbalanced for those modded factions since the mod only affects "vanilla ones".

@Lampros:

I tried with 1200 men units and the game doesn't crash, so thank god there's no limit, it seems. I still have to do a lot of single-unit rebalance (heros, lords, magic, etc).
Lampros 19 Mar, 2017 @ 6:01am 
Also, I hope you did not increase single figure unit HPs to compensate? I thought they were mostly over-powered, and I don't want them getting more HPs ;)
Lampros 19 Mar, 2017 @ 5:14am 
Wow, so what's the max unit size now?
Human72 9 Mar, 2017 @ 4:44pm 
had you tried with other unit like mods like the southern relems, heroes of bertalonia etc? does this work with those mods or is that a no go?
⭕⃤ BIPPO  [author] 6 Mar, 2017 @ 9:59am 
Just updated it to have double sized monster units (giants, varghuls, treemen, etc).

Having some problems with engines like the luminark and the black coach, will have to test it later this week (if I can find some time) along with magic and lords/heros. Pls test it and LMK if I missed some "big" unit.
Desmond 6 Mar, 2017 @ 8:36am 
I dont have to start a new game when added the addon.
also like someone said it feels like monsters like giants and spiders needs to be 2 per units etc.
John Warhammer 4 Mar, 2017 @ 5:51pm 
mszatanek you need to start a new game, even increasing sizes between the vanilla options recquires a new game
mszatanek 3 Mar, 2017 @ 3:53pm 
Do you need to start a new game? I just downloaded it and my state troops are still at 120
⭕⃤ BIPPO  [author] 1 Mar, 2017 @ 9:54am 
Yeah I can try doing that for most monsters, but some singe-"man" units like the luminark crash the game if I set them to >1.

I will get on it this weekend hopefully!
Nigrinus 1 Mar, 2017 @ 9:07am 
Wouldn't it be possible to double the number of entities per unit instead? I mean, increasing unit size also means more HP per unit, this umbalance for Single entities and missiles etc.
Haven't looked into it myself.
⭕⃤ BIPPO  [author] 1 Mar, 2017 @ 5:05am 
I will this weekend, too much work + uni work going on right now ;X
bartcusters475 1 Mar, 2017 @ 3:54am 
Also plz just double the monsters, more fun and then no need for balance as it wil be the same as 1 vs half the units in vanilla
⭕⃤ BIPPO  [author] 28 Feb, 2017 @ 6:42am 
fixed a bug that prevented any units from taking damage /facepalm
Grubbs008 27 Feb, 2017 @ 8:30pm 
4gb vram here. So no beef. But glad to see someone finally added a file like this.
Vaeringjar 27 Feb, 2017 @ 4:08pm 
this looks epic