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P.S love all your mods even the cheat mods they help me so much in Campain ^_^
If you already have that many other vampires in an army, then what is the point of having yet another caster focused hero in it via Isabella? The winds of magic pool is shared anyways, so it is better that she can do other things too.
since one of her perks is bonus to vampires imbeded in her army you would feel like using atleast like 2, but as she's now a hero aswell that means 3 heroes plus probly Vlad in the same Unit and all of them are spell casters without that many other super usefull abilities so it feels a bit starved on magic compared to the number of spell casters since Vlad is already missing Arcane Conduit unfortunatly.. : /
so yeah if I would make one change if possible it would be to include that probly, perhaps instead of evason if it's possible.
ah well otherwise mod is awesome!
what was messing it up was the other faction UI collection changed Swartzhafen faction UI in the Faction table to Standard vampire UI instead of the specific Von Carstein hah ah well.
keep up the modding, you got a bunch of great ones! and thanx for the replies while I tried to figure out what was wrong.
https://imgur.com/zqB2XZC
But I found the problem, It was the "All In One" Ui mod that included Lthelis Vampire themed UI I used that fkd it up it seems.
but on another point, is it possible to make the Hero Isabella use the same unit card as Lord isabella, since it'll make it easier to use other mods modifying the looks of isabella and having matching unit card and so.
ah well, I guess I will make a personal mod of the mod until then atleast :)
That was referring to having Ghorst as another hero, as this mod is vanilla oriented and thus Krell is with the Vampire Counts as well.
@The Mook
I don't really do new unit mods, ask someone else for that.
@Ramyam
This mod always made Isabella summonable via the Green Knight button, I don't know of her being summonable in a hero tab, which sounds like it would not be possible, nor intentional with the system I used (which is different from normal heroes), as it would not make her available until other heroes are.
She has her own unit card, unless you are using another mod that is editing this as well. If you are using 2D portholes, then her showing up as Karl Franz is unavoidable, so go for 3D portholes.
So other than re-enabling the recruitment of her LL version - which is simply to give players more freedom of choice - and making this version of her immortal, this mod never really changed.
why the change to this from beeing good from the start? :(
What about making Helman Ghorst a Legendary Hero? In the lore, he is really inept at necromancy and magic, really only able to raise zombies (no skeleton warriors/spearmen & wights) unlike Heinrich Kemmler who can raise everything! It is only because of his rage for what happened to his family that binds him to Mannfred, yet so weak magically that he is really only a puppet of the Vampire Count, certainly not a Legendary Lord.
Pretty sure it works alongside it, but I doubt that that mod will modify anything about this Isabella.
@The Shadow Conqueror
I designed them to work just fine side by side.
This mod is included in my Faction Unlocker+, so don't use this one if you have the Unlocker+.
No, there shouldn't be any. Except you completely breaking any bit of realism of course.
@JefTheReaper
I tried adding her to Custom Battle in the past ans that didn't really work properly for some reason, maybe I'll try again soon.
But do their buffs stack?
I suppose, but hero vampires and necromancers don't have a red line, though. The latter not even a conventional self (yellow) line. And both could, by TT, be upgraded to outmagic her.
Consider it a trade-off, if nothing else.